Merge pull request #13027 from vector-im/travis/jitsi-docs
Add some docs about Jitsi widgets and Jitsi configuration
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@ -84,7 +84,8 @@ For a good example, see https://riot.im/develop/config.json.
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By default, this is "https://matrix.to" to generate matrix.to (spec) permalinks.
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By default, this is "https://matrix.to" to generate matrix.to (spec) permalinks.
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Set this to your Riot instance URL if you run an unfederated server (eg:
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Set this to your Riot instance URL if you run an unfederated server (eg:
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"https://riot.example.org").
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"https://riot.example.org").
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1. `jitsi`: Used to change the default conference options.
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1. `jitsi`: Used to change the default conference options. Learn more about the
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Jitsi options at [jitsi.md](./jitsi.md).
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1. `preferredDomain`: The domain name of the preferred Jitsi instance. Defaults
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1. `preferredDomain`: The domain name of the preferred Jitsi instance. Defaults
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to `jitsi.riot.im`. This is used whenever a user clicks on the voice/video
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to `jitsi.riot.im`. This is used whenever a user clicks on the voice/video
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call buttons - integration managers may use a different domain.
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call buttons - integration managers may use a different domain.
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@ -0,0 +1,94 @@
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# Jitsi wrapper developer docs
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*If you're looking for information on how to set up Jitsi in your Riot, see
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[jitsi.md](./jitsi.md) instead.*
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These docs are for developers wondering how the different conference buttons work
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within Riot. If you're not a developer, you're probably looking for [jitsi.md](./jitsi.md).
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## Brief introduction to widgets
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Widgets are embedded web applications in a room, controlled through state events, and
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have a `url` property. They are largely specified by [MSC1236](https://github.com/matrix-org/matrix-doc/issues/1236)
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and have extensions proposed under [MSC1286](https://github.com/matrix-org/matrix-doc/issues/1286).
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The `url` is typically something we shove into an iframe with sandboxing (see `AppTile`
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in the react-sdk), though for some widgets special integration can be done. v2 widgets
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have a `data` object which helps achieve that special integration, though v1 widgets
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are best iframed and left alone.
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Widgets have a `postMessage` API they can use to interact with Riot, which also allows
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Riot to interact with them. Typically this is most used by the sticker picker (an
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account-level widget), though widgets like the Jitsi widget will request permissions to
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get 'stuck' into the room list during a conference.
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Widgets can be added with the `/addwidget <url>` command.
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## Brief introduction to integration managers
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Integration managers (like Scalar and Dimension) are accessible via the 4 squares in
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the top right of the room and provide a simple UI over top of bridges, bots, and other
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stuff to plug into a room. They are a separate service to Riot and are thus iframed
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in a dialog as well. They also have a `postMessage` API they can use to interact with
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the client to create things like widgets, give permissions to bridges, and generally
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set everything up for the integration the user is working with.
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Integration managers do not currently have a spec associated with them, though efforts
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are underway in [MSC1286](https://github.com/matrix-org/matrix-doc/issues/1286).
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## Widgets configured by integration managers
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Integration managers will often "wrap" a widget by using a widget `url` which points
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to the integration manager instead of to where the user requested the widget be. For
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example, a custom widget added in an integration manager for https://matrix.org will
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end up creating a widget with a URL like `https://integrations.example.org?widgetUrl=https%3A%2F%2Fmatrix.org`.
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The integration manager's wrapper will typically have another iframe to isolate the
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widget from the client by yet another layer. The wrapper often provides other functionality
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which might not be available on the embedded site, such as a fullscreen button or the
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communication layer with the client (all widgets *should* be talking to the client
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over `postMessage`, even if they aren't going to be using the widget APIs).
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Widgets added with the `/addwidget` command will *not* be wrapped as they are not going
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through an integration manager. The widgets themselves *should* also work outside of
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Riot. Widgets currently have a "pop out" button which opens them in a new tab and
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therefore have no connection back to Riot.
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## Jitsi widgets from integration managers
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Integration managers will create an entire widget event and send it over `postMessage`
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for the client to add to the room. This means that the integration manager gets to
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decide the conference domain, conference name, and other aspects of the widget. As
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a result, users can end up with a Jitsi widget that does not use the same conference
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server they specified in their config.json - this is expected.
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Some integration managers allow the user to change the conference name while others
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will generate one for the user.
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## Jitsi widgets generated by Riot itself
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When the user clicks on the call buttons by the composer, the integration manager is
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not involved in the slightest. Instead, Riot itself generates a widget event, this time
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using the config.json parameters, and publishes that to the room. If there's only two
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people in the room, a plain WebRTC call is made instead of using a widget at all - these
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are defined in the Matrix specification.
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The Jitsi widget created by Riot uses a local `jitsi.html` wrapper (or one hosted by
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`https://riot.im/app` for desktop users or those on non-https domains) as the widget
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`url`. The wrapper has some basic functionality for talking to Riot to ensure the
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required `postMessage` calls are fulfilled.
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## The Jitsi wrapper in Riot
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Whenever Riot sees a Jitsi widget, it ditches the `url` and instead replaces it with
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its local wrapper, much like what it would do when creating a widget. However, instead
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of using one from riot.im/app, it will use one local to the client instead.
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The wrapper is used to provide a consistent experience to users, as well as being faster
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and less risky to load. The local wrapper URL is populated with the conference information
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from the original widget (which could be a v1 or v2 widget) so the user joins the right
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call.
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Critically, when the widget URL is reconstructed it does *not* take into account the
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config.json's `preferredDomain` for Jitsi. If it did this, users would end up on different
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conference servers and therefore different calls entirely.
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# Jitsi in Riot
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Riot uses [Jitsi](https://jitsi.org/) for conference calls, which provides options for
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self-hosting your own server and supports most major platforms.
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1:1 calls, or calls between you and one other person, do not use Jitsi. Instead, those
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calls work directly between clients or via TURN servers configured on the respective
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homeservers.
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There's a number of ways to start a Jitsi call: the easiest way is to click on the
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voice or video buttons near the message composer in a room with more than 2 people. This
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will add a Jitsi widget which allows anyone in the room to join.
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Integration managers (available through the 4 squares in the top right of the room) may
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provide their own approaches for adding Jitsi widgets.
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## Configuring Riot to use your self-hosted Jitsi server
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Riot will use the Jitsi server that is embedded in the widget, even if it is not the
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one you configured. This is because conference calls must be held on a single Jitsi
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server and cannot be split over multiple servers.
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However, you can configure Riot to *start* a conference with your Jitsi server by adding
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to your [config](./config.md) the following:
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```json
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{
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"jitsi": {
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"preferredDomain": "your.jitsi.example.org"
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}
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}
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```
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The default is `jitsi.riot.im` (a free service offered by Riot), and the demo site for
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Jitsi uses `meet.jit.si` (also free).
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Once you've applied the config change, refresh Riot and press the call button. This
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should start a new conference on your Jitsi server.
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**Note**: The widget URL will point to a `jitsi.html` page hosted by Riot. The Jitsi
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domain will appear later in the URL as a configuration parameter.
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## Mobile app support
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Currently the Riot mobile apps do not support custom Jitsi servers and will instead
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use the default `jitsi.riot.im` server. When users on the mobile apps join the call,
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they will be joining a different conference which has the same name, but not the same
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participants. This is a known bug and which needs to be fixed.
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