use loudNotification for flashFrame, resetting on count=0 or focus

win32 check is optional just there so we're not attaching pointless handlers

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
This commit is contained in:
Michael Telatynski 2017-06-01 00:00:00 +01:00
parent 0e742cec27
commit 33ee42f821
2 changed files with 16 additions and 12 deletions

View File

@ -119,20 +119,20 @@ electron.ipcMain.on('install_update', installUpdate);
let focusHandlerAttached = false;
electron.ipcMain.on('setBadgeCount', function(ev, count) {
electron.app.setBadgeCount(count);
if (process.platform === 'win32' && mainWindow && !mainWindow.isFocused()) {
if (count > 0) {
if (!focusHandlerAttached) {
if (count === 0) {
mainWindow.flashFrame(false);
}
});
electron.ipcMain.on('loudNotification', function() {
if (process.platform === 'win32' && mainWindow && !mainWindow.isFocused() && !focusHandlerAttached) {
mainWindow.flashFrame(true);
mainWindow.once('focus', () => {
mainWindow.flashFrame(false);
focusHandlerAttached = false;
});
focusHandlerAttached = true;
}
mainWindow.flashFrame(true);
} else {
mainWindow.flashFrame(false);
}
}
});
let powerSaveBlockerId;

View File

@ -124,6 +124,10 @@ export default class ElectronPlatform extends VectorBasePlatform {
return notification;
}
loudNotification(ev: Event, room: Object) {
ipcRenderer.send('loudNotification');
}
clearNotification(notif: Notification) {
notif.close();
}