When a use clicks the state they want, after the change has been made it pasues breifly before closing, so that the user can see their state change has taken place.
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6329e274ab
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@ -48,20 +48,27 @@ module.exports = React.createClass({
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},
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_save: function( isMuted ) {
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var self = this;
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const roomId = this.props.room.roomId;
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/*
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if (this.state.areNotifsMuted !== originalState.areNotifsMuted) {
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promises.push(MatrixClientPeg.get().setRoomMutePushRule(
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"global", roomId, this.state.areNotifsMuted
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));
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}
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*/
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var cli = MatrixClientPeg.get();
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this.setState({areNotifsMuted: isMuted});
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if (!cli.isGuest()) {
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cli.setRoomMutePushRule(
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"global", roomId, isMuted
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);
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).then(function() {
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console.log("DEBUG: then");
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self.setState({areNotifsMuted: isMuted});
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// delay slightly so that the user can see their state change
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q.delay(500).then(function() {
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if (self.props.onFinished) {
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self.props.onFinished();
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};
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});
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}).fail(function(error) {
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console.log("DEBUG: fail");
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console.log(error);
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});
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}
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},
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@ -71,9 +78,6 @@ module.exports = React.createClass({
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_onClickAllNotifs: function() {
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this._save(false);
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if (this.props.onFinished) {
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this.props.onFinished();
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};
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},
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_onClickMentions: function() {
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@ -82,9 +86,6 @@ module.exports = React.createClass({
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_onClickMute: function() {
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this._save(true);
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if (this.props.onFinished) {
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this.props.onFinished();
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};
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},
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render: function() {
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