160 lines
9.7 KiB
Markdown
160 lines
9.7 KiB
Markdown
Configuration
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=============
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You can configure the app by copying `config.sample.json` to
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`config.json` and customising it:
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For a good example, see https://riot.im/develop/config.json.
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1. `default_server_config` sets the default homeserver and identity server URL for
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Riot to use. The object is the same as returned by [https://<server_name>/.well-known/matrix/client](https://matrix.org/docs/spec/client_server/latest.html#get-well-known-matrix-client),
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with added support for a `server_name` under the `m.homeserver` section to display
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a custom homeserver name. Alternatively, the config can contain a `default_server_name`
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instead which is where Riot will go to get that same object, although this option is
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deprecated - see the `.well-known` link above for more information on using this option.
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Note that the `default_server_name` is used to get a complete server configuration
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whereas the `server_name` in the `default_server_config` is for display purposes only.
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* *Note*: The URLs can also be individually specified as `default_hs_url` and
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`default_is_url`, however these are deprecated. They are maintained for backwards
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compatibility with older configurations. `default_is_url` is respected only
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if `default_hs_url` is used.
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* Riot will fail to load if a mix of `default_server_config`, `default_server_name`, or
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`default_hs_url` is specified. When multiple sources are specified, it is unclear
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which should take priority and therefore the application cannot continue.
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* As of Riot 1.4.0, identity servers are optional. See [Identity servers](#identity-servers) below.
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1. `features`: Lookup of optional features that may be `enable`d, `disable`d, or
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exposed to the user in the `labs` section of settings. The available
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optional experimental features vary from release to release and are [documented](labs.md). The feature flag process is
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[documented](feature-flags.md) as well.
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1. `showLabsSettings`: Shows the "labs" tab of user settings even when no `features` are enabled
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or present. Useful for getting at settings which may be otherwise hidden.
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1. `brand`: String to pass to your homeserver when configuring email notifications, to let the
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homeserver know what email template to use when talking to you.
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1. `branding`: Configures various branding and logo details, such as:
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1. `welcomeBackgroundUrl`: An image to use as a wallpaper outside the app
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during authentication flows. If an array is passed, an image is chosen randomly for each visit.
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1. `authHeaderLogoUrl`: An logo image that is shown in the header during
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authentication flows
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1. `authFooterLinks`: a list of links to show in the authentication page footer:
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`[{"text": "Link text", "url": "https://link.target"}, {"text": "Other link", ...}]`
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1. `reportEvent`: Configures the dialog for reporting content to the homeserver
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admin.
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1. `adminMessageMD`: An extra message to show on the reporting dialog to
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mention homeserver-specific policies. Accepts Markdown.
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1. `integrations_ui_url`: URL to the web interface for the integrations server. The integrations
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server is not Riot and normally not your homeserver either. The integration server settings
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may be left blank to disable integrations.
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1. `integrations_rest_url`: URL to the REST interface for the integrations server.
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1. `integrations_widgets_urls`: list of URLs to the REST interface for the widget integrations server.
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1. `bug_report_endpoint_url`: endpoint to send bug reports to (must be running a
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https://github.com/matrix-org/rageshake server). Bug reports are sent when a user clicks
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"Send Logs" within the application. Bug reports can be disabled by leaving the
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`bug_report_endpoint_url` out of your config file.
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1. `roomDirectory`: config for the public room directory. This section is optional.
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1. `roomDirectory.servers`: List of other homeservers' directories to include in the drop
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down list. Optional.
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1. `default_theme`: name of theme to use by default (e.g. 'light')
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1. `update_base_url` (electron app only): HTTPS URL to a web server to download
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updates from. This should be the path to the directory containing `macos`
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and `win32` (for update packages, not installer packages).
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1. `piwik`: Analytics can be disabled by setting `piwik: false` or by leaving the piwik config
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option out of your config file. If you want to enable analytics, set `piwik` to be an object
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containing the following properties:
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1. `url`: The URL of the Piwik instance to use for collecting analytics
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1. `whitelistedHSUrls`: a list of HS URLs to not redact from the analytics
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1. `whitelistedISUrls`: a list of IS URLs to not redact from the analytics
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1. `siteId`: The Piwik Site ID to use when sending analytics to the Piwik server configured above
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1. `welcomeUserId`: the user ID of a bot to invite whenever users register that can give them a tour
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1. `embeddedPages`: Configures the pages displayed in portions of Riot that
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embed static files, such as:
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1. `welcomeUrl`: Initial content shown on the outside of the app when not
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logged in. Defaults to `welcome.html` supplied with Riot.
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1. `homeUrl`: Content shown on the inside of the app when a specific room is
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not selected. By default, no home page is configured. If one is set, a
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button to access it will be shown in the top left menu.
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1. `defaultCountryCode`: The ISO 3166 alpha2 country code to use when showing
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country selectors, like the phone number input on the registration page.
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Defaults to `GB` if the given code is unknown or not provided.
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1. `settingDefaults`: Defaults for settings that support the `config` level,
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as an object mapping setting name to value (note that the "theme" setting
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is special cased to the `default_theme` in the config file).
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1. `disable_custom_urls`: disallow the user to change the
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default homeserver when signing up or logging in.
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1. `permalinkPrefix`: Used to change the URL that Riot generates permalinks with.
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By default, this is "https://matrix.to" to generate matrix.to (spec) permalinks.
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Set this to your Riot instance URL if you run an unfederated server (eg:
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"https://riot.example.org").
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1. `jitsi`: Used to change the default conference options. Learn more about the
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Jitsi options at [jitsi.md](./jitsi.md).
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1. `preferredDomain`: The domain name of the preferred Jitsi instance. Defaults
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to `jitsi.riot.im`. This is used whenever a user clicks on the voice/video
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call buttons - integration managers may use a different domain.
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1. `enable_presence_by_hs_url`: The property key should be the URL of the homeserver
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and its value defines whether to enable/disable the presence status display
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from that homeserver. If no options are configurd, presence is shown for all
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homeservers.
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1. `disable_guests`: Disables guest access tokens and auto-guest registrations.
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Defaults to false (guests are allowed).
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1. `disable_login_language_selector`: Disables the login language selector. Defaults
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to false (language selector is shown).
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1. `disable_3pid_login`: Disables 3rd party identity options on login and registration form
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Defaults to false (3rd party identity options are shown).
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1. `default_federate`: Default option for room federation when creating a room
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Defaults to false (room federation enabled).
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Note that `index.html` also has an og:image meta tag that is set to an image
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hosted on riot.im. This is the image used if links to your copy of Riot
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appear in some websites like Facebook, and indeed Riot itself. This has to be
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static in the HTML and an absolute URL (and HTTP rather than HTTPS), so it's
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not possible for this to be an option in config.json. If you'd like to change
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it, you can build Riot, but run
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`RIOT_OG_IMAGE_URL="http://example.com/logo.png" yarn build`.
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Alternatively, you can edit the `og:image` meta tag in `index.html` directly
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each time you download a new version of Riot.
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Identity servers
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================
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The identity server is used for inviting other users to a room via third party
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identifiers like emails and phone numbers. It is not used to store your password
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or account information.
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As of Riot 1.4.0, all identity server functions are optional and you are
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prompted to agree to terms before data is sent to the identity server.
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Riot will check multiple sources when looking for an identity server to use in
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the following order of preference:
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1. The identity server set in the user's account data
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* For a new user, no value is present in their account data. It is only set
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if the user visits Settings and manually changes their identity server.
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2. The identity server provided by the `.well-known` lookup that occurred at
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login
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3. The identity server provided by the Riot config file
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If none of these sources have an identity server set, then Riot will prompt the
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user to set an identity server first when attempting to use features that
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require one.
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Currently the only two public identity servers are https://vector.im and
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https://matrix.org, however in the future identity servers will be
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decentralised.
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Desktop app configuration
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=========================
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To run multiple instances of the desktop app for different accounts, you can
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launch the executable with the `--profile` argument followed by a unique
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identifier, e.g `riot-web --profile Work` for it to run a separate profile and
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not interfere with the default one.
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Alternatively, a custom location for the profile data can be specified using the
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`--profile-dir` flag followed by the desired path.
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+ `%APPDATA%\$NAME\config.json` on Windows
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+ `$XDG_CONFIG_HOME\$NAME\config.json` or `~/.config/$NAME/config.json` on Linux
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+ `~Library/Application Support/$NAME/config.json` on macOS
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In the paths above, `$NAME` is typically `Riot`, unless you use `--profile
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$PROFILE` in which case it becomes `Riot-$PROFILE`.
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