Add resending bar (and resend all option)
Factor out resend logic which was in the context menu into a separate Resend file (it shouldn't be in the skin, but it also isn't really suitable for a controller given 2 different views invoke it..)
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@ -0,0 +1,24 @@
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var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
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var dis = require('matrix-react-sdk/lib/dispatcher');
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module.exports = {
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resend: function(event) {
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MatrixClientPeg.get().resendEvent(
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event, MatrixClientPeg.get().getRoom(event.getRoomId())
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).done(function() {
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dis.dispatch({
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action: 'message_sent',
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event: event
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});
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}, function() {
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dis.dispatch({
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action: 'message_send_failed',
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event: event
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});
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});
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dis.dispatch({
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action: 'message_resend_started',
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event: event
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});
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},
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};
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@ -24,6 +24,7 @@ var Modal = require("matrix-react-sdk/lib/Modal");
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var sdk = require('matrix-react-sdk/lib/index');
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var CallHandler = require('matrix-react-sdk/lib/CallHandler');
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var VectorConferenceHandler = require('../../modules/VectorConferenceHandler');
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var Resend = require("../../Resend");
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var dis = require("matrix-react-sdk/lib/dispatcher");
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@ -32,8 +33,9 @@ var INITIAL_SIZE = 20;
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module.exports = {
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getInitialState: function() {
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var room = this.props.roomId ? MatrixClientPeg.get().getRoom(this.props.roomId) : null;
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return {
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room: this.props.roomId ? MatrixClientPeg.get().getRoom(this.props.roomId) : null,
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room: room,
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messageCap: INITIAL_SIZE,
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editingRoomSettings: false,
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uploadingRoomSettings: false,
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@ -41,7 +43,8 @@ module.exports = {
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draggingFile: false,
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searching: false,
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searchResults: null,
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syncState: MatrixClientPeg.get().getSyncState()
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syncState: MatrixClientPeg.get().getSyncState(),
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hasUnsentMessages: this._hasUnsentMessages(room)
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}
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},
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@ -77,6 +80,9 @@ module.exports = {
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switch (payload.action) {
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case 'message_send_failed':
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case 'message_sent':
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this.setState({
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hasUnsentMessages: this._hasUnsentMessages(this.state.room)
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});
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case 'message_resend_started':
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this.setState({
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room: MatrixClientPeg.get().getRoom(this.props.roomId)
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@ -182,6 +188,19 @@ module.exports = {
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this._updateConfCallNotification();
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},
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_hasUnsentMessages: function(room) {
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return this._getUnsentMessages(room).length > 0;
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},
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_getUnsentMessages: function(room) {
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if (!room) { return []; }
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// TODO: It would be nice if the JS SDK provided nicer constant-time
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// constructs rather than O(N) (N=num msgs) on this.
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return room.timeline.filter(function(ev) {
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return ev.status === Matrix.EventStatus.NOT_SENT;
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});
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},
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_updateConfCallNotification: function() {
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var room = MatrixClientPeg.get().getRoom(this.props.roomId);
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if (!room) return;
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@ -274,6 +293,13 @@ module.exports = {
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return false;
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},
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onResendAllClick: function() {
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var eventsToResend = this._getUnsentMessages(this.state.room);
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eventsToResend.forEach(function(event) {
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Resend.resend(event);
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});
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},
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onJoinButtonClicked: function(ev) {
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var self = this;
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MatrixClientPeg.get().joinRoom(this.props.roomId).then(function() {
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@ -209,6 +209,10 @@ limitations under the License.
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font-size: 12px;
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}
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.mx_RoomView_resend_link {
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cursor: pointer;
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}
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.mx_RoomView_typingBar {
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margin-top: 10px;
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margin-left: 54px;
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@ -22,25 +22,13 @@ var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
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var dis = require('matrix-react-sdk/lib/dispatcher');
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var sdk = require('matrix-react-sdk')
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var Modal = require('matrix-react-sdk/lib/Modal');
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var Resend = require("../../../../Resend");
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module.exports = React.createClass({
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displayName: 'MessageContextMenu',
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onResendClick: function() {
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MatrixClientPeg.get().resendEvent(
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this.props.mxEvent, MatrixClientPeg.get().getRoom(
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this.props.mxEvent.getRoomId()
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)
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).done(function() {
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dis.dispatch({
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action: 'message_sent'
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});
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}, function() {
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dis.dispatch({
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action: 'message_send_failed'
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});
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});
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dis.dispatch({action: 'message_resend_started'});
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Resend.resend(this.props.mxEvent);
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if (this.props.onFinished) this.props.onFinished();
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},
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@ -199,6 +199,8 @@ module.exports = React.createClass({
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var unreadMsgs = this.getUnreadMessagesString();
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// no conn bar trumps unread count since you can't get unread messages
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// without a connection! (technically may already have some but meh)
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// It also trumps the "some not sent" msg since you can't resend without
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// a connection!
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if (this.state.syncState === "ERROR") {
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statusBar = (
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<div className="mx_RoomView_connectionLostBar">
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@ -214,6 +216,24 @@ module.exports = React.createClass({
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</div>
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);
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}
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else if (this.state.hasUnsentMessages) {
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statusBar = (
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<div className="mx_RoomView_connectionLostBar">
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<img src="img/cancel.png" width="10" height="12" alt=""/>
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<div className="mx_RoomView_connectionLostBar_textArea">
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<span className="mx_RoomView_connectionLostBar_title">
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Some of your messages have not been sent.
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</span>
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<div className="mx_RoomView_connectionLostBar_desc">
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<span className="mx_RoomView_resend_link"
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onClick={ this.onResendAllClick } >
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Resend all now
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</span> or select individual messages to re-send.
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</div>
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</div>
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</div>
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);
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}
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// unread count trumps who is typing since the unread count is only
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// set when you've scrolled up
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else if (unreadMsgs) {
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