use loudNotification for flashFrame, resetting on count=0 or focus
win32 check is optional just there so we're not attaching pointless handlers Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
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@ -119,20 +119,20 @@ electron.ipcMain.on('install_update', installUpdate);
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let focusHandlerAttached = false;
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electron.ipcMain.on('setBadgeCount', function(ev, count) {
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electron.app.setBadgeCount(count);
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if (process.platform === 'win32' && mainWindow && !mainWindow.isFocused()) {
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if (count > 0) {
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if (!focusHandlerAttached) {
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if (count === 0) {
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mainWindow.flashFrame(false);
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}
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});
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electron.ipcMain.on('loudNotification', function() {
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if (process.platform === 'win32' && mainWindow && !mainWindow.isFocused() && !focusHandlerAttached) {
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mainWindow.flashFrame(true);
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mainWindow.once('focus', () => {
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mainWindow.flashFrame(false);
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focusHandlerAttached = false;
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});
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focusHandlerAttached = true;
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}
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mainWindow.flashFrame(true);
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} else {
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mainWindow.flashFrame(false);
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}
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}
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});
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let powerSaveBlockerId;
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@ -124,6 +124,10 @@ export default class ElectronPlatform extends VectorBasePlatform {
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return notification;
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}
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loudNotification(ev: Event, room: Object) {
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ipcRenderer.send('loudNotification');
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}
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clearNotification(notif: Notification) {
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notif.close();
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}
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