diff --git a/src/components/structures/RoomSubList.js b/src/components/structures/RoomSubList.js index 8bea76ab..d119e271 100644 --- a/src/components/structures/RoomSubList.js +++ b/src/components/structures/RoomSubList.js @@ -85,13 +85,17 @@ var RoomSubList = React.createClass({ }, componentWillMount: function() { - this.sortList(this.applySearchFilter(this.props.list, this.props.searchFilter), this.props.order); + this.setState({ + sortedList: this.applySearchFilter(this.props.list, this.props.searchFilter), + }); }, componentWillReceiveProps: function(newProps) { // order the room list appropriately before we re-render //if (debug) console.log("received new props, list = " + newProps.list); - this.sortList(this.applySearchFilter(newProps.list, newProps.searchFilter), newProps.order); + this.setState({ + sortedList: this.applySearchFilter(newProps.list, newProps.searchFilter), + }); }, applySearchFilter: function(list, filter) { @@ -139,71 +143,6 @@ var RoomSubList = React.createClass({ }); }, - tsOfNewestEvent: function(room) { - for (var i = room.timeline.length - 1; i >= 0; --i) { - var ev = room.timeline[i]; - if (ev.getTs() && - (Unread.eventTriggersUnreadCount(ev) || - (ev.getSender() === MatrixClientPeg.get().credentials.userId)) - ) { - return ev.getTs(); - } - } - - // we might only have events that don't trigger the unread indicator, - // in which case use the oldest event even if normally it wouldn't count. - // This is better than just assuming the last event was forever ago. - if (room.timeline.length && room.timeline[0].getTs()) { - return room.timeline[0].getTs(); - } else { - return Number.MAX_SAFE_INTEGER; - } - }, - - // TODO: factor the comparators back out into a generic comparator - // so that view_prev_room and view_next_room can do the right thing - - recentsComparator: function(roomA, roomB) { - return this.tsOfNewestEvent(roomB) - this.tsOfNewestEvent(roomA); - }, - - lexicographicalComparator: function(roomA, roomB) { - return roomA.name > roomB.name ? 1 : -1; - }, - - // Generates the manual comparator using the given list - manualComparator: function(roomA, roomB) { - if (!roomA.tags[this.props.tagName] || !roomB.tags[this.props.tagName]) return 0; - - // Make sure the room tag has an order element, if not set it to be the bottom - var a = roomA.tags[this.props.tagName].order; - var b = roomB.tags[this.props.tagName].order; - - // Order undefined room tag orders to the bottom - if (a === undefined && b !== undefined) { - return 1; - } else if (a !== undefined && b === undefined) { - return -1; - } - - return a == b ? this.lexicographicalComparator(roomA, roomB) : ( a > b ? 1 : -1); - }, - - sortList: function(list, order) { - if (list === undefined) list = this.state.sortedList; - if (order === undefined) order = this.props.order; - var comparator; - list = list || []; - if (order === "manual") comparator = this.manualComparator; - if (order === "recent") comparator = this.recentsComparator; - - // Fix undefined orders here, and make sure the backend gets updated as well - this._fixUndefinedOrder(list); - - //if (debug) console.log("sorting list for sublist " + this.props.label + " with length " + list.length + ", this.props.list = " + this.props.list); - this.setState({ sortedList: list.sort(comparator) }); - }, - _shouldShowNotifBadge: function(roomNotifState) { const showBadgeInStates = [RoomNotifs.ALL_MESSAGES, RoomNotifs.ALL_MESSAGES_LOUD]; return showBadgeInStates.indexOf(roomNotifState) > -1; @@ -380,47 +319,6 @@ var RoomSubList = React.createClass({ this.props.onHeaderClick(false); }, - // Fix any undefined order elements of a room in a manual ordered list - // room.tag[tagname].order - _fixUndefinedOrder: function(list) { - if (this.props.order === "manual") { - var order = 0.0; - var self = this; - - // Find the highest (lowest position) order of a room in a manual ordered list - list.forEach(function(room) { - if (room.tags.hasOwnProperty(self.props.tagName)) { - if (order < room.tags[self.props.tagName].order) { - order = room.tags[self.props.tagName].order; - } - } - }); - - // Fix any undefined order elements of a room in a manual ordered list - // Do this one at a time, as each time a rooms tag data is updated the RoomList - // gets triggered and another list is passed in. Doing it one at a time means that - // we always correctly calculate the highest order for the list - stops multiple - // rooms getting the same order. This is only really relevant for the first time this - // is run with historical room tag data, after that there should only be undefined - // in the list at a time anyway. - for (let i = 0; i < list.length; i++) { - if (list[i].tags[self.props.tagName] && list[i].tags[self.props.tagName].order === undefined) { - MatrixClientPeg.get().setRoomTag(list[i].roomId, self.props.tagName, {order: (order + 1.0) / 2.0}).finally(function() { - // Do any final stuff here - }).catch(function(err) { - var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog"); - console.error("Failed to add tag " + self.props.tagName + " to room" + err); - Modal.createTrackedDialog('Failed to add tag to room', '', ErrorDialog, { - title: _t('Failed to add tag %(tagName)s to room', {tagName: self.props.tagName}), - description: ((err && err.message) ? err.message : _t('Operation failed')), - }); - }); - break; - }; - }; - } - }, - render: function() { var connectDropTarget = this.props.connectDropTarget; var TruncatedList = sdk.getComponent('elements.TruncatedList');