Move and merge EditableText into React SDK
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@ -32,9 +32,9 @@ skin['messages.MessageTimestamp'] = require('../../components/views/messages/Mes
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skin['avatars.RoomAvatar'] = require('matrix-react-sdk/lib/components/views/avatars/RoomAvatar');
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skin['avatars.MemberAvatar'] = require('matrix-react-sdk/lib/components/views/avatars/MemberAvatar');
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skin['settings.EnableNotificationsButton'] = require('matrix-react-sdk/lib/components/views/settings/EnableNotificationsButton');
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skin['elements.EditableText'] = require('matrix-react-sdk/lib/components/views/elements/EditableText');
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// Old style stuff
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skin['atoms.EditableText'] = require('./views/atoms/EditableText');
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skin['atoms.create_room.CreateRoomButton'] = require('./views/atoms/create_room/CreateRoomButton');
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skin['atoms.create_room.Presets'] = require('./views/atoms/create_room/Presets');
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skin['atoms.create_room.RoomAlias'] = require('./views/atoms/create_room/RoomAlias');
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@ -1,76 +0,0 @@
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/*
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Copyright 2015 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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var React = require('react');
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var EditableTextController = require('matrix-react-sdk/lib/controllers/atoms/EditableText')
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module.exports = React.createClass({
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displayName: 'EditableText',
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mixins: [EditableTextController],
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onKeyUp: function(ev) {
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if (ev.key == "Enter") {
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this.onFinish(ev);
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} else if (ev.key == "Escape") {
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this.cancelEdit();
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}
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},
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onClickDiv: function() {
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this.setState({
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phase: this.Phases.Edit,
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})
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},
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onFocus: function(ev) {
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ev.target.setSelectionRange(0, ev.target.value.length);
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},
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onFinish: function(ev) {
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if (ev.target.value) {
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this.setValue(ev.target.value, ev.key === "Enter");
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} else {
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this.cancelEdit();
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}
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},
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render: function() {
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var editable_el;
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if (this.state.phase == this.Phases.Display) {
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if (this.state.value) {
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editable_el = <div ref="display_div" onClick={this.onClickDiv}>{this.state.value}</div>;
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} else {
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editable_el = <div ref="display_div" onClick={this.onClickDiv}>{this.props.label}</div>;
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}
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} else if (this.state.phase == this.Phases.Edit) {
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editable_el = (
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<div>
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<input type="text" defaultValue={this.state.value} onKeyUp={this.onKeyUp} onFocus={this.onFocus} onBlur={this.onFinish} placeholder={this.props.placeHolder} autoFocus/>
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</div>
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);
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}
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return (
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<div className="mx_EditableText">
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{editable_el}
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</div>
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);
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}
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});
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@ -46,7 +46,7 @@ module.exports = React.createClass({
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<div className="error">{this.state.errorString}</div>
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);
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} else {
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var EditableText = sdk.getComponent('atoms.EditableText');
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var EditableText = sdk.getComponent('elements.EditableText');
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return (
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<EditableText ref="displayname_edit" initialValue={this.state.displayName} label="Click to set display name." onValueChanged={this.onValueChanged}/>
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);
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@ -43,7 +43,7 @@ module.exports = React.createClass({
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},
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render: function() {
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var EditableText = sdk.getComponent("atoms.EditableText");
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var EditableText = sdk.getComponent("elements.EditableText");
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var RoomAvatar = sdk.getComponent('avatars.RoomAvatar');
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var header;
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