Start Notifications component refactor
Factor some things out of the mega Notifications component, and add a dummy unit test to show willing
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@ -22,174 +22,14 @@ var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
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var UserSettingsStore = require('matrix-react-sdk/lib/UserSettingsStore');
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var Modal = require('matrix-react-sdk/lib/Modal');
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/**
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* Enum for state of a push rule as defined by the Vector UI.
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* @readonly
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* @enum {string}
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*/
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var PushRuleVectorState = {
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/** The push rule is disabled */
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OFF: "off",
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/** The user will receive push notification for this rule */
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ON: "on",
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/** The user will receive push notification for this rule with sound and
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highlight if this is legitimate */
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LOUD: "loud",
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};
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var notifications = require('../../../notifications');
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// Encodes a dictionary of {
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// "notify": true/false,
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// "sound": string or undefined,
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// "highlight: true/false,
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// }
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// to a list of push actions.
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function encodeActions(action) {
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var notify = action.notify;
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var sound = action.sound;
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var highlight = action.highlight;
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if (notify) {
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var actions = ["notify"];
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if (sound) {
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actions.push({"set_tweak": "sound", "value": sound});
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}
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if (highlight) {
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actions.push({"set_tweak": "highlight"});
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} else {
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actions.push({"set_tweak": "highlight", "value": false});
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}
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return actions;
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} else {
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return ["dont_notify"];
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}
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}
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// TODO: this "view" component still has far to much application logic in it,
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// which should be factored out to other files.
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// Decode a list of actions to a dictionary of {
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// "notify": true/false,
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// "sound": string or undefined,
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// "highlight: true/false,
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// }
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// If the actions couldn't be decoded then returns null.
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function decodeActions(actions) {
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var notify = false;
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var sound = null;
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var highlight = false;
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for (var i = 0; i < actions.length; ++i) {
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var action = actions[i];
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if (action === "notify") {
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notify = true;
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} else if (action === "dont_notify") {
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notify = false;
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} else if (typeof action === 'object') {
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if (action.set_tweak === "sound") {
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sound = action.value
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} else if (action.set_tweak === "highlight") {
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highlight = action.value;
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} else {
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// We don't understand this kind of tweak, so give up.
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return null;
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}
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} else {
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// We don't understand this kind of action, so give up.
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return null;
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}
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}
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if (highlight === undefined) {
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// If a highlight tweak is missing a value then it defaults to true.
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highlight = true;
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}
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var result = {notify: notify, highlight: highlight};
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if (sound !== null) {
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result.sound = sound;
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}
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return result;
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}
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var ACTION_NOTIFY = encodeActions({notify: true});
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var ACTION_NOTIFY_DEFAULT_SOUND = encodeActions({notify: true, sound: "default"});
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var ACTION_NOTIFY_RING_SOUND = encodeActions({notify: true, sound: "ring"});
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var ACTION_HIGHLIGHT_DEFAULT_SOUND = encodeActions({notify: true, sound: "default", highlight: true});
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var ACTION_DONT_NOTIFY = encodeActions({notify: false});
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var ACTION_DISABLED = null;
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/**
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* The descriptions of rules managed by the Vector UI.
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*/
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var VectorPushRulesDefinitions = {
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// Messages containing user's display name
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// (skip contains_user_name which is too geeky)
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".m.rule.contains_display_name": {
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kind: "underride",
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description: "Messages containing my name",
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vectorStateToActions: { // The actions for each vector state, or null to disable the rule.
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on: ACTION_NOTIFY,
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loud: ACTION_HIGHLIGHT_DEFAULT_SOUND,
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off: ACTION_DISABLED
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}
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},
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// Messages just sent to the user in a 1:1 room
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".m.rule.room_one_to_one": {
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kind: "underride",
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description: "Messages in one-to-one chats",
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vectorStateToActions: {
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on: ACTION_NOTIFY,
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loud: ACTION_NOTIFY_DEFAULT_SOUND,
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off: ACTION_DONT_NOTIFY
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}
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},
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// Messages just sent to a group chat room
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// 1:1 room messages are catched by the .m.rule.room_one_to_one rule if any defined
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// By opposition, all other room messages are from group chat rooms.
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".m.rule.message": {
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kind: "underride",
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description: "Messages in group chats",
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vectorStateToActions: {
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on: ACTION_NOTIFY,
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loud: ACTION_NOTIFY_DEFAULT_SOUND,
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off: ACTION_DONT_NOTIFY
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}
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},
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// Invitation for the user
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".m.rule.invite_for_me": {
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kind: "underride",
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description: "When I'm invited to a room",
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vectorStateToActions: {
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on: ACTION_NOTIFY,
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loud: ACTION_NOTIFY_DEFAULT_SOUND,
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off: ACTION_DISABLED
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}
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},
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// Incoming call
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".m.rule.call": {
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kind: "underride",
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description: "Call invitation",
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vectorStateToActions: {
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on: ACTION_NOTIFY,
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loud: ACTION_NOTIFY_RING_SOUND,
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off: ACTION_DISABLED
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}
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},
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// Notifications from bots
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".m.rule.suppress_notices": {
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kind: "override",
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description: "Messages sent by bot",
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vectorStateToActions: {
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// .m.rule.suppress_notices is a "negative" rule, we have to invert its enabled value for vector UI
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on: ACTION_DISABLED,
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loud: ACTION_NOTIFY_DEFAULT_SOUND,
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off: ACTION_DONT_NOTIFY,
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}
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}
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};
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var NotificationUtils = notifications.NotificationUtils;
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var VectorPushRulesDefinitions = notifications.VectorPushRulesDefinitions;
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var PushRuleVectorState = notifications.PushRuleVectorState;
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/**
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* Rules that Vector used to set in order to override the actions of default rules.
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@ -206,9 +46,9 @@ var LEGACY_RULES = {
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};
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function portLegacyActions(actions) {
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var decoded = decodeActions(actions);
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var decoded = NotificationUtils.decodeActions(actions);
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if (decoded !== null) {
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return encodeActions(decoded);
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return NotificationUtils.encodeActions(decoded);
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} else {
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// We don't recognise one of the actions here, so we don't try to
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// canonicalise them.
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@ -216,7 +56,6 @@ function portLegacyActions(actions) {
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}
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}
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module.exports = React.createClass({
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displayName: 'Notififications',
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@ -330,40 +169,6 @@ module.exports = React.createClass({
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}
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},
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_actionsFor: function(pushRuleVectorState) {
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if (pushRuleVectorState === PushRuleVectorState.ON) {
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return ACTION_NOTIFY;
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}
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else if (pushRuleVectorState === PushRuleVectorState.LOUD) {
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return ACTION_HIGHLIGHT_DEFAULT_SOUND;
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}
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},
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// Determine whether a content rule is in the PushRuleVectorState.ON category or in PushRuleVectorState.LOUD
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// regardless of its enabled state. Returns undefined if it does not match these categories.
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_contentRuleVectorStateKind: function(rule) {
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var stateKind;
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// Count tweaks to determine if it is a ON or LOUD rule
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var tweaks = 0;
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for (var j in rule.actions) {
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var action = rule.actions[j];
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if (action.set_tweak === 'sound' ||
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(action.set_tweak === 'highlight' && action.value)) {
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tweaks++;
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}
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}
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switch (tweaks) {
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case 0:
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stateKind = PushRuleVectorState.ON;
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break;
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case 2:
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stateKind = PushRuleVectorState.LOUD;
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break;
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}
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return stateKind;
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},
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_setPushRuleVectorState: function(rule, newPushRuleVectorState) {
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if (rule && rule.vectorState !== newPushRuleVectorState) {
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@ -379,7 +184,7 @@ module.exports = React.createClass({
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if (rule.rule) {
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var actions = ruleDefinition.vectorStateToActions[newPushRuleVectorState];
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if (actions === ACTION_DISABLED) {
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if (!actions) {
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// The new state corresponds to disabling the rule.
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deferreds.push(cli.setPushRuleEnabled('global', rule.rule.kind, rule.rule.rule_id, false));
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}
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@ -425,7 +230,7 @@ module.exports = React.createClass({
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switch (newPushRuleVectorState) {
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case PushRuleVectorState.ON:
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if (rule.actions.length !== 1) {
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actions = this._actionsFor(PushRuleVectorState.ON);
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actions = PushRuleVectorState.actionsFor(PushRuleVectorState.ON);
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}
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if (this.state.vectorContentRules.vectorState === PushRuleVectorState.OFF) {
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case PushRuleVectorState.LOUD:
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if (rule.actions.length !== 3) {
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actions = this._actionsFor(PushRuleVectorState.LOUD);
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actions = PushRuleVectorState.actionsFor(PushRuleVectorState.LOUD);
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}
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if (this.state.vectorContentRules.vectorState === PushRuleVectorState.OFF) {
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@ -521,7 +326,7 @@ module.exports = React.createClass({
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// when creating the new rule.
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// Thus, this new rule will join the 'vectorContentRules' set.
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if (self.state.vectorContentRules.rules.length) {
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pushRuleVectorStateKind = self._contentRuleVectorStateKind(self.state.vectorContentRules.rules[0]);
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pushRuleVectorStateKind = PushRuleVectorState.contentRuleVectorStateKind(self.state.vectorContentRules.rules[0]);
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}
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else {
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// ON is default
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if (self.state.vectorContentRules.vectorState !== PushRuleVectorState.OFF) {
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deferreds.push(cli.addPushRule
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('global', 'content', keyword, {
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actions: self._actionsFor(pushRuleVectorStateKind),
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actions: PushRuleVectorState.actionsFor(pushRuleVectorStateKind),
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pattern: keyword
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}));
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}
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else {
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deferreds.push(self._addDisabledPushRule('global', 'content', keyword, {
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actions: self._actionsFor(pushRuleVectorStateKind),
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actions: PushRuleVectorState.actionsFor(pushRuleVectorStateKind),
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pattern: keyword
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}));
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}
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@ -645,7 +450,7 @@ module.exports = React.createClass({
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}
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}
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else if (kind === 'content') {
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switch (self._contentRuleVectorStateKind(r)) {
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switch (PushRuleVectorState.contentRuleVectorStateKind(r)) {
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case PushRuleVectorState.ON:
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if (r.enabled) {
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contentRules.on.push(r);
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@ -757,7 +562,7 @@ module.exports = React.createClass({
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var state = PushRuleVectorState[stateKey];
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var vectorStateToActions = ruleDefinition.vectorStateToActions[state];
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if (vectorStateToActions === ACTION_DISABLED) {
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if (!vectorStateToActions) {
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// No defined actions means that this vector state expects a disabled default hs rule
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if (rule.enabled === false) {
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vectorState = state;
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@ -0,0 +1,89 @@
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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module.exports = {
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// Encodes a dictionary of {
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// "notify": true/false,
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// "sound": string or undefined,
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// "highlight: true/false,
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// }
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// to a list of push actions.
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encodeActions: function(action) {
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var notify = action.notify;
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var sound = action.sound;
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var highlight = action.highlight;
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if (notify) {
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var actions = ["notify"];
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if (sound) {
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actions.push({"set_tweak": "sound", "value": sound});
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}
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if (highlight) {
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actions.push({"set_tweak": "highlight"});
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} else {
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actions.push({"set_tweak": "highlight", "value": false});
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}
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return actions;
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} else {
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return ["dont_notify"];
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}
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},
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// Decode a list of actions to a dictionary of {
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// "notify": true/false,
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// "sound": string or undefined,
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// "highlight: true/false,
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// }
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// If the actions couldn't be decoded then returns null.
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decodeActions: function(actions) {
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var notify = false;
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var sound = null;
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var highlight = false;
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for (var i = 0; i < actions.length; ++i) {
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var action = actions[i];
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if (action === "notify") {
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notify = true;
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} else if (action === "dont_notify") {
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notify = false;
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} else if (typeof action === 'object') {
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if (action.set_tweak === "sound") {
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sound = action.value
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} else if (action.set_tweak === "highlight") {
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highlight = action.value;
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} else {
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// We don't understand this kind of tweak, so give up.
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return null;
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}
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} else {
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// We don't understand this kind of action, so give up.
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return null;
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}
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}
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if (highlight === undefined) {
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// If a highlight tweak is missing a value then it defaults to true.
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highlight = true;
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}
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var result = {notify: notify, highlight: highlight};
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if (sound !== null) {
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result.sound = sound;
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}
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return result;
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},
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};
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@ -0,0 +1,78 @@
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
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*/
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'use strict';
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/**
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* Enum for state of a push rule as defined by the Vector UI.
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* @readonly
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* @enum {string}
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*/
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module.exports = {
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/** The push rule is disabled */
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OFF: "off",
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/** The user will receive push notification for this rule */
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ON: "on",
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/** The user will receive push notification for this rule with sound and
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highlight if this is legitimate */
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LOUD: "loud",
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/**
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* Convert a PushRuleVectorState to a list of actions
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*
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* @return [object] list of push-rule actions
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*/
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actionsFor: function(pushRuleVectorState) {
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if (pushRuleVectorState === this.ON) {
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return ACTION_NOTIFY;
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}
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else if (pushRuleVectorState === this.LOUD) {
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return ACTION_HIGHLIGHT_DEFAULT_SOUND;
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}
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},
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/**
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* Convert a pushrule's actions to a PushRuleVectorState.
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*
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* Determines whether a content rule is in the PushRuleVectorState.ON
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* category or in PushRuleVectorState.LOUD, regardless of its enabled
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* state. Returns undefined if it does not match these categories.
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*/
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contentRuleVectorStateKind: function(rule) {
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var stateKind;
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// Count tweaks to determine if it is a ON or LOUD rule
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var tweaks = 0;
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for (var j in rule.actions) {
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var action = rule.actions[j];
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if (action.set_tweak === 'sound' ||
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(action.set_tweak === 'highlight' && action.value)) {
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tweaks++;
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}
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}
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switch (tweaks) {
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case 0:
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stateKind = this.ON;
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break;
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case 2:
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stateKind = this.LOUD;
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break;
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}
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return stateKind;
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},
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};
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@ -0,0 +1,104 @@
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/*
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Copyright 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
var NotificationUtils = require('./NotificationUtils');
|
||||
|
||||
var encodeActions = NotificationUtils.encodeActions;
|
||||
var decodeActions = NotificationUtils.decodeActions;
|
||||
|
||||
const ACTION_NOTIFY = encodeActions({notify: true});
|
||||
const ACTION_NOTIFY_DEFAULT_SOUND = encodeActions({notify: true, sound: "default"});
|
||||
const ACTION_NOTIFY_RING_SOUND = encodeActions({notify: true, sound: "ring"});
|
||||
const ACTION_HIGHLIGHT_DEFAULT_SOUND = encodeActions({notify: true, sound: "default", highlight: true});
|
||||
const ACTION_DONT_NOTIFY = encodeActions({notify: false});
|
||||
const ACTION_DISABLED = null;
|
||||
|
||||
/**
|
||||
* The descriptions of rules managed by the Vector UI.
|
||||
*/
|
||||
module.exports = {
|
||||
// Messages containing user's display name
|
||||
// (skip contains_user_name which is too geeky)
|
||||
".m.rule.contains_display_name": {
|
||||
kind: "underride",
|
||||
description: "Messages containing my name",
|
||||
vectorStateToActions: { // The actions for each vector state, or null to disable the rule.
|
||||
on: ACTION_NOTIFY,
|
||||
loud: ACTION_HIGHLIGHT_DEFAULT_SOUND,
|
||||
off: ACTION_DISABLED
|
||||
}
|
||||
},
|
||||
|
||||
// Messages just sent to the user in a 1:1 room
|
||||
".m.rule.room_one_to_one": {
|
||||
kind: "underride",
|
||||
description: "Messages in one-to-one chats",
|
||||
vectorStateToActions: {
|
||||
on: ACTION_NOTIFY,
|
||||
loud: ACTION_NOTIFY_DEFAULT_SOUND,
|
||||
off: ACTION_DONT_NOTIFY
|
||||
}
|
||||
},
|
||||
|
||||
// Messages just sent to a group chat room
|
||||
// 1:1 room messages are catched by the .m.rule.room_one_to_one rule if any defined
|
||||
// By opposition, all other room messages are from group chat rooms.
|
||||
".m.rule.message": {
|
||||
kind: "underride",
|
||||
description: "Messages in group chats",
|
||||
vectorStateToActions: {
|
||||
on: ACTION_NOTIFY,
|
||||
loud: ACTION_NOTIFY_DEFAULT_SOUND,
|
||||
off: ACTION_DONT_NOTIFY
|
||||
}
|
||||
},
|
||||
|
||||
// Invitation for the user
|
||||
".m.rule.invite_for_me": {
|
||||
kind: "underride",
|
||||
description: "When I'm invited to a room",
|
||||
vectorStateToActions: {
|
||||
on: ACTION_NOTIFY,
|
||||
loud: ACTION_NOTIFY_DEFAULT_SOUND,
|
||||
off: ACTION_DISABLED
|
||||
}
|
||||
},
|
||||
|
||||
// Incoming call
|
||||
".m.rule.call": {
|
||||
kind: "underride",
|
||||
description: "Call invitation",
|
||||
vectorStateToActions: {
|
||||
on: ACTION_NOTIFY,
|
||||
loud: ACTION_NOTIFY_RING_SOUND,
|
||||
off: ACTION_DISABLED
|
||||
}
|
||||
},
|
||||
|
||||
// Notifications from bots
|
||||
".m.rule.suppress_notices": {
|
||||
kind: "override",
|
||||
description: "Messages sent by bot",
|
||||
vectorStateToActions: {
|
||||
// .m.rule.suppress_notices is a "negative" rule, we have to invert its enabled value for vector UI
|
||||
on: ACTION_DISABLED,
|
||||
loud: ACTION_NOTIFY_DEFAULT_SOUND,
|
||||
off: ACTION_DONT_NOTIFY,
|
||||
}
|
||||
}
|
||||
};
|
|
@ -0,0 +1,23 @@
|
|||
/*
|
||||
Copyright 2016 OpenMarket Ltd
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
module.exports = {
|
||||
NotificationUtils: require('./NotificationUtils'),
|
||||
PushRuleVectorState: require('./PushRuleVectorState'),
|
||||
VectorPushRulesDefinitions: require('./VectorPushRulesDefinitions'),
|
||||
};
|
|
@ -3,5 +3,11 @@
|
|||
// Our master test file: uses the webpack require API to find our test files
|
||||
// and run them
|
||||
|
||||
var context = require.context('./app-tests', true, /\.jsx?$/);
|
||||
context.keys().forEach(context);
|
||||
// ideally these unit tests could be run under nodejs rather than in a browser
|
||||
// via karma, but having two separate test frameworks in the same project
|
||||
// seems confusing
|
||||
var unit_tests = require.context('./unit-tests', true, /\.js$/);
|
||||
unit_tests.keys().forEach(unit_tests);
|
||||
|
||||
var app_tests = require.context('./app-tests', true, /\.jsx?$/);
|
||||
app_tests.keys().forEach(app_tests);
|
||||
|
|
|
@ -0,0 +1,30 @@
|
|||
/*
|
||||
Copyright 2016 OpenMarket Ltd
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
var notifications = require('notifications');
|
||||
|
||||
var prvs = notifications.PushRuleVectorState;
|
||||
|
||||
var expect = require('expect');
|
||||
|
||||
describe("PushRuleVectorState", function() {
|
||||
describe("contentRuleVectorStateKind", function() {
|
||||
it("should understand normal notifications", function () {
|
||||
expect(prvs.contentRuleVectorStateKind(["notify"])).
|
||||
toEqual(prvs.ON);
|
||||
});
|
||||
});
|
||||
});
|
Loading…
Reference in New Issue