Merge branch 'develop' into lint
This commit is contained in:
commit
10efaaa078
File diff suppressed because it is too large
Load Diff
|
@ -96,7 +96,7 @@
|
|||
"babel-preset-es2017": "^6.24.1",
|
||||
"babel-preset-react": "^6.24.1",
|
||||
"babel-preset-stage-2": "^6.24.1",
|
||||
"chokidar": "^1.6.1",
|
||||
"chokidar": "^2.0.4",
|
||||
"concurrently": "^4.0.1",
|
||||
"cpx": "^1.3.2",
|
||||
"cross-env": "^4.0.0",
|
||||
|
@ -146,11 +146,11 @@
|
|||
"webpack-dev-server": "^3.1.9"
|
||||
},
|
||||
"optionalDependencies": {
|
||||
"olm": "https://matrix.org/packages/npm/olm/olm-2.2.1.tgz"
|
||||
"olm": "https://matrix.org/packages/npm/olm/olm-3.0.0.tgz"
|
||||
},
|
||||
"build": {
|
||||
"appId": "im.riot.app",
|
||||
"electronVersion": "3.0.3",
|
||||
"electronVersion": "3.0.5",
|
||||
"files": [
|
||||
"node_modules/**",
|
||||
"src/**",
|
||||
|
|
|
@ -57,6 +57,11 @@ const COPY_LIST = [
|
|||
["res/themes/**", "webapp/themes"],
|
||||
["node_modules/emojione/assets/svg/*", "webapp/emojione/svg/"],
|
||||
["node_modules/emojione/assets/png/*", "webapp/emojione/png/"],
|
||||
// XXX: This is tied quite heavily to the matching olm.js so it really should be
|
||||
// in the bundle dir with the js to avoid caching issues giving us wasm that
|
||||
// doesn't match our js, but I cannot find any way to get webpack to do this.
|
||||
["node_modules/olm/olm.wasm", "webapp", { directwatch: 1 }],
|
||||
["node_modules/olm/olm_legacy.js", "webapp", { directwatch: 1 }],
|
||||
["./config.json", "webapp", { directwatch: 1 }],
|
||||
];
|
||||
|
||||
|
|
|
@ -34,6 +34,6 @@
|
|||
"Support for those using, running and writing other bridges": "Ondersteuning voor het gebruiken, draaien en ontwikkelen aan andere bruggen",
|
||||
"Dev chat for the Riot/Web dev team": "Dev-chat voor het Riot/Web ontwikkelteam",
|
||||
"Dev chat for the Dendrite dev team": "Dev-chat voor het Dendrite-ontwikkelteam",
|
||||
"You can use the custom server options to sign into other Matrix servers by specifying a different Home server URL.<br/>This allows you to use Riot with an existing Matrix account on a different home server.<br/><br/>You can also set a custom identity server but you won't be able to invite users by email address, or be invited by email address yourself.": "Je kan de custom server opties gebruiken om op andere Matrix server in te loggen door een andere Home server URL op te geven.<br/> Dit laat je toe om Riot te gebruiken met een bestaande Matrix account op een andere home server.<br/><br/>Je kan ook een custom identiteits-server opzetten maar dan kan je geen gebruikers uitnodigen via hun email adres, of zelf uitgenodigd worden via je email adres.",
|
||||
"You can use the custom server options to sign into other Matrix servers by specifying a different Home server URL.<br/>This allows you to use Riot with an existing Matrix account on a different home server.<br/><br/>You can also set a custom identity server but you won't be able to invite users by email address, or be invited by email address yourself.": "Je kan de custom serveropties gebruiken om op andere Matrix-servers in te loggen door een andere thuisserver-URL op te geven.<br/> Dit laat je toe om Riot te gebruiken met een bestaand Matrix-account op een andere thuisserver.<br/><br/>Je kan ook een aangepaste-identiteitsserver opzetten maar dan kan je geen gebruikers uitnodigen via hun e-mailadres, of zelf uitgenodigd worden via je e-mailadres.",
|
||||
"Co-ordination for Riot translators": "Coördinatie voor Riot vertalers"
|
||||
}
|
||||
|
|
|
@ -51,6 +51,8 @@ import SettingsStore from "matrix-react-sdk/lib/settings/SettingsStore";
|
|||
import Tinter from 'matrix-react-sdk/lib/Tinter';
|
||||
import SdkConfig from "matrix-react-sdk/lib/SdkConfig";
|
||||
|
||||
import Olm from 'olm';
|
||||
|
||||
import rageshake from "matrix-react-sdk/lib/rageshake/rageshake";
|
||||
|
||||
import CallHandler from 'matrix-react-sdk/lib/CallHandler';
|
||||
|
@ -226,6 +228,8 @@ async function loadApp() {
|
|||
|
||||
window.addEventListener('hashchange', onHashChange);
|
||||
|
||||
await loadOlm();
|
||||
|
||||
await loadLanguage();
|
||||
|
||||
const fragparts = parseQsFromFragment(window.location);
|
||||
|
@ -358,6 +362,42 @@ async function loadApp() {
|
|||
}
|
||||
}
|
||||
|
||||
function loadOlm() {
|
||||
/* Load Olm. We try the WebAssembly version first, and then the legacy,
|
||||
* asm.js version if that fails. For this reason we need to wait for this
|
||||
* to finish before continuing to load the rest of the app. In future
|
||||
* we could somehow pass a promise down to react-sdk and have it wait on
|
||||
* that so olm can be loading in parallel with the rest of the app.
|
||||
*
|
||||
* We also need to tell the Olm js to look for its wasm file at the same
|
||||
* level as index.html. It really should be in the same place as the js,
|
||||
* ie. in the bundle directory, to avoid caching issues, but as far as I
|
||||
* can tell this is completely impossible with webpack.
|
||||
*/
|
||||
return Olm.init({
|
||||
locateFile: () => 'olm.wasm',
|
||||
}).then(() => {
|
||||
console.log("Using WebAssembly Olm");
|
||||
}).catch((e) => {
|
||||
console.log("Failed to load Olm: trying legacy version");
|
||||
return new Promise((resolve, reject) => {
|
||||
const s = document.createElement('script');
|
||||
s.src = 'olm_legacy.js';
|
||||
s.onload = resolve;
|
||||
s.onerror = reject;
|
||||
document.body.appendChild(s);
|
||||
}).then(() => {
|
||||
// Init window.Olm, ie. the one just loaded by the script tag,
|
||||
// not 'Olm' which is still the failed wasm version.
|
||||
return window.Olm.init();
|
||||
}).then(() => {
|
||||
console.log("Using legacy Olm");
|
||||
}).catch((e) => {
|
||||
console.log("Both WebAssembly and asm.js Olm failed!", e);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
async function loadLanguage() {
|
||||
const prefLang = SettingsStore.getValue("language", null, /*excludeDefault=*/true);
|
||||
let langs = [];
|
||||
|
|
|
@ -1,41 +0,0 @@
|
|||
/*
|
||||
Copyright 2016 OpenMarket Ltd
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
*/
|
||||
|
||||
/* a very thin shim for loading olm.js: just sets the global OLM_OPTIONS and
|
||||
* requires the actual olm.js library.
|
||||
*
|
||||
* olm.js reads global.OLM_OPTIONS and defines global.Olm. The latter is fine for us,
|
||||
* but we need to prepare the former.
|
||||
*
|
||||
* We can't use webpack's definePlugin to do this, because we tell webpack not
|
||||
* to parse olm.js. We also can't put this code in index.js, because olm and
|
||||
* index.js are loaded in parallel, and we need to make sure OLM_OPTIONS is set
|
||||
* before olm.js is loaded.
|
||||
*/
|
||||
|
||||
/* total_memory must be a power of two, and at least twice the stack.
|
||||
*
|
||||
* We don't need a lot of stack, but we do need about 128K of heap to encrypt a
|
||||
* 64K event (enough to store the ciphertext and the plaintext, bearing in mind
|
||||
* that the plaintext can only be 48K because base64). We also have about 36K
|
||||
* of statics. So let's have 256K of memory.
|
||||
*/
|
||||
global.OLM_OPTIONS = {
|
||||
TOTAL_STACK: 64*1024,
|
||||
TOTAL_MEMORY: 256*1024,
|
||||
};
|
||||
|
||||
require('olm/olm.js');
|
|
@ -15,15 +15,6 @@ module.exports = {
|
|||
|
||||
"mobileguide": "./src/vector/mobile_guide/index.js",
|
||||
|
||||
// We ship olm.js as a separate lump of javascript. This makes it get
|
||||
// loaded via a separate <script/> tag in index.html (which loads it
|
||||
// into the browser global `Olm`, where js-sdk expects to find it).
|
||||
//
|
||||
// (we should probably make js-sdk load it asynchronously at some
|
||||
// point, so that it doesn't block the pageload, but that is a separate
|
||||
// problem)
|
||||
"olm": "./src/vector/olm-loader.js",
|
||||
|
||||
// CSS themes
|
||||
"theme-light": "./node_modules/matrix-react-sdk/res/themes/light/css/light.scss",
|
||||
"theme-dark": "./node_modules/matrix-react-sdk/res/themes/dark/css/dark.scss",
|
||||
|
@ -171,12 +162,3 @@ module.exports = {
|
|||
inline: false,
|
||||
},
|
||||
};
|
||||
|
||||
// olm is an optional dependency. Ignore it if it's not installed, to avoid a
|
||||
// scary-looking error.
|
||||
try {
|
||||
require('olm');
|
||||
} catch (e) {
|
||||
console.log("Olm is not installed; not shipping it");
|
||||
delete(module.exports.entry["olm"]);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue