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No commits in common. "develop" and "jryans/safari-e2e-idb" have entirely different histories.

236 changed files with 7787 additions and 8635 deletions

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@ -3,6 +3,7 @@ test/
webapp/ webapp/
lib/ lib/
node_modules/ node_modules/
electron_app/
karma-reports/ karma-reports/
.idea/ .idea/
.tmp/ .tmp/

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@ -1,23 +1,3 @@
module.exports = { module.exports = {
"extends": ["matrix-org", "matrix-org/react"], extends: ["./node_modules/matrix-react-sdk/.eslintrc.js"],
"env": { }
"browser": true,
"node": true,
},
"rules": {
"quotes": "off",
},
"overrides": [{
"files": ["src/**/*.{ts, tsx}"],
"extends": ["matrix-org/ts", "matrix-org/react"],
"env": {
"browser": true,
},
"rules": {
"quotes": "off",
// While converting to ts we allow this
"@typescript-eslint/no-explicit-any": "off",
"prefer-promise-reject-errors": "off",
},
}],
};

4
.gitignore vendored
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@ -4,6 +4,9 @@
/key.pem /key.pem
/lib /lib
/node_modules /node_modules
/electron_app/node_modules
/electron_app/dist
/electron_app/pub
/packages/ /packages/
/webapp /webapp
/.npmrc /.npmrc
@ -18,4 +21,3 @@ electron/pub
/config.local*.json /config.local*.json
/src/component-index.js /src/component-index.js
/.tmp /.tmp
/webpack-stats.json

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@ -25,11 +25,7 @@
"test/svg/asimg", "test/svg/asimg",
"test/svg/filters", "test/svg/filters",
"test/url/parser",
"test/url/urlsearchparams",
"test/cors", "test/cors",
"test/crypto",
"test/iframe/sandbox", "test/iframe/sandbox",
"test/json", "test/json",
"test/network/fetch", "test/network/fetch",

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@ -1,552 +1,3 @@
Changes in [1.7.2](https://github.com/vector-im/riot-web/releases/tag/v1.7.2) (2020-07-27)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.7.1...v1.7.2)
* Upgrade to React SDK 3.0.0 and JS SDK 8.0.0
* Update from Weblate
[\#14778](https://github.com/vector-im/riot-web/pull/14778)
* Capitalize letters
[\#14566](https://github.com/vector-im/riot-web/pull/14566)
* Configure eslint package and fix lint issues
[\#14673](https://github.com/vector-im/riot-web/pull/14673)
* Riot → Element
[\#14581](https://github.com/vector-im/riot-web/pull/14581)
* Remove labs info for the new room list
[\#14603](https://github.com/vector-im/riot-web/pull/14603)
* Convince Webpack to use development on CI
[\#14593](https://github.com/vector-im/riot-web/pull/14593)
* Move dev dep to the right place
[\#14572](https://github.com/vector-im/riot-web/pull/14572)
* Bump lodash from 4.17.15 to 4.17.19
[\#14552](https://github.com/vector-im/riot-web/pull/14552)
* Update all mobile links to match marketing site
[\#14541](https://github.com/vector-im/riot-web/pull/14541)
Changes in [1.7.1](https://github.com/vector-im/riot-web/releases/tag/v1.7.1) (2020-07-16)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.7.0...v1.7.1)
* Upgrade to React SDK 2.10.1
* Fix SSO session ID paramater
[\#14544](https://github.com/vector-im/riot-web/pull/14544)
* Run pngcrush on vector-icons
[\#14488](https://github.com/vector-im/riot-web/pull/14488)
* Fix hosting signup link
[\#14502](https://github.com/vector-im/riot-web/pull/14502)
* Use the right protocol for SSO URLs
[\#14513](https://github.com/vector-im/riot-web/pull/14513)
* Fix mstile-310x150 by renaming it
[\#14485](https://github.com/vector-im/riot-web/pull/14485)
* Update blog and twitter links to point to Element
[\#14478](https://github.com/vector-im/riot-web/pull/14478)
Changes in [1.7.0](https://github.com/vector-im/riot-web/releases/tag/v1.7.0) (2020-07-15)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.8...v1.7.0)
* App name changed from Riot to Element
* Upgrade to React SDK 2.10.0
* Remove redundant enum
[\#14472](https://github.com/vector-im/riot-web/pull/14472)
* Remove font scaling from labs
[\#14355](https://github.com/vector-im/riot-web/pull/14355)
* Update documentation and remove labs flag for new room list
[\#14375](https://github.com/vector-im/riot-web/pull/14375)
* Update from Weblate
[\#14434](https://github.com/vector-im/riot-web/pull/14434)
* Release the irc layout from labs
[\#14350](https://github.com/vector-im/riot-web/pull/14350)
* Fix welcomeBackgroundUrl array causing background to change during use
[\#14368](https://github.com/vector-im/riot-web/pull/14368)
* Be more explicit about type when calling platform startUpdater
[\#14299](https://github.com/vector-im/riot-web/pull/14299)
Changes in [1.6.8](https://github.com/vector-im/riot-web/releases/tag/v1.6.8) (2020-07-03)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.8-rc.1...v1.6.8)
* Upgrade to JS SDK 7.1.0 and React SDK 2.9.0
Changes in [1.6.8-rc.1](https://github.com/vector-im/riot-web/releases/tag/v1.6.8-rc.1) (2020-07-01)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.7...v1.6.8-rc.1)
* Upgrade to JS SDK 7.1.0-rc.1 and React SDK 2.9.0-rc.1
* Update from Weblate
[\#14282](https://github.com/vector-im/riot-web/pull/14282)
* Show a download completed toast in electron
[\#14248](https://github.com/vector-im/riot-web/pull/14248)
* Add the new spinner feature labs flag
[\#14213](https://github.com/vector-im/riot-web/pull/14213)
* Fix loading-test for SSO plaf changes
[\#14212](https://github.com/vector-im/riot-web/pull/14212)
* Fix spelling on startup error page
[\#14199](https://github.com/vector-im/riot-web/pull/14199)
* Document fonts in custom theme
[\#14175](https://github.com/vector-im/riot-web/pull/14175)
* Update from Weblate
[\#14129](https://github.com/vector-im/riot-web/pull/14129)
* ElectronPlatform: Implement the isRoomIndexed method.
[\#13957](https://github.com/vector-im/riot-web/pull/13957)
* ElectronPlatform: Add support to set and get the index user version.
[\#14080](https://github.com/vector-im/riot-web/pull/14080)
* Mark the new room list as ready for general testing
[\#14102](https://github.com/vector-im/riot-web/pull/14102)
Changes in [1.6.7](https://github.com/vector-im/riot-web/releases/tag/v1.6.7) (2020-06-29)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.6...v1.6.7)
* Upgrade to React SDK 2.8.1
Changes in [1.6.6](https://github.com/vector-im/riot-web/releases/tag/v1.6.6) (2020-06-23)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.6-rc.1...v1.6.6)
* Upgrade to JS SDK 7.0.0 and React SDK 2.8.0
Changes in [1.6.6-rc.1](https://github.com/vector-im/riot-web/releases/tag/v1.6.6-rc.1) (2020-06-17)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.5...v1.6.6-rc.1)
* Upgrade to JS SDK 7.0.0-rc.1 and React SDK 2.8.0-rc.1
* Update from Weblate
[\#14067](https://github.com/vector-im/riot-web/pull/14067)
* Update from Weblate
[\#14032](https://github.com/vector-im/riot-web/pull/14032)
* Attempt to fix decoder ring for relative hosted riots
[\#13987](https://github.com/vector-im/riot-web/pull/13987)
* Upgrade deps
[\#13952](https://github.com/vector-im/riot-web/pull/13952)
* Fix riot-desktop manual update check getting stuck on Downloading...
[\#13946](https://github.com/vector-im/riot-web/pull/13946)
* Bump websocket-extensions from 0.1.3 to 0.1.4
[\#13943](https://github.com/vector-im/riot-web/pull/13943)
* Add e2ee-default:false docs
[\#13914](https://github.com/vector-im/riot-web/pull/13914)
* make IPC calls to get pickle key
[\#13846](https://github.com/vector-im/riot-web/pull/13846)
* fix loading test for new sso pattern
[\#13913](https://github.com/vector-im/riot-web/pull/13913)
* Fix login loop where the sso flow returns to `#/login`
[\#13889](https://github.com/vector-im/riot-web/pull/13889)
* Fix typo in docs
[\#13905](https://github.com/vector-im/riot-web/pull/13905)
* Remove cross-signing from labs
[\#13904](https://github.com/vector-im/riot-web/pull/13904)
* Add PWA Platform with PWA-specific badge controls
[\#13890](https://github.com/vector-im/riot-web/pull/13890)
* Modernizr check for subtle crypto as we require it all over the place
[\#13828](https://github.com/vector-im/riot-web/pull/13828)
Changes in [1.6.5](https://github.com/vector-im/riot-web/releases/tag/v1.6.5) (2020-06-16)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.4...v1.6.5)
* Upgrade to JS SDK 6.2.2 and React SDK 2.7.2
Changes in [1.6.4](https://github.com/vector-im/riot-web/releases/tag/v1.6.4) (2020-06-05)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.3...v1.6.4)
* Upgrade to JS SDK 6.2.1 and React SDK 2.7.1
Changes in [1.6.3](https://github.com/vector-im/riot-web/releases/tag/v1.6.3) (2020-06-04)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.3-rc.1...v1.6.3)
## Security notice
Riot Web 1.6.3 fixes a vulnerability in single sign-on (SSO) deployments where Riot Web could be confused into sending authentication details to an attacker-controlled server. Thanks to Quentin Gliech for responsibly disclosing this via Matrix's Security Disclosure Policy.
## All changes
* Fix login loop where the sso flow returns to `#/login` to release
[\#13915](https://github.com/vector-im/riot-web/pull/13915)
Changes in [1.6.3-rc.1](https://github.com/vector-im/riot-web/releases/tag/v1.6.3-rc.1) (2020-06-02)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.2...v1.6.3-rc.1)
* Upgrade to JS SDK 6.2.0-rc.1 and React SDK 2.7.0-rc.2
* Get rid of welcome.html's Chat with Riot Bot button
[\#13842](https://github.com/vector-im/riot-web/pull/13842)
* Update from Weblate
[\#13886](https://github.com/vector-im/riot-web/pull/13886)
* Allow deferring of Update Toast until the next morning
[\#13864](https://github.com/vector-im/riot-web/pull/13864)
* Give contextual feedback for manual update check instead of banner
[\#13862](https://github.com/vector-im/riot-web/pull/13862)
* Add app-load doc
[\#13834](https://github.com/vector-im/riot-web/pull/13834)
* Update Modular hosting link
[\#13777](https://github.com/vector-im/riot-web/pull/13777)
* Replace New Version Bar with a Toast
[\#13776](https://github.com/vector-im/riot-web/pull/13776)
* Remove webpack-build-notifier from lockfile
[\#13814](https://github.com/vector-im/riot-web/pull/13814)
* Add media queries and mobile viewport (#12142)
[\#13818](https://github.com/vector-im/riot-web/pull/13818)
* Fix @types/react conflict in matrix-react-sdk
[\#13809](https://github.com/vector-im/riot-web/pull/13809)
* Fix manual update checking, super in arrow funcs doesn't work
[\#13808](https://github.com/vector-im/riot-web/pull/13808)
* Update from Weblate
[\#13806](https://github.com/vector-im/riot-web/pull/13806)
* Convert platforms to Typescript
[\#13756](https://github.com/vector-im/riot-web/pull/13756)
* Fix EventEmitter typescript signature in node typings
[\#13764](https://github.com/vector-im/riot-web/pull/13764)
* Add docs and labs flag for new room list implementation
[\#13675](https://github.com/vector-im/riot-web/pull/13675)
* Add font scaling labs setting.
[\#13352](https://github.com/vector-im/riot-web/pull/13352)
* Add labs flag for alternate message layouts
[\#13350](https://github.com/vector-im/riot-web/pull/13350)
* Move dispatcher references in support of TypeScript conversion
[\#13666](https://github.com/vector-im/riot-web/pull/13666)
* Update from Weblate
[\#13704](https://github.com/vector-im/riot-web/pull/13704)
* Replace favico.js dependency with simplified variant grown from it
[\#13649](https://github.com/vector-im/riot-web/pull/13649)
* Remove Electron packaging scripts
[\#13688](https://github.com/vector-im/riot-web/pull/13688)
* Fix postcss order to allow mixin variables to work
[\#13674](https://github.com/vector-im/riot-web/pull/13674)
* Pass screenAfterLogin through SSO in the callback url
[\#13650](https://github.com/vector-im/riot-web/pull/13650)
Changes in [1.6.2](https://github.com/vector-im/riot-web/releases/tag/v1.6.2) (2020-05-22)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.1...v1.6.2)
* Upgrade to React SDK 2.6.1
Changes in [1.6.1](https://github.com/vector-im/riot-web/releases/tag/v1.6.1) (2020-05-19)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.1-rc.1...v1.6.1)
* Upgrade to React SDK 2.6.0 and JS SDK 6.1.0
Changes in [1.6.1-rc.1](https://github.com/vector-im/riot-web/releases/tag/v1.6.1-rc.1) (2020-05-14)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.0...v1.6.1-rc.1)
* Upgrade to React SDK 2.6.0-rc.1 and JS SDK 6.1.0-rc.1
* Update from Weblate
[\#13673](https://github.com/vector-im/riot-web/pull/13673)
* Add notranslate class to matrixchat to prevent translation by Google
Translate
[\#13669](https://github.com/vector-im/riot-web/pull/13669)
* Added Anchor Link to the development of matrix sdk
[\#13638](https://github.com/vector-im/riot-web/pull/13638)
* Prefetch the formatting button mask svg images
[\#13631](https://github.com/vector-im/riot-web/pull/13631)
* use a different image in previews
[\#13488](https://github.com/vector-im/riot-web/pull/13488)
* Update from Weblate
[\#13625](https://github.com/vector-im/riot-web/pull/13625)
* Remove electron_app as we now have riot-desktop repo
[\#13544](https://github.com/vector-im/riot-web/pull/13544)
* add new images for PWA icons
[\#13556](https://github.com/vector-im/riot-web/pull/13556)
* Remove unused feature flag from config
[\#13504](https://github.com/vector-im/riot-web/pull/13504)
* Update from Weblate
[\#13486](https://github.com/vector-im/riot-web/pull/13486)
* Developer tool: convert rageshake error locations back to sourcecode
locations
[\#13357](https://github.com/vector-im/riot-web/pull/13357)
* App load tweaks, improve error pages
[\#13329](https://github.com/vector-im/riot-web/pull/13329)
* Tweak default device name to be more compact
[\#13465](https://github.com/vector-im/riot-web/pull/13465)
* Tweak default device name on macOS
[\#13460](https://github.com/vector-im/riot-web/pull/13460)
* Update docs with custom theming changes
[\#13406](https://github.com/vector-im/riot-web/pull/13406)
* Update from Weblate
[\#13395](https://github.com/vector-im/riot-web/pull/13395)
* Remove docs and config for invite only padlocks
[\#13374](https://github.com/vector-im/riot-web/pull/13374)
* Revert "Add font scaling labs setting."
[\#13351](https://github.com/vector-im/riot-web/pull/13351)
* Expand feature flag docs to cover additional release channels
[\#13341](https://github.com/vector-im/riot-web/pull/13341)
* Optimized image assets by recompressing without affecting quality.
[\#13034](https://github.com/vector-im/riot-web/pull/13034)
* Add font scaling labs setting.
[\#13199](https://github.com/vector-im/riot-web/pull/13199)
* Remove encrypted message search feature flag
[\#13325](https://github.com/vector-im/riot-web/pull/13325)
* Fix `default_federate` settting description
[\#13312](https://github.com/vector-im/riot-web/pull/13312)
* Clarify that the .well-known method for Jitsi isn't available yet
[\#13314](https://github.com/vector-im/riot-web/pull/13314)
* add config option to tsc resolveJsonModule
[\#13296](https://github.com/vector-im/riot-web/pull/13296)
* Fix dispatcher import to be extension agnostic
[\#13297](https://github.com/vector-im/riot-web/pull/13297)
* Document more config options in config.md (fixes #13089)
[\#13260](https://github.com/vector-im/riot-web/pull/13260)
* Fix tests post-js-sdk-filters change
[\#13295](https://github.com/vector-im/riot-web/pull/13295)
* Make Jitsi download script a JS script
[\#13227](https://github.com/vector-im/riot-web/pull/13227)
* Use matrix-react-sdk type extensions as a base
[\#13271](https://github.com/vector-im/riot-web/pull/13271)
* Allow Riot Web to randomly pick welcome backgrounds
[\#13235](https://github.com/vector-im/riot-web/pull/13235)
* Update cross-signing feature docs and document fallback procedures
[\#13224](https://github.com/vector-im/riot-web/pull/13224)
Changes in [1.6.0](https://github.com/vector-im/riot-web/releases/tag/v1.6.0) (2020-05-05)
==========================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.0-rc.6...v1.6.0)
* Cross-signing and E2EE by default for DMs and private rooms enabled
* Upgrade to React SDK 2.5.0 and JS SDK 6.0.0
Changes in [1.6.0-rc.6](https://github.com/vector-im/riot-web/releases/tag/v1.6.0-rc.6) (2020-05-01)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.0-rc.5...v1.6.0-rc.6)
* Upgrade to React SDK 2.5.0-rc.6 and JS SDK 6.0.0-rc.2
Changes in [1.6.0-rc.5](https://github.com/vector-im/riot-web/releases/tag/v1.6.0-rc.5) (2020-04-30)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.0-rc.4...v1.6.0-rc.5)
* Upgrade to React SDK 2.5.0-rc.5 and JS SDK 6.0.0-rc.1
* Remove feature flag docs from docs on release
[\#13375](https://github.com/vector-im/riot-web/pull/13375)
Changes in [1.6.0-rc.4](https://github.com/vector-im/riot-web/releases/tag/v1.6.0-rc.4) (2020-04-23)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.0-rc.3...v1.6.0-rc.4)
* Upgrade to React SDK 2.5.0-rc.4 and JS SDK 5.3.1-rc.4
Changes in [1.6.0-rc.3](https://github.com/vector-im/riot-web/releases/tag/v1.6.0-rc.3) (2020-04-17)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.0-rc.2...v1.6.0-rc.3)
* Upgrade to React SDK 2.5.0-rc.3 and JS SDK 5.3.1-rc.3
Changes in [1.6.0-rc.2](https://github.com/vector-im/riot-web/releases/tag/v1.6.0-rc.2) (2020-04-16)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.6.0-rc.1...v1.6.0-rc.2)
* Upgrade to React SDK 2.5.0-rc.2 and JS SDK 5.3.1-rc.2
* Enable cross-signing / E2EE by default for DM without config changes
Changes in [1.6.0-rc.1](https://github.com/vector-im/riot-web/releases/tag/v1.6.0-rc.1) (2020-04-15)
====================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.16-rc.1...v1.6.0-rc.1)
* Enable cross-signing / E2EE by default for DM on release
[\#13179](https://github.com/vector-im/riot-web/pull/13179)
* Upgrade to React SDK 2.5.0-rc.1 and JS SDK 5.3.1-rc.1
* Add instruction to resolve the inotify watch limit issue
[\#13128](https://github.com/vector-im/riot-web/pull/13128)
* docs: labs: add a pointer to config.md
[\#13149](https://github.com/vector-im/riot-web/pull/13149)
* Fix Electron SSO handling to support multiple profiles
[\#13028](https://github.com/vector-im/riot-web/pull/13028)
* Add riot-desktop shortcuts for forward/back matching browsers&slack
[\#13133](https://github.com/vector-im/riot-web/pull/13133)
* Allow rageshake to fail in init
[\#13164](https://github.com/vector-im/riot-web/pull/13164)
* Fix broken yarn install link in README.md
[\#13125](https://github.com/vector-im/riot-web/pull/13125)
* fix build:jitsi scripts crash caused by a missing folder
[\#13122](https://github.com/vector-im/riot-web/pull/13122)
* App load order changes to catch errors better
[\#13095](https://github.com/vector-im/riot-web/pull/13095)
* Upgrade deps
[\#13080](https://github.com/vector-im/riot-web/pull/13080)
Changes in [1.5.16-rc.1](https://github.com/vector-im/riot-web/releases/tag/v1.5.16-rc.1) (2020-04-08)
======================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.15...v1.5.16-rc.1)
* Upgrade React SDK to 2.4.0-rc.1 and JS SDK to 5.3.0-rc.1
* Update from Weblate
[\#13078](https://github.com/vector-im/riot-web/pull/13078)
* Mention Jitsi support at the .well-known level in Jitsi docs
[\#13047](https://github.com/vector-im/riot-web/pull/13047)
* Add new default home page fallback
[\#13049](https://github.com/vector-im/riot-web/pull/13049)
* App load order tweaks for code splitting
[\#13032](https://github.com/vector-im/riot-web/pull/13032)
* Add some docs about Jitsi widgets and Jitsi configuration
[\#13027](https://github.com/vector-im/riot-web/pull/13027)
* Bump minimist from 1.2.2 to 1.2.3 in /electron_app
[\#13030](https://github.com/vector-im/riot-web/pull/13030)
* Fix Electron mac-specific shortcut being registered on Web too.
[\#13020](https://github.com/vector-im/riot-web/pull/13020)
* Add a console warning that errors from Jitsi Meet are fine
[\#12968](https://github.com/vector-im/riot-web/pull/12968)
* Fix popout support for jitsi widgets
[\#12975](https://github.com/vector-im/riot-web/pull/12975)
* Some grammar and clarifications
[\#12925](https://github.com/vector-im/riot-web/pull/12925)
* Don't immediately remove notifications from notification trays
[\#12861](https://github.com/vector-im/riot-web/pull/12861)
* Remove welcome user from config
[\#12894](https://github.com/vector-im/riot-web/pull/12894)
Changes in [1.5.15](https://github.com/vector-im/riot-web/releases/tag/v1.5.15) (2020-04-01)
============================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.14...v1.5.15)
## Security notice
The `jitsi.html` widget wrapper introduced in Riot 1.5.14 could be used to extract user data by tricking the user into adding a custom widget or opening a link in the browser used to run Riot. Jitsi widgets created through Riot UI do not pose a risk and do not need to be recreated.
It is important to purge any copies of Riot 1.5.14 so that the vulnerable `jitsi.html` wrapper from that version is no longer accessible.
## All changes
* Upgrade React SDK to 2.3.1 for Jitsi fixes
* Fix popout support for jitsi widgets
[\#12980](https://github.com/vector-im/riot-web/pull/12980)
Changes in [1.5.14](https://github.com/vector-im/riot-web/releases/tag/v1.5.14) (2020-03-30)
============================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.14-rc.1...v1.5.14)
* Upgrade JS SDK to 5.2.0 and React SDK to 2.3.0
Changes in [1.5.14-rc.1](https://github.com/vector-im/riot-web/releases/tag/v1.5.14-rc.1) (2020-03-26)
======================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.13...v1.5.14-rc.1)
* Upgrade JS SDK to 5.2.0-rc.1 and React SDK to 2.3.0-rc.1
* Update from Weblate
[\#12890](https://github.com/vector-im/riot-web/pull/12890)
* App load tweaks
[\#12869](https://github.com/vector-im/riot-web/pull/12869)
* Add review policy doc
[\#12730](https://github.com/vector-im/riot-web/pull/12730)
* Fix artifact searching in redeployer
[\#12875](https://github.com/vector-im/riot-web/pull/12875)
* Fix Jitsi wrapper being large by getting the config from elsewhere
[\#12845](https://github.com/vector-im/riot-web/pull/12845)
* Add webpack stats which will be used by CI and stored to artifacts
[\#12832](https://github.com/vector-im/riot-web/pull/12832)
* Revert "Remove useless app preloading from Jitsi widget wrapper"
[\#12842](https://github.com/vector-im/riot-web/pull/12842)
* Remove useless app preloading from Jitsi widget wrapper
[\#12836](https://github.com/vector-im/riot-web/pull/12836)
* Update from Weblate
[\#12829](https://github.com/vector-im/riot-web/pull/12829)
* Fix version for Docker builds
[\#12799](https://github.com/vector-im/riot-web/pull/12799)
* Register Mac electron specific Cmd+, shortcut to User Settings
[\#12800](https://github.com/vector-im/riot-web/pull/12800)
* Use a local widget wrapper for Jitsi calls
[\#12780](https://github.com/vector-im/riot-web/pull/12780)
* Delete shortcuts.md
[\#12786](https://github.com/vector-im/riot-web/pull/12786)
* Remove remainders of gemini-scrollbar and react-gemini-scrollbar
[\#12756](https://github.com/vector-im/riot-web/pull/12756)
* Update electron to v7.1.14
[\#12762](https://github.com/vector-im/riot-web/pull/12762)
* Add url tests to Modernizr
[\#12735](https://github.com/vector-im/riot-web/pull/12735)
* ElectronPlatform: Add support to remove events from the event index.
[\#12703](https://github.com/vector-im/riot-web/pull/12703)
* Bump minimist from 1.2.0 to 1.2.2 in /electron_app
[\#12744](https://github.com/vector-im/riot-web/pull/12744)
* Add docs and flag for custom theme support
[\#12731](https://github.com/vector-im/riot-web/pull/12731)
* Declare jsx in tsconfig for IDEs
[\#12716](https://github.com/vector-im/riot-web/pull/12716)
* Remove stuff that yarn install doesn't think we need
[\#12713](https://github.com/vector-im/riot-web/pull/12713)
* yarn upgrade
[\#12691](https://github.com/vector-im/riot-web/pull/12691)
* Support TypeScript for React components
[\#12696](https://github.com/vector-im/riot-web/pull/12696)
Changes in [1.5.13](https://github.com/vector-im/riot-web/releases/tag/v1.5.13) (2020-03-17)
============================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.13-rc.1...v1.5.13)
* Upgrade to JS SDK 5.1.1 and React SDK 2.2.3
Changes in [1.5.13-rc.1](https://github.com/vector-im/riot-web/releases/tag/v1.5.13-rc.1) (2020-03-11)
======================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.12...v1.5.13-rc.1)
* Update from Weblate
[\#12688](https://github.com/vector-im/riot-web/pull/12688)
* Fix Docker image version for develop builds
[\#12670](https://github.com/vector-im/riot-web/pull/12670)
* docker: optimize custom sdk builds
[\#12612](https://github.com/vector-im/riot-web/pull/12612)
* riot-desktop open SSO in browser so user doesn't have to auth twice
[\#12590](https://github.com/vector-im/riot-web/pull/12590)
* Fix SSO flows for electron 8.0.2 by re-breaking will-navigate
[\#12585](https://github.com/vector-im/riot-web/pull/12585)
* index.html: Place noscript on top of the page
[\#12563](https://github.com/vector-im/riot-web/pull/12563)
* Remove will-navigate comment after Electron fix
[\#12561](https://github.com/vector-im/riot-web/pull/12561)
* Update loading test for JS SDK IDB change
[\#12552](https://github.com/vector-im/riot-web/pull/12552)
* Upgrade deps
[\#12528](https://github.com/vector-im/riot-web/pull/12528)
Changes in [1.5.12](https://github.com/vector-im/riot-web/releases/tag/v1.5.12) (2020-03-04)
============================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.11...v1.5.12)
* Upgrade to React SDK 2.2.1
* Revert to Electron 7.1.12 to fix Arch Linux tray icon
* Fix image download links so they open in a new tab
Changes in [1.5.11](https://github.com/vector-im/riot-web/releases/tag/v1.5.11) (2020-03-02)
============================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.11-rc.1...v1.5.11)
* Upgrade to JS SDK 5.1.0 and React SDK 2.2.0
* Fix SSO flows for Electron 8.0.2 by disabling will-navigate
[\#12585](https://github.com/vector-im/riot-web/pull/12585)
Changes in [1.5.11-rc.1](https://github.com/vector-im/riot-web/releases/tag/v1.5.11-rc.1) (2020-02-26)
======================================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.10...v1.5.11-rc.1)
* Upgrade to JS SDK 5.1.0-rc.1 and React SDK 2.2.0-rc.1
* Change Windows signing to warning when missing token
[\#12523](https://github.com/vector-im/riot-web/pull/12523)
* Modernizr remove t3st/es6/contains
[\#12524](https://github.com/vector-im/riot-web/pull/12524)
* Switch out any eval-using Modernizr rules
[\#12519](https://github.com/vector-im/riot-web/pull/12519)
* Update from Weblate
[\#12522](https://github.com/vector-im/riot-web/pull/12522)
* Notify electron of language changes
[\#12487](https://github.com/vector-im/riot-web/pull/12487)
* Relax macOS notarisation check to print a warning
[\#12503](https://github.com/vector-im/riot-web/pull/12503)
* Clarify supported tier means desktop OSes
[\#12486](https://github.com/vector-im/riot-web/pull/12486)
* Use noreferrer in addition to noopener for edge case browsers
[\#12477](https://github.com/vector-im/riot-web/pull/12477)
* Document start / end composer shortcuts
[\#12466](https://github.com/vector-im/riot-web/pull/12466)
* Update from Weblate
[\#12480](https://github.com/vector-im/riot-web/pull/12480)
* Remove buildkite pipeline
[\#12464](https://github.com/vector-im/riot-web/pull/12464)
* Remove exec so release script continues
[\#12435](https://github.com/vector-im/riot-web/pull/12435)
* Use Persistent Storage where possible
[\#12425](https://github.com/vector-im/riot-web/pull/12425)
Changes in [1.5.10](https://github.com/vector-im/riot-web/releases/tag/v1.5.10) (2020-02-19) Changes in [1.5.10](https://github.com/vector-im/riot-web/releases/tag/v1.5.10) (2020-02-19)
============================================================================================ ============================================================================================
[Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.9...v1.5.10) [Full Changelog](https://github.com/vector-im/riot-web/compare/v1.5.9...v1.5.10)

View File

@ -1,5 +1,5 @@
# Builder # Builder
FROM node:12 as builder FROM node:10 as builder
# Support custom branches of the react-sdk and js-sdk. This also helps us build # Support custom branches of the react-sdk and js-sdk. This also helps us build
# images of riot-web develop. # images of riot-web develop.
@ -9,10 +9,7 @@ ARG REACT_SDK_BRANCH="master"
ARG JS_SDK_REPO="https://github.com/matrix-org/matrix-js-sdk.git" ARG JS_SDK_REPO="https://github.com/matrix-org/matrix-js-sdk.git"
ARG JS_SDK_BRANCH="master" ARG JS_SDK_BRANCH="master"
RUN apt-get update && apt-get install -y git dos2unix \ RUN apt-get update && apt-get install -y git dos2unix
# These packages are required for building Canvas on architectures like Arm
# See https://www.npmjs.com/package/canvas#compiling
build-essential libcairo2-dev libpango1.0-dev libjpeg-dev libgif-dev librsvg2-dev
WORKDIR /src WORKDIR /src

128
README.md
View File

@ -1,41 +1,41 @@
Element Riot
======= ====
Element (formerly known as Vector and Riot) is a Matrix web client built using the [Matrix Riot (formerly known as Vector) is a Matrix web client built using the [Matrix
React SDK](https://github.com/matrix-org/matrix-react-sdk). React SDK](https://github.com/matrix-org/matrix-react-sdk).
Supported Environments Supported Environments
====================== ======================
Element has several tiers of support for different environments: Riot has several tiers of support for different environments:
* Supported * Supported
* Definition: Issues **actively triaged**, regressions **block** the release * Definition: Issues **actively triaged**, regressions **block** the release
* Last 2 major versions of Chrome, Firefox, and Safari on desktop OSes * Last 2 major versions of Chrome, Firefox, and Safari on desktop OSes
* Latest release of official Element Desktop app on desktop OSes * Latest release of official Riot Desktop app on desktop OSes
* Desktop OSes means macOS, Windows, and Linux versions for desktop devices * Desktop OSes means macOS, Windows, and Linux versions for desktop devices
that are actively supported by the OS vendor and receive security updates that are actively supported by the OS vendor and receive security updates
* Experimental * Experimental
* Definition: Issues **accepted**, regressions **do not block** the release * Definition: Issues **accepted**, regressions **do not block** the release
* Element as an installed PWA via current stable version of Chrome, Firefox, and Safari * Riot as an installed PWA via current stable version of Chrome, Firefox, and Safari
* Mobile web for current stable version of Chrome, Firefox, and Safari on Android, iOS, and iPadOS * Mobile web for current stable version of Chrome, Firefox, and Safari on Android, iOS, and iPadOS
* Not supported * Not supported
* Definition: Issues only affecting unsupported environments are **closed** * Definition: Issues only affecting unsupported environments are **closed**
* Everything else * Everything else
For accessing Element on an Android or iOS device, we currently recommend the For accessing Riot on an Android or iOS device, we currently recommend the
native apps [riot-android](https://github.com/vector-im/riot-android) native apps [riot-android](https://github.com/vector-im/riot-android)
and [riot-ios](https://github.com/vector-im/riot-ios). and [riot-ios](https://github.com/vector-im/riot-ios).
Getting Started Getting Started
=============== ===============
The easiest way to test Element is to just use the hosted copy at https://app.element.io. The easiest way to test Riot is to just use the hosted copy at https://riot.im/app.
The `develop` branch is continuously deployed by Jenkins at https://develop.element.io The `develop` branch is continuously deployed by Jenkins at https://riot.im/develop
for those who like living dangerously. for those who like living dangerously.
To host your own copy of Element, the quickest bet is to use a pre-built To host your own copy of Riot, the quickest bet is to use a pre-built
released version of Element: released version of Riot:
1. Download the latest version from https://github.com/vector-im/riot-web/releases 1. Download the latest version from https://github.com/vector-im/riot-web/releases
1. Untar the tarball on your web server 1. Untar the tarball on your web server
@ -43,29 +43,29 @@ released version of Element:
1. Configure the correct caching headers in your webserver (see below) 1. Configure the correct caching headers in your webserver (see below)
1. If desired, copy `config.sample.json` to `config.json` and edit it 1. If desired, copy `config.sample.json` to `config.json` and edit it
as desired. See the [configuration docs](docs/config.md) for details. as desired. See the [configuration docs](docs/config.md) for details.
1. Enter the URL into your browser and log into Element! 1. Enter the URL into your browser and log into Riot!
Releases are signed using gpg and the OpenPGP standard, and can be checked against the public key located Releases are signed using gpg and the OpenPGP standard, and can be checked against the public key located
at https://packages.riot.im/riot-release-key.asc. at https://packages.riot.im/riot-release-key.asc.
Note that for the security of your chats will need to serve Element Note that for the security of your chats will need to serve Riot
over HTTPS. Major browsers also do not allow you to use VoIP/video over HTTPS. Major browsers also do not allow you to use VoIP/video
chats over HTTP, as WebRTC is only usable over HTTPS. chats over HTTP, as WebRTC is only usable over HTTPS.
There are some exceptions like when using localhost, which is There are some exceptions like when using localhost, which is
considered a [secure context](https://developer.mozilla.org/docs/Web/Security/Secure_Contexts) considered a [secure context](https://developer.mozilla.org/docs/Web/Security/Secure_Contexts)
and thus allowed. and thus allowed.
To install Element as a desktop application, see [Running as a desktop To install Riot as a desktop application, see [Running as a desktop
app](#running-as-a-desktop-app) below. app](#running-as-a-desktop-app) below.
Important Security Note Important Security Note
======================= =======================
We do not recommend running Element from the same domain name as your Matrix We do not recommend running Riot from the same domain name as your Matrix
homeserver. The reason is the risk of XSS (cross-site-scripting) homeserver. The reason is the risk of XSS (cross-site-scripting)
vulnerabilities that could occur if someone caused Element to load and render vulnerabilities that could occur if someone caused Riot to load and render
malicious user generated content from a Matrix API which then had trusted malicious user generated content from a Matrix API which then had trusted
access to Element (or other apps) due to sharing the same domain. access to Riot (or other apps) due to sharing the same domain.
We have put some coarse mitigations into place to try to protect against this We have put some coarse mitigations into place to try to protect against this
situation, but it's still not good practice to do it in the first place. See situation, but it's still not good practice to do it in the first place. See
@ -74,11 +74,11 @@ https://github.com/vector-im/riot-web/issues/1977 for more details.
Building From Source Building From Source
==================== ====================
Element is a modular webapp built with modern ES6 and uses a Node.js build system. Riot is a modular webapp built with modern ES6 and uses a Node.js build system.
Ensure you have the latest LTS version of Node.js installed. Ensure you have the latest LTS version of Node.js installed.
Using `yarn` instead of `npm` is recommended. Please see the Yarn [install Using `yarn` instead of `npm` is recommended. Please see the Yarn [install
guide](https://classic.yarnpkg.com/en/docs/install) if you do not have it already. guide](https://yarnpkg.com/docs/install/) if you do not have it already.
1. Install or update `node.js` so that your `node` is at least v10.x. 1. Install or update `node.js` so that your `node` is at least v10.x.
1. Install `yarn` if not present already. 1. Install `yarn` if not present already.
@ -88,7 +88,7 @@ guide](https://classic.yarnpkg.com/en/docs/install) if you do not have it alread
* If you're using the `develop` branch, then it is recommended to set up a * If you're using the `develop` branch, then it is recommended to set up a
proper development environment (see [Setting up a dev proper development environment (see [Setting up a dev
environment](#setting-up-a-dev-environment) below). Alternatively, you environment](#setting-up-a-dev-environment) below). Alternatively, you
can use https://develop.element.io - the continuous integration release of can use https://riot.im/develop - the continuous integration release of
the develop branch. the develop branch.
1. Configure the app by copying `config.sample.json` to `config.json` and 1. Configure the app by copying `config.sample.json` to `config.json` and
modifying it. See the [configuration docs](docs/config.md) for details. modifying it. See the [configuration docs](docs/config.md) for details.
@ -97,18 +97,51 @@ guide](https://classic.yarnpkg.com/en/docs/install) if you do not have it alread
web server. web server.
Note that `yarn dist` is not supported on Windows, so Windows users can run `yarn build`, Note that `yarn dist` is not supported on Windows, so Windows users can run `yarn build`,
which will build all the necessary files into the `webapp` directory. The version of Element which will build all the necessary files into the `webapp` directory. The version of Riot
will not appear in Settings without using the dist script. You can then mount the will not appear in Settings without using the dist script. You can then mount the
`webapp` directory on your webserver to actually serve up the app, which is entirely static content. `webapp` directory on your webserver to actually serve up the app, which is entirely static content.
Running as a Desktop app Running as a Desktop app
======================== ========================
Element can also be run as a desktop app, wrapped in Electron. You can download a Riot can also be run as a desktop app, wrapped in Electron. You can download a
pre-built version from https://riot.im/download/desktop/ or, if you prefer, pre-built version from https://riot.im/download/desktop/ or, if you prefer,
build it yourself. build it yourself.
To build it yourself, follow the instructions at https://github.com/vector-im/riot-desktop. To build it yourself, follow the instructions below.
1. Follow the instructions in 'Building From Source' above, but run
`yarn build` instead of `yarn dist` (since we don't need the tarball).
2. Install Electron and run it:
```bash
yarn electron
```
To build packages, use `electron-builder`. This is configured to output:
* `dmg` + `zip` for macOS
* `exe` + `nupkg` for Windows
* `deb` for Linux
But this can be customised by editing the `build` section of package.json
as per https://github.com/electron-userland/electron-builder/wiki/Options
See https://github.com/electron-userland/electron-builder/wiki/Multi-Platform-Build
for dependencies required for building packages for various platforms.
The only platform that can build packages for all three platforms is macOS:
```bash
brew install mono
yarn install
yarn build:electron
```
For other packages, use `electron-builder` manually. For example, to build a
package for 64 bit Linux:
1. Follow the instructions in 'Building From Source' above
2. `node_modules/.bin/build -l --x64`
All Electron packages go into `electron_app/dist/`
Many thanks to @aviraldg for the initial work on the Electron integration. Many thanks to @aviraldg for the initial work on the Electron integration.
@ -117,7 +150,7 @@ Other options for running as a desktop app:
```bash ```bash
yarn global add nativefier yarn global add nativefier
nativefier https://app.element.io/ nativefier https://riot.im/app/
``` ```
The [configuration docs](docs/config.md#desktop-app-configuration) show how to The [configuration docs](docs/config.md#desktop-app-configuration) show how to
@ -162,19 +195,19 @@ docker build -t vectorim/riot-web:develop \
config.json config.json
=========== ===========
Element supports a variety of settings to configure default servers, behaviour, themes, etc. Riot supports a variety of settings to configure default servers, behaviour, themes, etc.
See the [configuration docs](docs/config.md) for more details. See the [configuration docs](docs/config.md) for more details.
Labs Features Labs Features
============= =============
Some features of Element may be enabled by flags in the `Labs` section of the settings. Some features of Riot may be enabled by flags in the `Labs` section of the settings.
Some of these features are described in [labs.md](https://github.com/vector-im/riot-web/blob/develop/docs/labs.md). Some of these features are described in [labs.md](https://github.com/vector-im/riot-web/blob/develop/docs/labs.md).
Caching requirements Caching requirements
==================== ====================
Element requires the following URLs not to be cached, when/if you are serving Element from your own webserver: Riot requires the following URLs not to be cached, when/if you are serving Riot from your own webserver:
``` ```
/config.*.json /config.*.json
/i18n /i18n
@ -187,19 +220,14 @@ Development
=========== ===========
Before attempting to develop on Riot you **must** read the [developer guide Before attempting to develop on Riot you **must** read the [developer guide
for `matrix-react-sdk`](https://github.com/matrix-org/matrix-react-sdk#developer-guide), which for `matrix-react-sdk`](https://github.com/matrix-org/matrix-react-sdk), which
also defines the design, architecture and style for Element too. also defines the design, architecture and style for Riot too.
Before starting work on a feature, it's best to ensure your plan aligns well
with our vision for Riot. Please chat with the team in
[#riot-dev:matrix.org](https://matrix.to/#/#riot-dev:matrix.org) before you
start so we can ensure it's something we'd be willing to merge.
You should also familiarise yourself with the ["Here be Dragons" guide You should also familiarise yourself with the ["Here be Dragons" guide
](https://docs.google.com/document/d/12jYzvkidrp1h7liEuLIe6BMdU0NUjndUYI971O06ooM) ](https://docs.google.com/document/d/12jYzvkidrp1h7liEuLIe6BMdU0NUjndUYI971O06ooM)
to the tame & not-so-tame dragons (gotchas) which exist in the codebase. to the tame & not-so-tame dragons (gotchas) which exist in the codebase.
The idea of Element is to be a relatively lightweight "skin" of customisations on The idea of Riot is to be a relatively lightweight "skin" of customisations on
top of the underlying `matrix-react-sdk`. `matrix-react-sdk` provides both the top of the underlying `matrix-react-sdk`. `matrix-react-sdk` provides both the
higher and lower level React components useful for building Matrix communication higher and lower level React components useful for building Matrix communication
apps using React. apps using React.
@ -207,15 +235,15 @@ apps using React.
After creating a new component you must run `yarn reskindex` to regenerate After creating a new component you must run `yarn reskindex` to regenerate
the `component-index.js` for the app (used in future for skinning). the `component-index.js` for the app (used in future for skinning).
Please note that Element is intended to run correctly without access to the public Please note that Riot is intended to run correctly without access to the public
internet. So please don't depend on resources (JS libs, CSS, images, fonts) internet. So please don't depend on resources (JS libs, CSS, images, fonts)
hosted by external CDNs or servers but instead please package all dependencies hosted by external CDNs or servers but instead please package all dependencies
into Element itself. into Riot itself.
Setting up a dev environment Setting up a dev environment
============================ ============================
Much of the functionality in Element is actually in the `matrix-react-sdk` and Much of the functionality in Riot is actually in the `matrix-react-sdk` and
`matrix-js-sdk` modules. It is possible to set these up in a way that makes it `matrix-js-sdk` modules. It is possible to set these up in a way that makes it
easy to track the `develop` branches in git and to make local changes without easy to track the `develop` branches in git and to make local changes without
having to manually rebuild each time. having to manually rebuild each time.
@ -243,7 +271,7 @@ yarn install
popd popd
``` ```
Finally, build and start Element itself: Finally, build and start Riot itself:
```bash ```bash
git clone https://github.com/vector-im/riot-web.git git clone https://github.com/vector-im/riot-web.git
@ -255,7 +283,6 @@ yarn install
yarn start yarn start
``` ```
Wait a few seconds for the initial build to finish; you should see something like: Wait a few seconds for the initial build to finish; you should see something like:
``` ```
Hash: b0af76309dd56d7275c8 Hash: b0af76309dd56d7275c8
@ -277,34 +304,17 @@ modifying it. See the [configuration docs](docs/config.md) for details.
Open http://127.0.0.1:8080/ in your browser to see your newly built Riot. Open http://127.0.0.1:8080/ in your browser to see your newly built Riot.
**Note**: The build script uses inotify by default on Linux to monitor directories
for changes. If the inotify watch limit is too low your build will silently fail.
To avoid this issue, we recommend a limit of at least 128M.
To set a new inotify watch limit, execute:
```
$ sudo sysctl fs.inotify.max_user_watches=131072
$ sudo sysctl -p
```
If you wish, you can make this new limit permanent, by executing:
```
$ echo fs.inotify.max_user_watches=524288 | sudo tee -a /etc/sysctl.conf
$ sudo sysctl -p
```
___ ___
When you make changes to `matrix-react-sdk` or `matrix-js-sdk` they should be When you make changes to `matrix-react-sdk` or `matrix-js-sdk` they should be
automatically picked up by webpack and built. automatically picked up by webpack and built.
If you add or remove any components from the Element skin, you will need to rebuild If you add or remove any components from the Riot skin, you will need to rebuild
the skin's index by running, `yarn reskindex`. the skin's index by running, `yarn reskindex`.
If any of these steps error with, `file table overflow`, you are probably on a mac If any of these steps error with, `file table overflow`, you are probably on a mac
which has a very low limit on max open files. Run `ulimit -Sn 1024` and try again. which has a very low limit on max open files. Run `ulimit -Sn 1024` and try again.
You'll need to do this in each new terminal you open before building Element. You'll need to do this in each new terminal you open before building Riot.
Running the tests Running the tests
----------------- -----------------

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@ -1 +0,0 @@
module.exports = "css-file-stub";

View File

@ -12,7 +12,7 @@
"disable_guests": false, "disable_guests": false,
"disable_login_language_selector": false, "disable_login_language_selector": false,
"disable_3pid_login": false, "disable_3pid_login": false,
"brand": "Element", "brand": "Riot",
"integrations_ui_url": "https://scalar.vector.im/", "integrations_ui_url": "https://scalar.vector.im/",
"integrations_rest_url": "https://scalar.vector.im/api", "integrations_rest_url": "https://scalar.vector.im/api",
"integrations_widgets_urls": [ "integrations_widgets_urls": [
@ -22,11 +22,11 @@
"https://scalar-staging.vector.im/api", "https://scalar-staging.vector.im/api",
"https://scalar-staging.riot.im/scalar/api" "https://scalar-staging.riot.im/scalar/api"
], ],
"integrations_jitsi_widget_url": "https://scalar.vector.im/api/widgets/jitsi.html",
"bug_report_endpoint_url": "https://riot.im/bugreports/submit", "bug_report_endpoint_url": "https://riot.im/bugreports/submit",
"defaultCountryCode": "GB", "defaultCountryCode": "GB",
"showLabsSettings": false, "showLabsSettings": false,
"features": { "features": {
"feature_new_spinner": "labs",
"feature_pinning": "labs", "feature_pinning": "labs",
"feature_custom_status": "labs", "feature_custom_status": "labs",
"feature_custom_tags": "labs", "feature_custom_tags": "labs",
@ -52,8 +52,5 @@
}, },
"settingDefaults": { "settingDefaults": {
"breadcrumbs": true "breadcrumbs": true
},
"jitsi": {
"preferredDomain": "jitsi.riot.im"
} }
} }

View File

@ -1,81 +0,0 @@
# App load order
Old slow flow:
![image](https://user-images.githubusercontent.com/2403652/73848963-00a2a080-4821-11ea-97d4-1200fc2638f3.png)
Current more parallel flow:
![image](https://user-images.githubusercontent.com/2403652/83146440-303a2900-a0ee-11ea-806b-4f53f039b957.png)
<details><summary>Code</summary>
<p>
<pre><code>
digraph G {
node [shape=box];
subgraph cluster_0 {
color=orange;
node [style=filled];
label = "index.ts";
entrypoint, s0, ready [shape=point];
rageshake, config, i18n, theme, skin, olm [shape=parallelogram];
mobile [shape=diamond, label="mobile"];
modernizr [shape=diamond];
redirect, incompatible [shape=egg];
entrypoint -> rageshake;
rageshake -> mobile [color=blue];
mobile -> s0 [label="No"];
mobile -> redirect [label="Yes"];
s0 -> platform;
s0 -> olm;
platform -> config;
config -> i18n [color=blue];
config -> theme [color=blue];
config -> skin [color=blue];
i18n -> modernizr [color=blue];
theme -> modernizr [color=blue];
skin -> modernizr [color=blue];
modernizr -> ready [label="Yes"];
modernizr -> incompatible [label="No"];
incompatible -> ready [label="user ignore"];
olm -> ready [color=red];
config -> ready [color=red];
skin -> ready [color=red];
theme -> ready [color=red];
i18n -> ready [color=red];
}
subgraph cluster_1 {
color = green;
node [style=filled];
label = "init.tsx";
ready -> loadApp;
loadApp -> matrixchat;
}
}
</code></pre>
</p>
</details>
Key:
+ Parallelogram: async/await task
+ Box: sync task
+ Diamond: conditional branch
+ Egg: user interaction
+ Blue arrow: async task is allowed to settle but allowed to fail
+ Red arrow: async task success is asserted
Notes:
+ A task begins when all its dependencies (arrows going into it) are fulfilled.
+ The success of setting up rageshake is never asserted, riot-web has a fallback path for running without IDB (and thus rageshake).
+ Everything is awaited to be settled before the Modernizr check, to allow it to make use of things like i18n if they are successful.
Underlying dependencies:
![image](https://user-images.githubusercontent.com/2403652/73848977-08624500-4821-11ea-9830-bb0317c41086.png)

View File

@ -4,13 +4,13 @@ Configuration
You can configure the app by copying `config.sample.json` to You can configure the app by copying `config.sample.json` to
`config.json` and customising it: `config.json` and customising it:
For a good example, see https://develop.element.io/config.json. For a good example, see https://riot.im/develop/config.json.
1. `default_server_config` sets the default homeserver and identity server URL for 1. `default_server_config` sets the default homeserver and identity server URL for
Element to use. The object is the same as returned by [https://<server_name>/.well-known/matrix/client](https://matrix.org/docs/spec/client_server/latest.html#get-well-known-matrix-client), Riot to use. The object is the same as returned by [https://<server_name>/.well-known/matrix/client](https://matrix.org/docs/spec/client_server/latest.html#get-well-known-matrix-client),
with added support for a `server_name` under the `m.homeserver` section to display with added support for a `server_name` under the `m.homeserver` section to display
a custom homeserver name. Alternatively, the config can contain a `default_server_name` a custom homeserver name. Alternatively, the config can contain a `default_server_name`
instead which is where Element will go to get that same object, although this option is instead which is where Riot will go to get that same object, although this option is
deprecated - see the `.well-known` link above for more information on using this option. deprecated - see the `.well-known` link above for more information on using this option.
Note that the `default_server_name` is used to get a complete server configuration Note that the `default_server_name` is used to get a complete server configuration
whereas the `server_name` in the `default_server_config` is for display purposes only. whereas the `server_name` in the `default_server_config` is for display purposes only.
@ -18,10 +18,10 @@ For a good example, see https://develop.element.io/config.json.
`default_is_url`, however these are deprecated. They are maintained for backwards `default_is_url`, however these are deprecated. They are maintained for backwards
compatibility with older configurations. `default_is_url` is respected only compatibility with older configurations. `default_is_url` is respected only
if `default_hs_url` is used. if `default_hs_url` is used.
* Element will fail to load if a mix of `default_server_config`, `default_server_name`, or * Riot will fail to load if a mix of `default_server_config`, `default_server_name`, or
`default_hs_url` is specified. When multiple sources are specified, it is unclear `default_hs_url` is specified. When multiple sources are specified, it is unclear
which should take priority and therefore the application cannot continue. which should take priority and therefore the application cannot continue.
* As of Element 1.4.0, identity servers are optional. See [Identity servers](#identity-servers) below. * As of Riot 1.4.0, identity servers are optional. See [Identity servers](#identity-servers) below.
1. `features`: Lookup of optional features that may be `enable`d, `disable`d, or 1. `features`: Lookup of optional features that may be `enable`d, `disable`d, or
exposed to the user in the `labs` section of settings. The available exposed to the user in the `labs` section of settings. The available
optional experimental features vary from release to release and are [documented](labs.md). The feature flag process is optional experimental features vary from release to release and are [documented](labs.md). The feature flag process is
@ -32,7 +32,7 @@ For a good example, see https://develop.element.io/config.json.
homeserver know what email template to use when talking to you. homeserver know what email template to use when talking to you.
1. `branding`: Configures various branding and logo details, such as: 1. `branding`: Configures various branding and logo details, such as:
1. `welcomeBackgroundUrl`: An image to use as a wallpaper outside the app 1. `welcomeBackgroundUrl`: An image to use as a wallpaper outside the app
during authentication flows. If an array is passed, an image is chosen randomly for each visit. during authentication flows
1. `authHeaderLogoUrl`: An logo image that is shown in the header during 1. `authHeaderLogoUrl`: An logo image that is shown in the header during
authentication flows authentication flows
1. `authFooterLinks`: a list of links to show in the authentication page footer: 1. `authFooterLinks`: a list of links to show in the authentication page footer:
@ -42,7 +42,7 @@ For a good example, see https://develop.element.io/config.json.
1. `adminMessageMD`: An extra message to show on the reporting dialog to 1. `adminMessageMD`: An extra message to show on the reporting dialog to
mention homeserver-specific policies. Accepts Markdown. mention homeserver-specific policies. Accepts Markdown.
1. `integrations_ui_url`: URL to the web interface for the integrations server. The integrations 1. `integrations_ui_url`: URL to the web interface for the integrations server. The integrations
server is not Element and normally not your homeserver either. The integration server settings server is not Riot and normally not your homeserver either. The integration server settings
may be left blank to disable integrations. may be left blank to disable integrations.
1. `integrations_rest_url`: URL to the REST interface for the integrations server. 1. `integrations_rest_url`: URL to the REST interface for the integrations server.
1. `integrations_widgets_urls`: list of URLs to the REST interface for the widget integrations server. 1. `integrations_widgets_urls`: list of URLs to the REST interface for the widget integrations server.
@ -65,10 +65,10 @@ For a good example, see https://develop.element.io/config.json.
1. `whitelistedISUrls`: a list of IS URLs to not redact from the analytics 1. `whitelistedISUrls`: a list of IS URLs to not redact from the analytics
1. `siteId`: The Piwik Site ID to use when sending analytics to the Piwik server configured above 1. `siteId`: The Piwik Site ID to use when sending analytics to the Piwik server configured above
1. `welcomeUserId`: the user ID of a bot to invite whenever users register that can give them a tour 1. `welcomeUserId`: the user ID of a bot to invite whenever users register that can give them a tour
1. `embeddedPages`: Configures the pages displayed in portions of Element that 1. `embeddedPages`: Configures the pages displayed in portions of Riot that
embed static files, such as: embed static files, such as:
1. `welcomeUrl`: Initial content shown on the outside of the app when not 1. `welcomeUrl`: Initial content shown on the outside of the app when not
logged in. Defaults to `welcome.html` supplied with Element. logged in. Defaults to `welcome.html` supplied with Riot.
1. `homeUrl`: Content shown on the inside of the app when a specific room is 1. `homeUrl`: Content shown on the inside of the app when a specific room is
not selected. By default, no home page is configured. If one is set, a not selected. By default, no home page is configured. If one is set, a
button to access it will be shown in the top left menu. button to access it will be shown in the top left menu.
@ -80,37 +80,20 @@ For a good example, see https://develop.element.io/config.json.
is special cased to the `default_theme` in the config file). is special cased to the `default_theme` in the config file).
1. `disable_custom_urls`: disallow the user to change the 1. `disable_custom_urls`: disallow the user to change the
default homeserver when signing up or logging in. default homeserver when signing up or logging in.
1. `permalinkPrefix`: Used to change the URL that Element generates permalinks with. 1. `permalinkPrefix`: Used to change the URL that Riot generates permalinks with.
By default, this is "https://matrix.to" to generate matrix.to (spec) permalinks. By default, this is "https://matrix.to" to generate matrix.to (spec) permalinks.
Set this to your Riot instance URL if you run an unfederated server (eg: Set this to your Riot instance URL if you run an unfederated server (eg:
"https://riot.example.org"). "https://riot.example.org").
1. `jitsi`: Used to change the default conference options. Learn more about the
Jitsi options at [jitsi.md](./jitsi.md).
1. `preferredDomain`: The domain name of the preferred Jitsi instance. Defaults
to `jitsi.riot.im`. This is used whenever a user clicks on the voice/video
call buttons - integration managers may use a different domain.
1. `enable_presence_by_hs_url`: The property key should be the URL of the homeserver
and its value defines whether to enable/disable the presence status display
from that homeserver. If no options are configured, presence is shown for all
homeservers.
1. `disable_guests`: Disables guest access tokens and auto-guest registrations.
Defaults to false (guests are allowed).
1. `disable_login_language_selector`: Disables the login language selector. Defaults
to false (language selector is shown).
1. `disable_3pid_login`: Disables 3rd party identity options on login and registration form
Defaults to false (3rd party identity options are shown).
1. `default_federate`: Default option for room federation when creating a room
Defaults to true (room federation enabled).
Note that `index.html` also has an og:image meta tag that is set to an image Note that `index.html` also has an og:image meta tag that is set to an image
hosted on riot.im. This is the image used if links to your copy of Element hosted on riot.im. This is the image used if links to your copy of Riot
appear in some websites like Facebook, and indeed Element itself. This has to be appear in some websites like Facebook, and indeed Riot itself. This has to be
static in the HTML and an absolute URL (and HTTP rather than HTTPS), so it's static in the HTML and an absolute URL (and HTTP rather than HTTPS), so it's
not possible for this to be an option in config.json. If you'd like to change not possible for this to be an option in config.json. If you'd like to change
it, you can build Element, but run it, you can build Riot, but run
`RIOT_OG_IMAGE_URL="http://example.com/logo.png" yarn build`. `RIOT_OG_IMAGE_URL="http://example.com/logo.png" yarn build`.
Alternatively, you can edit the `og:image` meta tag in `index.html` directly Alternatively, you can edit the `og:image` meta tag in `index.html` directly
each time you download a new version of Element. each time you download a new version of Riot.
Identity servers Identity servers
================ ================
@ -119,10 +102,10 @@ The identity server is used for inviting other users to a room via third party
identifiers like emails and phone numbers. It is not used to store your password identifiers like emails and phone numbers. It is not used to store your password
or account information. or account information.
As of Element 1.4.0, all identity server functions are optional and you are As of Riot 1.4.0, all identity server functions are optional and you are
prompted to agree to terms before data is sent to the identity server. prompted to agree to terms before data is sent to the identity server.
Element will check multiple sources when looking for an identity server to use in Riot will check multiple sources when looking for an identity server to use in
the following order of preference: the following order of preference:
1. The identity server set in the user's account data 1. The identity server set in the user's account data
@ -132,15 +115,28 @@ the following order of preference:
login login
3. The identity server provided by the Riot config file 3. The identity server provided by the Riot config file
If none of these sources have an identity server set, then Element will prompt the If none of these sources have an identity server set, then Riot will prompt the
user to set an identity server first when attempting to use features that user to set an identity server first when attempting to use features that
require one. require one.
Currently, the only two public identity servers are https://vector.im and Currently the only two public identity servers are https://vector.im and
https://matrix.org, however in the future identity servers will be https://matrix.org, however in the future identity servers will be
decentralised. decentralised.
Desktop app configuration Desktop app configuration
========================= =========================
See https://github.com/vector-im/riot-desktop#user-specified-configjson To run multiple instances of the desktop app for different accounts, you can
launch the executable with the `--profile` argument followed by a unique
identifier, e.g `riot-web --profile Work` for it to run a separate profile and
not interfere with the default one.
Alternatively, a custom location for the profile data can be specified using the
`--profile-dir` flag followed by the desired path.
+ `%APPDATA%\$NAME\config.json` on Windows
+ `$XDG_CONFIG_HOME\$NAME\config.json` or `~/.config/$NAME/config.json` on Linux
+ `~Library/Application Support/$NAME/config.json` on macOS
In the paths above, `$NAME` is typically `Riot`, unless you use `--profile
$PROFILE` in which case it becomes `Riot-$PROFILE`.

View File

@ -1,16 +0,0 @@
# End to end encryption by default
By default, Element will create encrypted DM rooms if the user you are chatting with has keys uploaded on their account.
For private room creation, Element will default to encryption on but give you the choice to opt-out.
## Disabling encryption by default
Set the following on your homeserver's
`/.well-known/matrix/client` config:
```json
{
"im.vector.riot.e2ee": {
"default": false
}
}
```

View File

@ -1,6 +1,6 @@
# Feature flags # Feature flags
When developing new features for Element, we use feature flags to give us more When developing new features for Riot, we use feature flags to give us more
flexibility and control over when and where those features are enabled. flexibility and control over when and where those features are enabled.
For example, flags make the following things possible: For example, flags make the following things possible:
@ -49,9 +49,7 @@ When starting work on a feature, we should create a matching feature flag:
```js ```js
SettingsStore.isFeatureEnabled("feature_cats") SettingsStore.isFeatureEnabled("feature_cats")
``` ```
3. Add the feature to the set of labs on 3. Add the feature to the [set of labs on develop](https://github.com/vector-im/riot-web/blob/develop/riot.im/develop/config.json):
[develop](https://github.com/vector-im/riot-web/blob/develop/riot.im/develop/config.json)
and [nightly](https://github.com/vector-im/riot-desktop/blob/develop/riot.im/nightly/config.json):
```json ```json
"features": { "features": {
"feature_cats": "labs" "feature_cats": "labs"
@ -60,18 +58,14 @@ When starting work on a feature, we should create a matching feature flag:
4. Document the feature in the [labs documentation](https://github.com/vector-im/riot-web/blob/develop/docs/labs.md) 4. Document the feature in the [labs documentation](https://github.com/vector-im/riot-web/blob/develop/docs/labs.md)
With these steps completed, the feature is disabled by default, but can be With these steps completed, the feature is disabled by default, but can be
enabled on develop and nightly by interested users for testing. enabled on develop by interested users for testing.
Different features may have different deployment plans for when to enable where. Different features may have different deployment plans for when to enable where.
The following lists a few common options. The following lists a few common options.
## Enabling by default on develop and nightly ## Enabling by default on develop
Set the feature to `enable` in the Set the feature to `enable` in the [develop config](https://github.com/vector-im/riot-web/blob/develop/riot.im/develop/config.json):
[develop](https://github.com/vector-im/riot-web/blob/develop/riot.im/develop/config.json)
and
[nightly](https://github.com/vector-im/riot-desktop/blob/develop/riot.im/nightly/config.json)
configs:
```json ```json
"features": { "features": {
@ -79,21 +73,10 @@ configs:
}, },
``` ```
## Enabling by default on staging, app, and release ## Enabling by default on staging and app
Set the feature to `enable` in the Set the feature to `enable` in the [app
[staging / app](https://github.com/vector-im/riot-web/blob/develop/riot.im/app/config.json) config](https://github.com/vector-im/riot-web/blob/develop/riot.im/app/config.json).
and
[release](https://github.com/vector-im/riot-desktop/blob/develop/riot.im/release/config.json)
configs.
**Warning:** While this does mean the feature is enabled by default for
https://app.element.io and official Element Desktop builds, it will not be enabled by
default for self-hosted installs, custom desktop builds, etc. To cover those
cases as well, the best options at the moment are converting to a regular
setting defaulted on or to remove the flag. Simply enabling the existing flag by
default in `Settings.js`
[does not work currently](https://github.com/vector-im/riot-web/issues/10360).
## Feature deployed successfully ## Feature deployed successfully
@ -103,11 +86,8 @@ Once we're confident that a feature is working well, we should remove the flag:
2. Remove all `isFeatureEnabled` lines that test for the feature's setting 2. Remove all `isFeatureEnabled` lines that test for the feature's setting
3. Remove the feature from the [labs documentation](https://github.com/vector-im/riot-web/blob/develop/docs/labs.md) 3. Remove the feature from the [labs documentation](https://github.com/vector-im/riot-web/blob/develop/docs/labs.md)
4. Remove feature state from 4. Remove feature state from
[develop](https://github.com/vector-im/riot-web/blob/develop/riot.im/develop/config.json), [develop](https://github.com/vector-im/riot-web/blob/develop/riot.im/develop/config.json)
[nightly](https://github.com/vector-im/riot-desktop/blob/develop/riot.im/nightly/config.json), and [app](https://github.com/vector-im/riot-web/blob/develop/riot.im/app/config.json)
[staging / app](https://github.com/vector-im/riot-web/blob/develop/riot.im/app/config.json),
and
[release](https://github.com/vector-im/riot-desktop/blob/develop/riot.im/release/config.json)
configs configs
5. Celebrate! 🥳 5. Celebrate! 🥳
@ -127,9 +107,6 @@ regular setting:
feature is always present but gated by a setting) feature is always present but gated by a setting)
3. Remove the feature from the [labs documentation](https://github.com/vector-im/riot-web/blob/develop/docs/labs.md) 3. Remove the feature from the [labs documentation](https://github.com/vector-im/riot-web/blob/develop/docs/labs.md)
4. Remove feature state from 4. Remove feature state from
[develop](https://github.com/vector-im/riot-web/blob/develop/riot.im/develop/config.json), [develop](https://github.com/vector-im/riot-web/blob/develop/riot.im/develop/config.json)
[nightly](https://github.com/vector-im/riot-desktop/blob/develop/riot.im/nightly/config.json), and [app](https://github.com/vector-im/riot-web/blob/develop/riot.im/app/config.json)
[staging / app](https://github.com/vector-im/riot-web/blob/develop/riot.im/app/config.json),
and
[release](https://github.com/vector-im/riot-desktop/blob/develop/riot.im/release/config.json)
configs configs

View File

@ -1,100 +0,0 @@
# Jitsi wrapper developer docs
*If you're looking for information on how to set up Jitsi in your Element, see
[jitsi.md](./jitsi.md) instead.*
These docs are for developers wondering how the different conference buttons work
within Element. If you're not a developer, you're probably looking for [jitsi.md](./jitsi.md).
## Brief introduction to widgets
Widgets are embedded web applications in a room, controlled through state events, and
have a `url` property. They are largely specified by [MSC1236](https://github.com/matrix-org/matrix-doc/issues/1236)
and have extensions proposed under [MSC1286](https://github.com/matrix-org/matrix-doc/issues/1286).
The `url` is typically something we shove into an iframe with sandboxing (see `AppTile`
in the react-sdk), though for some widgets special integration can be done. v2 widgets
have a `data` object which helps achieve that special integration, though v1 widgets
are best iframed and left alone.
Widgets have a `postMessage` API they can use to interact with Element, which also allows
Element to interact with them. Typically this is most used by the sticker picker (an
account-level widget), though widgets like the Jitsi widget will request permissions to
get 'stuck' into the room list during a conference.
Widgets can be added with the `/addwidget <url>` command.
## Brief introduction to integration managers
Integration managers (like Scalar and Dimension) are accessible via the 4 squares in
the top right of the room and provide a simple UI over top of bridges, bots, and other
stuff to plug into a room. They are a separate service to Element and are thus iframed
in a dialog as well. They also have a `postMessage` API they can use to interact with
the client to create things like widgets, give permissions to bridges, and generally
set everything up for the integration the user is working with.
Integration managers do not currently have a spec associated with them, though efforts
are underway in [MSC1286](https://github.com/matrix-org/matrix-doc/issues/1286).
## Widgets configured by integration managers
Integration managers will often "wrap" a widget by using a widget `url` which points
to the integration manager instead of to where the user requested the widget be. For
example, a custom widget added in an integration manager for https://matrix.org will
end up creating a widget with a URL like `https://integrations.example.org?widgetUrl=https%3A%2F%2Fmatrix.org`.
The integration manager's wrapper will typically have another iframe to isolate the
widget from the client by yet another layer. The wrapper often provides other functionality
which might not be available on the embedded site, such as a fullscreen button or the
communication layer with the client (all widgets *should* be talking to the client
over `postMessage`, even if they aren't going to be using the widget APIs).
Widgets added with the `/addwidget` command will *not* be wrapped as they are not going
through an integration manager. The widgets themselves *should* also work outside of
Element. Widgets currently have a "pop out" button which opens them in a new tab and
therefore have no connection back to Riot.
## Jitsi widgets from integration managers
Integration managers will create an entire widget event and send it over `postMessage`
for the client to add to the room. This means that the integration manager gets to
decide the conference domain, conference name, and other aspects of the widget. As
a result, users can end up with a Jitsi widget that does not use the same conference
server they specified in their config.json - this is expected.
Some integration managers allow the user to change the conference name while others
will generate one for the user.
## Jitsi widgets generated by Element itself
When the user clicks on the call buttons by the composer, the integration manager is
not involved in the slightest. Instead, Element itself generates a widget event, this time
using the config.json parameters, and publishes that to the room. If there's only two
people in the room, a plain WebRTC call is made instead of using a widget at all - these
are defined in the Matrix specification.
The Jitsi widget created by Element uses a local `jitsi.html` wrapper (or one hosted by
`https://app.element.io` for desktop users or those on non-https domains) as the widget
`url`. The wrapper has some basic functionality for talking to Element to ensure the
required `postMessage` calls are fulfilled.
**Note**: Per [jitsi.md](./jitsi.md) the `preferredDomain` can also come from the server's
client .well-known data.
## The Jitsi wrapper in Element
Whenever Element sees a Jitsi widget, it ditches the `url` and instead replaces it with
its local wrapper, much like what it would do when creating a widget. However, instead
of using one from [app.element.io](https://app.element.io), it will use one local to the client instead.
The wrapper is used to provide a consistent experience to users, as well as being faster
and less risky to load. The local wrapper URL is populated with the conference information
from the original widget (which could be a v1 or v2 widget) so the user joins the right
call.
Critically, when the widget URL is reconstructed it does *not* take into account the
config.json's `preferredDomain` for Jitsi. If it did this, users would end up on different
conference servers and therefore different calls entirely.
**Note**: Per [jitsi.md](./jitsi.md) the `preferredDomain` can also come from the server's
client .well-known data.

View File

@ -1,58 +0,0 @@
# Jitsi in Element
Element uses [Jitsi](https://jitsi.org/) for conference calls, which provides options for
self-hosting your own server and supports most major platforms.
1:1 calls, or calls between you and one other person, do not use Jitsi. Instead, those
calls work directly between clients or via TURN servers configured on the respective
homeservers.
There's a number of ways to start a Jitsi call: the easiest way is to click on the
voice or video buttons near the message composer in a room with more than 2 people. This
will add a Jitsi widget which allows anyone in the room to join.
Integration managers (available through the 4 squares in the top right of the room) may
provide their own approaches for adding Jitsi widgets.
## Configuring Element to use your self-hosted Jitsi server
Element will use the Jitsi server that is embedded in the widget, even if it is not the
one you configured. This is because conference calls must be held on a single Jitsi
server and cannot be split over multiple servers.
However, you can configure Element to *start* a conference with your Jitsi server by adding
to your [config](./config.md) the following:
```json
{
"jitsi": {
"preferredDomain": "your.jitsi.example.org"
}
}
```
The default is `jitsi.riot.im` (a free service offered by Element), and the demo site for
Jitsi uses `meet.jit.si` (also free).
Once you've applied the config change, refresh Element and press the call button. This
should start a new conference on your Jitsi server.
**Note**: The widget URL will point to a `jitsi.html` page hosted by Element. The Jitsi
domain will appear later in the URL as a configuration parameter.
**Hint**: If you want everyone on your homeserver to use the same Jitsi server by
default, and you are using riot-web 1.6 or newer, set the following on your homeserver's
`/.well-known/matrix/client` config:
```json
{
"im.vector.riot.jitsi": {
"preferredDomain": "your.jitsi.example.org"
}
}
```
## Mobile app support
Currently the Element mobile apps do not support custom Jitsi servers and will instead
use the default `jitsi.riot.im` server. When users on the mobile apps join the call,
they will be joining a different conference which has the same name, but not the same
participants. This is a known bug and which needs to be fixed.

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@ -1,16 +1,11 @@
# Labs features # Labs features
If Labs is enabled in the [Element config](config.md), you can enable some of these features by going Some notes on the features you can enable by going to `Settings->Labs`. Not exhaustive, chat in
to `Settings->Labs`. This list is non-exhaustive and subject to change, chat in [#riot-web:matrix.org](https://matrix.to/#/#riot-web:matrix.org) for more information.
[#element-web:matrix.org](https://matrix.to/#/#element-web:matrix.org) for more information.
**Be warned! Labs features are not finalised, they may be fragile, they may change, they may be **Be warned! Labs features are not finalised, they may be fragile, they may change, they may be
dropped. Ask in the room if you are unclear about any details here.** dropped. Ask in the room if you are unclear about any details here.**
## New spinner design (`feature_new_spinner`)
Replaces the old spinner image with a new, svg-based one featuring a sleeker design.
## Message pinning (`feature_pinning`) ## Message pinning (`feature_pinning`)
Allows you to pin messages in the room. To pin a message, use the 3 dots to the right of the message Allows you to pin messages in the room. To pin a message, use the 3 dots to the right of the message
@ -26,7 +21,7 @@ your avatar next to the message composer.
An experimental approach for dealing with custom tags. Custom tags will appear in the bottom portion An experimental approach for dealing with custom tags. Custom tags will appear in the bottom portion
of the community filter panel. of the community filter panel.
Setting custom tags is not supported by Element. Setting custom tags is not supported by Riot.
## Render simple counters in room header (`feature_state_counters`) ## Render simple counters in room header (`feature_state_counters`)
@ -53,7 +48,7 @@ That's it. Now should see your new counter under the header.
## Multiple integration managers (`feature_many_integration_managers`) ## Multiple integration managers (`feature_many_integration_managers`)
Exposes a way to access all the integration managers known to Element. This is an implementation of [MSC1957](https://github.com/matrix-org/matrix-doc/pull/1957). Exposes a way to access all the integration managers known to Riot. This is an implementation of [MSC1957](https://github.com/matrix-org/matrix-doc/pull/1957).
## New ways to ignore people (`feature_mjolnir`) ## New ways to ignore people (`feature_mjolnir`)
@ -71,8 +66,21 @@ An implementation of [MSC2241](https://github.com/matrix-org/matrix-doc/pull/224
This also includes a new implementation of the user & member info panel, designed to share more code between showing community members & room members. Built on top of this new panel is also a new UX for verification from the member panel. This also includes a new implementation of the user & member info panel, designed to share more code between showing community members & room members. Built on top of this new panel is also a new UX for verification from the member panel.
The setting will be removed in a future release, enabling it non-optionally for ## Cross-signing (in development) (`feature_cross_signing`)
all users.
Cross-signing ([MSC1756](https://github.com/matrix-org/matrix-doc/pull/1756))
improves the device verification experience by allowing you to verify a user
instead of verifying each of their devices.
This feature is still in development and will be landing in several chunks.
## Event indexing and E2EE search support using Seshat (`feature_event_indexing`)
Adds support for search in E2E encrypted rooms. This enables an event indexer
that downloads, stores, and indexes room messages for E2E encrypted rooms.
The existing search will transparently work for encrypted rooms just like it
does for non-encrypted.
## Bridge info tab (`feature_bridge_state`) ## Bridge info tab (`feature_bridge_state`)
@ -86,11 +94,7 @@ tab as the single source of truth just yet.
This adds a presence indicator in the room list next to DM rooms where the other This adds a presence indicator in the room list next to DM rooms where the other
person is online. person is online.
## Custom themes (`feature_custom_themes`) ## Show padlocks on invite only rooms (`feature_invite_only_padlocks`)
Custom themes are possible through Element's [theme support](./theming.md), though This adds padlocks to room list tiles and room header for invite only rooms.
normally these themes need to be defined in the config for Element. This labs flag This feature flag (unlike most) is enabled by default.
adds an ability for end users to add themes themselves by using a URL to the JSON
theme definition.
For some sample themes, check out [aaronraimist/element-themes](https://github.com/aaronraimist/element-themes).

View File

@ -1,6 +1,6 @@
## Memory leaks ## Memory leaks
Element usually emits slow behaviour just before it is about to crash. Getting a Riot usually emits slow behaviour just before it is about to crash. Getting a
memory snapshot (below) just before that happens is ideal in figuring out what memory snapshot (below) just before that happens is ideal in figuring out what
is going wrong. is going wrong.
@ -14,14 +14,14 @@ this happens though so we can try and narrow down what might have gone wrong.
## Memory profiles/snapshots ## Memory profiles/snapshots
When investigating memory leaks/problems it's usually important to compare snapshots When investigating memory leaks/problems it's usually important to compare snapshots
from different points in the Element session lifecycle. Most importantly, a snapshot from different points in the Riot session lifecycle. Most importantly, a snapshot
to establish the baseline or "normal" memory usage is useful. Taking a snapshot to establish the baseline or "normal" memory usage is useful. Taking a snapshot
roughly 30-60 minutes after starting Element is a good time to establish "normal" roughly 30-60 minutes after starting Riot is a good time to establish "normal"
memory usage for the app - anything after that is at risk of hiding the memory leak memory usage for the app - anything after that is at risk of hiding the memory leak
and anything newer is still in the warmup stages of the app. and anything newer is still in the warmup stages of the app.
**Memory profiles can contain sensitive information.** If you are submitting a memory **Memory profiles can contain sensitive information.** If you are submitting a memory
profile to us for debugging purposes, please pick the appropriate Element developer and profile to us for debugging purposes, please pick the appropriate Riot developer and
send them over an encrypted private message. *Do not share your memory profile in send them over an encrypted private message. *Do not share your memory profile in
public channels or with people you do not trust.* public channels or with people you do not trust.*
@ -42,7 +42,7 @@ While the profile is in progress, the tab might be frozen or unresponsive.
1. Press CTRL+SHIFT+I (I as in eye). 1. Press CTRL+SHIFT+I (I as in eye).
2. Click the Memory tab. 2. Click the Memory tab.
3. Select "Heap Snapshot" and the app.element.io VM instance (not the indexeddb one). 3. Select "Heap Snapshot" and the riot.im VM instance (not the indexeddb one).
4. Click "Take Snapshot". 4. Click "Take Snapshot".
5. Wait a bit (coffee is a good option). 5. Wait a bit (coffee is a good option).
6. When the save button appears on the left side of the panel, click it to save the 6. When the save button appears on the left side of the panel, click it to save the

View File

@ -1,24 +1,24 @@
# Native Node Modules # Native Node Modules
For some features, the desktop version of Element can make use of native Node For some features, the desktop version of Riot can make use of native Node
modules. These allow Riot to integrate with the desktop in ways that a browser modules. These allow Riot to integrate with the desktop in ways that a browser
cannot. cannot.
While native modules enable powerful new features, they must be complied for While native modules enable powerful new features, they must be complied for
each operating system. For official Element releases, we will always build these each operating system. For official Riot releases, we will always build these
modules from source to ensure we can trust the compiled output. In the future, modules from source to ensure we can trust the compiled output. In the future,
we may offer a pre-compiled path for those who want to use these features in a we may offer a pre-compiled path for those who want to use these features in a
custom build of Element without installing the various build tools required. custom build of Riot without installing the various build tools required.
Do note that compiling a module for a particular operating system Do note that compiling a module for a particular operating system
(Linux/macOS/Windows) will need to be done on that operating system. (Linux/macOS/Windows) will need to be done on that operating system.
Cross-compiling from a host OS for a different target OS may be possible, but Cross-compiling from a host OS for a different target OS may be possible, but
we don't support this flow with Element dependencies at this time. we don't support this flow with Riot dependencies at this time.
At the moment, we need to make some changes to the Element release process before At the moment, we need to make some changes to the Riot release process before
we can support native Node modules at release time, so these features are we can support native Node modules at release time, so these features are
currently disabled by default until that is resolved. The following sections currently disabled by default until that is resolved. The following sections
explain the manual steps you can use with a custom build of Element to enable explain the manual steps you can use with a custom build of Riot to enable
these features if you'd like to try them out. these features if you'd like to try them out.
## Adding Seshat for search in E2E encrypted rooms ## Adding Seshat for search in E2E encrypted rooms
@ -53,7 +53,7 @@ Please make sure to include all the `--` as well as the `--release` command line
switch at the end. Modify your electron version accordingly depending on the switch at the end. Modify your electron version accordingly depending on the
version that is installed on your system. version that is installed on your system.
After this is done the Electron version of Element can be run from the main folder After this is done the Electron version of Riot can be run from the main folder
as usual using: as usual using:
yarn electron yarn electron

View File

@ -1,82 +0,0 @@
# Review Guidelines
The following summarises review guidelines that we follow for pull requests in
Element Web and other supporting repos. These are just guidelines (not strict
rules) and may be updated over time.
## Code Review
When reviewing code, here are some things we look for and also things we avoid:
### We review for
* Correctness
* Performance
* Accessibility
* Security
* Comments and documentation where needed
* Sharing knowledge of different areas among the team
* Ensuring it's something we're comfortable maintaining for the long term
* Progress indicators and local echo where appropriate with network activity
### We should avoid
* Style nits that are already handled by the linter
* Dramatically increasing scope
### Good practices
* Use empathetic language
* See also [Mindful Communication in Code
Reviews](https://kickstarter.engineering/a-guide-to-mindful-communication-in-code-reviews-48aab5282e5e)
and [How to Do Code Reviews Like a Human](https://mtlynch.io/human-code-reviews-1/)
* Authors should prefer smaller commits for easier reviewing and bisection
* Reviewers should be explicit about required versus optional changes
* Reviews are conversations and the PR author should feel comfortable
discussing and pushing back on changes before making them
* Core team should lead by example through their tone and language
* Take the time to thank and point out good code changes
* Using softer language like "please" and "what do you think?" goes a long way
towards making others feel like colleagues working towards a common goal
### Workflow
* Authors should request review from the riot-web team by default (if someone on
the team is clearly the expert in an area, a direct review request to them may
be more appropriate)
* Reviewers should remove the team review request and request review from
themselves when starting a review to avoid double review
* If there are multiple related PRs authors should reference each of the PRs in
the others before requesting review. Reviewers might start reviewing from
different places and could miss other required PRs.
* Avoid force pushing to a PR after the first round of review
* Use the GitHub default of merge commits when landing (avoid alternate options
like squash or rebase)
* PR author merges after review (assuming they have write access)
* Assign issues only when in progress to indicate to others what can be picked
up
## Design and Product Review
We want to ensure that all changes to Element fit with our design and product
vision. We often request review from those teams so they can provide their
perspective.
In more detail, our usual process for changes that affect the UI or alter user
functionality is:
* For changes that will go live when merged, always flag Design and Product
teams as appropriate
* For changes guarded by a feature flag, Design and Product review is not
required (though may still be useful) since we can continue tweaking
As it can be difficult to review design work from looking at just the changed
files in a PR, authors should be prepared for Design and / or Product teams to
request a link to an ad-hoc build of Element (hosted anywhere) that can be used for
the review. In the future, we [hope to automate
this](https://github.com/vector-im/riot-web/issues/12624) for every PR.
Before starting work on a feature, it's best to ensure your plan aligns well
with our vision for Element. Please chat with the team in
[#element-dev:matrix.org](https://matrix.to/#/#element-dev:matrix.org) before you
start so we can ensure it's something we'd be willing to merge.

15
docs/shortcuts.md Normal file
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@ -0,0 +1,15 @@
# Keyboard Shortcuts
The modifier is <kbd>Ctrl</kbd> on Windows & Linux and <kbd></kbd> on Mac.
- <kbd>Ctrl</kbd>/<kbd></kbd>+<kbd>m</kbd> - toggle markdown
- <kbd>Ctrl</kbd>/<kbd></kbd>+<kbd>d</kbd> - toggle mic mute
- <kbd>Ctrl</kbd>/<kbd></kbd>+<kbd>e</kbd> - toggle video on/off
- <kbd>Ctrl</kbd>/<kbd></kbd>+<kbd>k</kbd> - jump to named room
- <kbd></kbd>/<kbd></kbd> - navigate old messages to edit when the composer is in focus
- <kbd></kbd>/<kbd></kbd> - next/prev room when focus in room list
- <kbd>Alt</kbd>+<kbd></kbd>/<kbd></kbd> - resend previous messages when the composer is in focus
- <kbd>PageUp</kbd>/<kbd>PageDown</kbd> - scroll timeline up/down
- <kbd>Ctrl</kbd>/<kbd></kbd>+<kbd>Home</kbd>/<kbd>End</kbd> - jump to
start/end of the composer when focused, otherwise jump to timeline start/end
- <kbd>Ctrl</kbd>/<kbd></kbd>+<kbd>`</kbd> - toggle the top left menu

View File

@ -5,14 +5,14 @@ matrix-react-sdk
- base CSS - base CSS
- all the components needed to build a workable app (including the top layer) - all the components needed to build a workable app (including the top layer)
element-web: the Element skin riot-web: the riot skin
- Element-specific classes (e.g. login header/footer) - riot-specific classes (e.g. login header/footer)
- Element-specific themes - riot-specific themes
- light - light
- dark - dark
i.e. the only things which should go into element-web are bits which apply vector-specific skinning i.e. the only things which should go into riot-web are bits which apply vector-specific skinning
specifically "Stuff that any other brand would not want to use. (e.g. Element logos, links, T&Cs)" specifically "Stuff that any other brand would not want to use. (e.g. riot logos, links, T&Cs)"
- Questions: - Questions:
- Electron app? (should probably be a separate repo in its own right? but might as well go here for now) - Electron app? (should probably be a separate repo in its own right? but might as well go here for now)
- index.html & index.js? (should be in matrix-react-sdk, given the SDK is useless without them?) - index.html & index.js? (should be in matrix-react-sdk, given the SDK is useless without them?)
@ -21,7 +21,7 @@ ideally matrix-react-sdk itself should ship with a default skin which actually w
status skin (can go in the same app for now) status skin (can go in the same app for now)
- has status theme - has status theme
- which inherits from Element light theme - which inherits from riot light theme
- how do we share graphics between skins? - how do we share graphics between skins?
- shove them into react-sdk, or... - shove them into react-sdk, or...
- guess we do ../../vector/img - guess we do ../../vector/img
@ -64,5 +64,5 @@ random thoughts;
----------------- -----------------
Immediate plan for Status: Immediate plan for Status:
* Implement it as a theme for the Element skin * Implement it as a theme for the riot skin
* Ideally move skins to a sensible level (possibly even including src?) * Ideally move skins to a sensible level (possibly even including src?)

View File

@ -1,14 +1,14 @@
Theming Element Theming Riot
============ ============
Themes are a very basic way of providing simple alternative look & feels to the Themes are a very basic way of providing simple alternative look & feels to the
Element app via CSS & custom imagery. riot-web app via CSS & custom imagery.
They are *NOT* co be confused with 'skins', which describe apps which sit on top They are *NOT* co be confused with 'skins', which describe apps which sit on top
of matrix-react-sdk - e.g. in theory Element itself is a react-sdk skin. of matrix-react-sdk - e.g. in theory Riot itself is a react-sdk skin.
As of Jan 2017, skins are not fully supported; Element is the only available skin. As of Jan 2017, skins are not fully supported; riot is the only available skin.
To define a theme for Element: To define a theme for Riot:
1. Pick a name, e.g. `teal`. at time of writing we have `light` and `dark`. 1. Pick a name, e.g. `teal`. at time of writing we have `light` and `dark`.
2. Fork `src/skins/vector/css/themes/dark.scss` to be `teal.scss` 2. Fork `src/skins/vector/css/themes/dark.scss` to be `teal.scss`
@ -41,16 +41,6 @@ eg. in config.json:
{ {
"name": "Electric Blue", "name": "Electric Blue",
"is_dark": false, "is_dark": false,
"fonts": {
"faces": [
{
"font-family": "Inter",
"src": [{"url": "/fonts/Inter.ttf", "format": "ttf"}]
}
],
"general": "Inter, sans",
"monospace": "'Courier New'"
},
"colors": { "colors": {
"accent-color": "#3596fc", "accent-color": "#3596fc",
"primary-color": "#368bd6", "primary-color": "#368bd6",
@ -64,9 +54,7 @@ eg. in config.json:
"timeline-background-color": "#ffffff", "timeline-background-color": "#ffffff",
"timeline-text-color": "#2e2f32", "timeline-text-color": "#2e2f32",
"timeline-text-secondary-color": "#61708b", "timeline-text-secondary-color": "#61708b",
"timeline-highlights-color": "#f3f8fd", "timeline-highlights-color": "#f3f8fd"
"username-colors": ["#ff0000", ...]
"avatar-background-colors": ["#cc0000", ...]
} }
}, { }, {
"name": "Deep Purple", "name": "Deep Purple",
@ -90,9 +78,3 @@ eg. in config.json:
] ]
} }
``` ```
`username-colors` is expected to contain 8 colors. `avatar-background-colors` is expected to contain 3 colors. Both values are optional and have fallbacks from the built-in theme.
These are exposed as `--username-colors_0`, ... and `--avatar-background-colors_0`, ... respectively in CSS.
All properties in `fonts` are optional, and will default to the standard Riot fonts.

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@ -1,4 +1,4 @@
# How to translate Element (Dev Guide) # How to translate riot-web (Dev Guide)
## Requirements ## Requirements
@ -6,7 +6,7 @@
- Including up-to-date versions of matrix-react-sdk and matrix-js-sdk - Including up-to-date versions of matrix-react-sdk and matrix-js-sdk
- Latest LTS version of Node.js installed - Latest LTS version of Node.js installed
- Be able to understand English - Be able to understand English
- Be able to understand the language you want to translate Element into - Be able to understand the language you want to translate riot-web into
## Translating strings vs. marking strings for translation ## Translating strings vs. marking strings for translation

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@ -1,10 +1,10 @@
# How to translate Element # How to translate riot-web
## Requirements ## Requirements
- Web Browser - Web Browser
- Be able to understand English - Be able to understand English
- Be able to understand the language you want to translate Element into - Be able to understand the language you want to translate riot-web into
## Step 0: Join #riotweb-translations:matrix.org ## Step 0: Join #riotweb-translations:matrix.org
@ -17,7 +17,7 @@
2. After registering check if you got an email to verify your account and click the link (if there is none head to step 1.4) 2. After registering check if you got an email to verify your account and click the link (if there is none head to step 1.4)
3. Log into weblate 3. Log into weblate
4. Head to https://translate.riot.im/accounts/profile/ and select the languages you know and maybe another language you know too. 4. Head to https://translate.riot.im/accounts/profile/ and select the languages you know and maybe another language you know too.
6. Head to https://translate.riot.im/accounts/profile/#subscriptions and select Element Web as Project 6. Head to https://translate.riot.im/accounts/profile/#subscriptions and select Riot Web as Project
## How to check if your language already is being translated ## How to check if your language already is being translated
@ -50,7 +50,7 @@ The yellow button has to be used if you are unsure about the translation but you
### What are "%(something)s"? ### What are "%(something)s"?
These things are variables that are expanded when displayed by Element. They can be room names, usernames or similar. If you find one, you can move to the right place for your language, but not delete it as the variable will be missing if you do. These things are variables that are expanded when displayed by Riot. They can be room names, usernames or similar. If you find one, you can move to the right place for your language, but not delete it as the variable will be missing if you do.
A special case is `%(urlStart)s` and `%(urlEnd)s` which are used to mark the beginning of a hyperlink (i.e. `<a href="/somewhere">` and `</a>`. You must keep these markers surrounding the equivalent string in your language that needs to be hyperlinked. A special case is `%(urlStart)s` and `%(urlEnd)s` which are used to mark the beginning of a hyperlink (i.e. `<a href="/somewhere">` and `</a>`. You must keep these markers surrounding the equivalent string in your language that needs to be hyperlinked.

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@ -0,0 +1,28 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- Entitlements from electron-builder's defaults
(https://github.com/electron-userland/electron-builder/blob/master/packages/app-builder-lib/templates/entitlements.mac.plist)
nb. This does *not* include the app sandbox: at the time of adding this file,
we were using electron-builder 21.2.0 which does not have the sandbox entitlement.
Latest electron-builder does, but it appears to be causing issues:
(https://github.com/electron-userland/electron-builder/issues/4390)
-->
<!-- https://github.com/electron/electron-notarize#prerequisites -->
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
<true/>
<!-- https://github.com/electron-userland/electron-builder/issues/3940 -->
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
<!-- Our own additional entitlements (we need to access the camera and
mic for VoIP calls -->
<key>com.apple.security.device.camera</key>
<true/>
<key>com.apple.security.device.audio-input</key>
<true/>
</dict>
</plist>

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@ -0,0 +1,15 @@
{
"name": "riot-web",
"productName": "Riot",
"main": "src/electron-main.js",
"version": "1.5.10",
"description": "A feature-rich client for Matrix.org",
"author": "New Vector Ltd.",
"dependencies": {
"auto-launch": "^5.0.1",
"electron-store": "^2.0.0",
"electron-window-state": "^4.1.0",
"minimist": "^1.2.0",
"png-to-ico": "^1.0.2"
}
}

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@ -0,0 +1,34 @@
-----BEGIN CERTIFICATE-----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-----END CERTIFICATE-----

View File

@ -0,0 +1,6 @@
This directory contains the config file for the official riot.im distribution
of Riot Desktop.
You probably do not want to build with this config unless you're building the
official riot.im distribution, or you'll find your builds will replace
themselves with the riot.im build.

View File

@ -0,0 +1,40 @@
{
"update_base_url": "https://packages.riot.im/desktop/update/",
"default_server_name": "matrix.org",
"brand": "Riot",
"integrations_ui_url": "https://scalar.vector.im/",
"integrations_rest_url": "https://scalar.vector.im/api",
"integrations_widgets_urls": [
"https://scalar.vector.im/_matrix/integrations/v1",
"https://scalar.vector.im/api",
"https://scalar-staging.vector.im/_matrix/integrations/v1",
"https://scalar-staging.vector.im/api",
"https://scalar-staging.riot.im/scalar/api"
],
"hosting_signup_link": "https://modular.im/?utm_source=riot-web&utm_medium=web",
"bug_report_endpoint_url": "https://riot.im/bugreports/submit",
"welcomeUserId": "@riot-bot:matrix.org",
"roomDirectory": {
"servers": [
"matrix.org"
]
},
"piwik": {
"url": "https://piwik.riot.im/",
"siteId": 1,
"policyUrl": "https://matrix.org/legal/riot-im-cookie-policy"
},
"phasedRollOut": {
"feature_lazyloading": {
"offset": 1539684000000,
"period": 604800000
}
},
"features": {
"feature_lazyloading": "enable"
},
"enable_presence_by_hs_url": {
"https://matrix.org": false,
"https://matrix-client.matrix.org": false
}
}

View File

@ -0,0 +1 @@
export OSSLSIGNCODE_SIGNARGS='-pkcs11module /Library/Frameworks/eToken.framework/Versions/Current/libeToken.dylib -pkcs11engine /usr/local/lib/engines/engine_pkcs11.so -certs electron_app/riot.im/New_Vector_Ltd.pem -key 0a3271cbc1ec0fd8afb37f6bbe0cd65ba08d3b4d -t http://timestamp.comodoca.com -verbose'

View File

@ -0,0 +1,637 @@
/*
Copyright 2016 Aviral Dasgupta
Copyright 2016 OpenMarket Ltd
Copyright 2018, 2019 New Vector Ltd
Copyright 2017, 2019 Michael Telatynski <7t3chguy@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Squirrel on windows starts the app with various flags
// as hooks to tell us when we've been installed/uninstalled
// etc.
const checkSquirrelHooks = require('./squirrelhooks');
if (checkSquirrelHooks()) return;
const argv = require('minimist')(process.argv, {
alias: {help: "h"},
});
const {app, ipcMain, powerSaveBlocker, BrowserWindow, Menu, autoUpdater, protocol} = require('electron');
const AutoLaunch = require('auto-launch');
const path = require('path');
const tray = require('./tray');
const vectorMenu = require('./vectormenu');
const webContentsHandler = require('./webcontents-handler');
const updater = require('./updater');
const windowStateKeeper = require('electron-window-state');
const Store = require('electron-store');
const fs = require('fs');
const afs = fs.promises;
let Seshat = null;
try {
Seshat = require('matrix-seshat');
} catch (e) {
if (e.code === "MODULE_NOT_FOUND") {
console.log("Seshat isn't installed, event indexing is disabled.");
} else {
console.warn("Seshat unexpected error:", e);
}
}
if (argv["help"]) {
console.log("Options:");
console.log(" --profile-dir {path}: Path to where to store the profile.");
console.log(" --profile {name}: Name of alternate profile to use, allows for running multiple accounts.");
console.log(" --devtools: Install and use react-devtools and react-perf.");
console.log(" --no-update: Disable automatic updating.");
console.log(" --hidden: Start the application hidden in the system tray.");
console.log(" --help: Displays this help message.");
console.log("And more such as --proxy, see:" +
"https://electronjs.org/docs/api/chrome-command-line-switches#supported-chrome-command-line-switches");
app.exit();
}
if (argv['profile-dir']) {
app.setPath('userData', argv['profile-dir']);
} else if (argv['profile']) {
app.setPath('userData', `${app.getPath('userData')}-${argv['profile']}`);
}
let vectorConfig = {};
try {
vectorConfig = require('../../webapp/config.json');
} catch (e) {
// it would be nice to check the error code here and bail if the config
// is unparseable, but we get MODULE_NOT_FOUND in the case of a missing
// file or invalid json, so node is just very unhelpful.
// Continue with the defaults (ie. an empty config)
}
try {
// Load local config and use it to override values from the one baked with the build
const localConfig = require(path.join(app.getPath('userData'), 'config.json'));
// If the local config has a homeserver defined, don't use the homeserver from the build
// config. This is to avoid a problem where Riot thinks there are multiple homeservers
// defined, and panics as a result.
const homeserverProps = ['default_is_url', 'default_hs_url', 'default_server_name', 'default_server_config'];
if (Object.keys(localConfig).find(k => homeserverProps.includes(k))) {
// Rip out all the homeserver options from the vector config
vectorConfig = Object.keys(vectorConfig)
.filter(k => !homeserverProps.includes(k))
.reduce((obj, key) => {obj[key] = vectorConfig[key]; return obj;}, {});
}
vectorConfig = Object.assign(vectorConfig, localConfig);
} catch (e) {
// Could not load local config, this is expected in most cases.
}
const eventStorePath = path.join(app.getPath('userData'), 'EventStore');
const store = new Store({ name: "electron-config" });
let eventIndex = null;
let mainWindow = null;
global.appQuitting = false;
// It's important to call `path.join` so we don't end up with the packaged asar in the final path.
const iconFile = `riot.${process.platform === 'win32' ? 'ico' : 'png'}`;
const iconPath = path.join(__dirname, "..", "..", "img", iconFile);
const trayConfig = {
icon_path: iconPath,
brand: vectorConfig.brand || 'Riot',
};
// handle uncaught errors otherwise it displays
// stack traces in popup dialogs, which is terrible (which
// it will do any time the auto update poke fails, and there's
// no other way to catch this error).
// Assuming we generally run from the console when developing,
// this is far preferable.
process.on('uncaughtException', function(error) {
console.log('Unhandled exception', error);
});
let focusHandlerAttached = false;
ipcMain.on('setBadgeCount', function(ev, count) {
app.setBadgeCount(count);
if (count === 0 && mainWindow) {
mainWindow.flashFrame(false);
}
});
ipcMain.on('loudNotification', function() {
if (process.platform === 'win32' && mainWindow && !mainWindow.isFocused() && !focusHandlerAttached) {
mainWindow.flashFrame(true);
mainWindow.once('focus', () => {
mainWindow.flashFrame(false);
focusHandlerAttached = false;
});
focusHandlerAttached = true;
}
});
let powerSaveBlockerId = null;
ipcMain.on('app_onAction', function(ev, payload) {
switch (payload.action) {
case 'call_state':
if (powerSaveBlockerId !== null && powerSaveBlocker.isStarted(powerSaveBlockerId)) {
if (payload.state === 'ended') {
powerSaveBlocker.stop(powerSaveBlockerId);
powerSaveBlockerId = null;
}
} else {
if (powerSaveBlockerId === null && payload.state === 'connected') {
powerSaveBlockerId = powerSaveBlocker.start('prevent-display-sleep');
}
}
break;
}
});
autoUpdater.on('update-downloaded', (ev, releaseNotes, releaseName, releaseDate, updateURL) => {
if (!mainWindow) return;
// forward to renderer
mainWindow.webContents.send('update-downloaded', {
releaseNotes,
releaseName,
releaseDate,
updateURL,
});
});
ipcMain.on('ipcCall', async function(ev, payload) {
if (!mainWindow) return;
const args = payload.args || [];
let ret;
switch (payload.name) {
case 'getUpdateFeedUrl':
ret = autoUpdater.getFeedURL();
break;
case 'getAutoLaunchEnabled':
ret = await launcher.isEnabled();
break;
case 'setAutoLaunchEnabled':
if (args[0]) {
launcher.enable();
} else {
launcher.disable();
}
break;
case 'getMinimizeToTrayEnabled':
ret = tray.hasTray();
break;
case 'setMinimizeToTrayEnabled':
if (args[0]) {
// Create trayIcon icon
tray.create(trayConfig);
} else {
tray.destroy();
}
store.set('minimizeToTray', args[0]);
break;
case 'getAutoHideMenuBarEnabled':
ret = global.mainWindow.isMenuBarAutoHide();
break;
case 'setAutoHideMenuBarEnabled':
store.set('autoHideMenuBar', args[0]);
global.mainWindow.setAutoHideMenuBar(args[0]);
global.mainWindow.setMenuBarVisibility(!args[0]);
break;
case 'getAppVersion':
ret = app.getVersion();
break;
case 'focusWindow':
if (mainWindow.isMinimized()) {
mainWindow.restore();
} else if (!mainWindow.isVisible()) {
mainWindow.show();
} else {
mainWindow.focus();
}
break;
case 'getConfig':
ret = vectorConfig;
break;
default:
mainWindow.webContents.send('ipcReply', {
id: payload.id,
error: "Unknown IPC Call: " + payload.name,
});
return;
}
mainWindow.webContents.send('ipcReply', {
id: payload.id,
reply: ret,
});
});
ipcMain.on('seshat', async function(ev, payload) {
if (!mainWindow) return;
const sendError = (id, e) => {
const error = {
message: e.message
}
mainWindow.webContents.send('seshatReply', {
id:id,
error: error
});
}
const args = payload.args || [];
let ret;
switch (payload.name) {
case 'supportsEventIndexing':
if (Seshat === null) ret = false;
else ret = true;
break;
case 'initEventIndex':
if (eventIndex === null) {
try {
await afs.mkdir(eventStorePath, {recursive: true});
eventIndex = new Seshat(eventStorePath, {passphrase: "DEFAULT_PASSPHRASE"});
} catch (e) {
sendError(payload.id, e);
return;
}
}
break;
case 'closeEventIndex':
eventIndex = null;
break;
case 'deleteEventIndex':
const deleteFolderRecursive = async(p) => {
for (let entry of await afs.readdir(p)) {
const curPath = path.join(p, entry);
await afs.unlink(curPath);
}
}
try {
await deleteFolderRecursive(eventStorePath);
} catch (e) {
}
break;
case 'isEventIndexEmpty':
if (eventIndex === null) ret = true;
else ret = await eventIndex.isEmpty();
break;
case 'addEventToIndex':
try {
eventIndex.addEvent(args[0], args[1]);
} catch (e) {
sendError(payload.id, e);
return;
}
break;
case 'commitLiveEvents':
try {
ret = await eventIndex.commit();
} catch (e) {
sendError(payload.id, e);
return;
}
break;
case 'searchEventIndex':
try {
ret = await eventIndex.search(args[0]);
} catch (e) {
sendError(payload.id, e);
return;
}
break;
case 'addHistoricEvents':
if (eventIndex === null) ret = false;
else {
try {
ret = await eventIndex.addHistoricEvents(
args[0], args[1], args[2]);
} catch (e) {
sendError(payload.id, e);
return;
}
}
break;
case 'getStats':
if (eventIndex === null) ret = 0;
else {
try {
ret = await eventIndex.getStats();
} catch (e) {
sendError(payload.id, e);
return;
}
}
break;
case 'removeCrawlerCheckpoint':
if (eventIndex === null) ret = false;
else {
try {
ret = await eventIndex.removeCrawlerCheckpoint(args[0]);
} catch (e) {
sendError(payload.id, e);
return;
}
}
break;
case 'addCrawlerCheckpoint':
if (eventIndex === null) ret = false;
else {
try {
ret = await eventIndex.addCrawlerCheckpoint(args[0]);
} catch (e) {
sendError(payload.id, e);
return;
}
}
break;
case 'loadFileEvents':
if (eventIndex === null) ret = [];
else {
try {
ret = await eventIndex.loadFileEvents(args[0]);
} catch (e) {
sendError(payload.id, e);
return;
}
}
break;
case 'loadCheckpoints':
if (eventIndex === null) ret = [];
else {
try {
ret = await eventIndex.loadCheckpoints();
} catch (e) {
ret = [];
}
}
break;
default:
mainWindow.webContents.send('seshatReply', {
id: payload.id,
error: "Unknown IPC Call: " + payload.name,
});
return;
}
mainWindow.webContents.send('seshatReply', {
id: payload.id,
reply: ret,
});
});
app.commandLine.appendSwitch('--enable-usermedia-screen-capturing');
const gotLock = app.requestSingleInstanceLock();
if (!gotLock) {
console.log('Other instance detected: exiting');
app.exit();
}
const launcher = new AutoLaunch({
name: vectorConfig.brand || 'Riot',
isHidden: true,
mac: {
useLaunchAgent: true,
},
});
// Register the scheme the app is served from as 'standard'
// which allows things like relative URLs and IndexedDB to
// work.
// Also mark it as secure (ie. accessing resources from this
// protocol and HTTPS won't trigger mixed content warnings).
protocol.registerSchemesAsPrivileged([{
scheme: 'vector',
privileges: {
standard: true,
secure: true,
supportFetchAPI: true,
},
}]);
app.on('ready', () => {
if (argv['devtools']) {
try {
const { default: installExt, REACT_DEVELOPER_TOOLS, REACT_PERF } = require('electron-devtools-installer');
installExt(REACT_DEVELOPER_TOOLS)
.then((name) => console.log(`Added Extension: ${name}`))
.catch((err) => console.log('An error occurred: ', err));
installExt(REACT_PERF)
.then((name) => console.log(`Added Extension: ${name}`))
.catch((err) => console.log('An error occurred: ', err));
} catch (e) {
console.log(e);
}
}
protocol.registerFileProtocol('vector', (request, callback) => {
if (request.method !== 'GET') {
callback({error: -322}); // METHOD_NOT_SUPPORTED from chromium/src/net/base/net_error_list.h
return null;
}
const parsedUrl = new URL(request.url);
if (parsedUrl.protocol !== 'vector:') {
callback({error: -302}); // UNKNOWN_URL_SCHEME
return;
}
if (parsedUrl.host !== 'vector') {
callback({error: -105}); // NAME_NOT_RESOLVED
return;
}
const target = parsedUrl.pathname.split('/');
// path starts with a '/'
if (target[0] !== '') {
callback({error: -6}); // FILE_NOT_FOUND
return;
}
if (target[target.length - 1] == '') {
target[target.length - 1] = 'index.html';
}
let baseDir;
// first part of the path determines where we serve from
if (target[1] === 'webapp') {
baseDir = __dirname + "/../../webapp";
} else {
callback({error: -6}); // FILE_NOT_FOUND
return;
}
// Normalise the base dir and the target path separately, then make sure
// the target path isn't trying to back out beyond its root
baseDir = path.normalize(baseDir);
const relTarget = path.normalize(path.join(...target.slice(2)));
if (relTarget.startsWith('..')) {
callback({error: -6}); // FILE_NOT_FOUND
return;
}
const absTarget = path.join(baseDir, relTarget);
callback({
path: absTarget,
});
}, (error) => {
if (error) console.error('Failed to register protocol');
});
if (argv['no-update']) {
console.log('Auto update disabled via command line flag "--no-update"');
} else if (vectorConfig['update_base_url']) {
console.log(`Starting auto update with base URL: ${vectorConfig['update_base_url']}`);
updater.start(vectorConfig['update_base_url']);
} else {
console.log('No update_base_url is defined: auto update is disabled');
}
// Load the previous window state with fallback to defaults
const mainWindowState = windowStateKeeper({
defaultWidth: 1024,
defaultHeight: 768,
});
const preloadScript = path.normalize(`${__dirname}/preload.js`);
mainWindow = global.mainWindow = new BrowserWindow({
icon: iconPath,
show: false,
autoHideMenuBar: store.get('autoHideMenuBar', true),
x: mainWindowState.x,
y: mainWindowState.y,
width: mainWindowState.width,
height: mainWindowState.height,
webPreferences: {
preload: preloadScript,
nodeIntegration: false,
sandbox: true,
enableRemoteModule: false,
// We don't use this: it's useful for the preload script to
// share a context with the main page so we can give select
// objects to the main page. The sandbox option isolates the
// main page from the background script.
contextIsolation: false,
webgl: false,
},
});
mainWindow.loadURL('vector://vector/webapp/');
Menu.setApplicationMenu(vectorMenu);
// Create trayIcon icon
if (store.get('minimizeToTray', true)) tray.create(trayConfig);
mainWindow.once('ready-to-show', () => {
mainWindowState.manage(mainWindow);
if (!argv['hidden']) {
mainWindow.show();
} else {
// hide here explicitly because window manage above sometimes shows it
mainWindow.hide();
}
});
mainWindow.on('closed', () => {
mainWindow = global.mainWindow = null;
});
mainWindow.on('close', (e) => {
// If we are not quitting and have a tray icon then minimize to tray
if (!global.appQuitting && (tray.hasTray() || process.platform === 'darwin')) {
// On Mac, closing the window just hides it
// (this is generally how single-window Mac apps
// behave, eg. Mail.app)
e.preventDefault();
mainWindow.hide();
return false;
}
});
if (process.platform === 'win32') {
// Handle forward/backward mouse buttons in Windows
mainWindow.on('app-command', (e, cmd) => {
if (cmd === 'browser-backward' && mainWindow.webContents.canGoBack()) {
mainWindow.webContents.goBack();
} else if (cmd === 'browser-forward' && mainWindow.webContents.canGoForward()) {
mainWindow.webContents.goForward();
}
});
}
webContentsHandler(mainWindow.webContents);
});
app.on('window-all-closed', () => {
app.quit();
});
app.on('activate', () => {
mainWindow.show();
});
app.on('before-quit', () => {
global.appQuitting = true;
if (mainWindow) {
mainWindow.webContents.send('before-quit');
}
});
app.on('second-instance', (ev, commandLine, workingDirectory) => {
// If other instance launched with --hidden then skip showing window
if (commandLine.includes('--hidden')) return;
// Someone tried to run a second instance, we should focus our window.
if (mainWindow) {
if (!mainWindow.isVisible()) mainWindow.show();
if (mainWindow.isMinimized()) mainWindow.restore();
mainWindow.focus();
}
});
// Set the App User Model ID to match what the squirrel
// installer uses for the shortcut icon.
// This makes notifications work on windows 8.1 (and is
// a noop on other platforms).
app.setAppUserModelId('com.squirrel.riot-web.Riot');

View File

@ -1,5 +1,5 @@
/* /*
Copyright 2020 New Vector Ltd Copyright 2018, 2019 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
@ -14,16 +14,7 @@ See the License for the specific language governing permissions and
limitations under the License. limitations under the License.
*/ */
import WebPlatform from "./WebPlatform"; const { ipcRenderer } = require('electron');
export default class PWAPlatform extends WebPlatform { // expose ipcRenderer to the renderer process
setNotificationCount(count: number) { window.ipcRenderer = ipcRenderer;
if (!navigator.setAppBadge) return super.setNotificationCount(count);
if (this.notificationCount === count) return;
this.notificationCount = count;
navigator.setAppBadge(count).catch(e => {
console.error("Failed to update PWA app badge", e);
});
}
}

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@ -0,0 +1,51 @@
/*
Copyright 2017 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const path = require('path');
const spawn = require('child_process').spawn;
const {app} = require('electron');
function runUpdateExe(args, done) {
// Invokes Squirrel's Update.exe which will do things for us like create shortcuts
// Note that there's an Update.exe in the app-x.x.x directory and one in the parent
// directory: we need to run the one in the parent directory, because it discovers
// information about the app by inspecting the directory it's run from.
const updateExe = path.resolve(path.dirname(process.execPath), '..', 'Update.exe');
console.log(`Spawning '${updateExe}' with args '${args}'`);
spawn(updateExe, args, {
detached: true,
}).on('close', done);
}
function checkSquirrelHooks() {
if (process.platform !== 'win32') return false;
const cmd = process.argv[1];
const target = path.basename(process.execPath);
if (cmd === '--squirrel-install' || cmd === '--squirrel-updated') {
runUpdateExe(['--createShortcut=' + target + ''], app.quit);
return true;
} else if (cmd === '--squirrel-uninstall') {
runUpdateExe(['--removeShortcut=' + target + ''], app.quit);
return true;
} else if (cmd === '--squirrel-obsolete') {
app.quit();
return true;
}
return false;
}
module.exports = checkSquirrelHooks;

106
electron_app/src/tray.js Normal file
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/*
Copyright 2017 Karl Glatz <karl@glatz.biz>
Copyright 2017 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const {app, Tray, Menu, nativeImage} = require('electron');
const pngToIco = require('png-to-ico');
const path = require('path');
const fs = require('fs');
let trayIcon = null;
exports.hasTray = function hasTray() {
return (trayIcon !== null);
};
exports.destroy = function() {
if (trayIcon) {
trayIcon.destroy();
trayIcon = null;
}
};
exports.create = function(config) {
// no trays on darwin
if (process.platform === 'darwin' || trayIcon) return;
const toggleWin = function() {
if (global.mainWindow.isVisible() && !global.mainWindow.isMinimized()) {
global.mainWindow.hide();
} else {
if (global.mainWindow.isMinimized()) global.mainWindow.restore();
if (!global.mainWindow.isVisible()) global.mainWindow.show();
global.mainWindow.focus();
}
};
const contextMenu = Menu.buildFromTemplate([
{
label: `Show/Hide ${config.brand}`,
click: toggleWin,
},
{ type: 'separator' },
{
label: 'Quit',
click: function() {
app.quit();
},
},
]);
const defaultIcon = nativeImage.createFromPath(config.icon_path);
trayIcon = new Tray(defaultIcon);
trayIcon.setToolTip(config.brand);
trayIcon.setContextMenu(contextMenu);
trayIcon.on('click', toggleWin);
let lastFavicon = null;
global.mainWindow.webContents.on('page-favicon-updated', async function(ev, favicons) {
if (!favicons || favicons.length <= 0 || !favicons[0].startsWith('data:')) {
if (lastFavicon !== null) {
global.mainWindow.setIcon(defaultIcon);
trayIcon.setImage(defaultIcon);
lastFavicon = null;
}
return;
}
// No need to change, shortcut
if (favicons[0] === lastFavicon) return;
lastFavicon = favicons[0];
let newFavicon = nativeImage.createFromDataURL(favicons[0]);
// Windows likes ico's too much.
if (process.platform === 'win32') {
try {
const icoPath = path.join(app.getPath('temp'), 'win32_riot_icon.ico');
fs.writeFileSync(icoPath, await pngToIco(newFavicon.toPNG()));
newFavicon = nativeImage.createFromPath(icoPath);
} catch (e) {
console.error("Failed to make win32 ico", e);
}
}
trayIcon.setImage(newFavicon);
global.mainWindow.setIcon(newFavicon);
});
global.mainWindow.webContents.on('page-title-updated', function(ev, title) {
trayIcon.setToolTip(title);
});
};

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const { app, autoUpdater, ipcMain } = require('electron');
const UPDATE_POLL_INTERVAL_MS = 60 * 60 * 1000;
const INITIAL_UPDATE_DELAY_MS = 30 * 1000;
function installUpdate() {
// for some reason, quitAndInstall does not fire the
// before-quit event, so we need to set the flag here.
global.appQuitting = true;
autoUpdater.quitAndInstall();
}
function pollForUpdates() {
try {
autoUpdater.checkForUpdates();
} catch (e) {
console.log('Couldn\'t check for update', e);
}
}
module.exports = {};
module.exports.start = function startAutoUpdate(updateBaseUrl) {
if (updateBaseUrl.slice(-1) !== '/') {
updateBaseUrl = updateBaseUrl + '/';
}
try {
let url;
// For reasons best known to Squirrel, the way it checks for updates
// is completely different between macOS and windows. On macOS, it
// hits a URL that either gives it a 200 with some json or
// 204 No Content. On windows it takes a base path and looks for
// files under that path.
if (process.platform === 'darwin') {
// include the current version in the URL we hit. Electron doesn't add
// it anywhere (apart from the User-Agent) so it's up to us. We could
// (and previously did) just use the User-Agent, but this doesn't
// rely on NSURLConnection setting the User-Agent to what we expect,
// and also acts as a convenient cache-buster to ensure that when the
// app updates it always gets a fresh value to avoid update-looping.
url = `${updateBaseUrl}macos/?localVersion=${encodeURIComponent(app.getVersion())}`;
} else if (process.platform === 'win32') {
url = `${updateBaseUrl}win32/${process.arch}/`;
} else {
// Squirrel / electron only supports auto-update on these two platforms.
// I'm not even going to try to guess which feed style they'd use if they
// implemented it on Linux, or if it would be different again.
console.log('Auto update not supported on this platform');
}
if (url) {
autoUpdater.setFeedURL(url);
// We check for updates ourselves rather than using 'updater' because we need to
// do it in the main process (and we don't really need to check every 10 minutes:
// every hour should be just fine for a desktop app)
// However, we still let the main window listen for the update events.
// We also wait a short time before checking for updates the first time because
// of squirrel on windows and it taking a small amount of time to release a
// lock file.
setTimeout(pollForUpdates, INITIAL_UPDATE_DELAY_MS);
setInterval(pollForUpdates, UPDATE_POLL_INTERVAL_MS);
}
} catch (err) {
// will fail if running in debug mode
console.log('Couldn\'t enable update checking', err);
}
}
ipcMain.on('install_update', installUpdate);
ipcMain.on('check_updates', pollForUpdates);
function ipcChannelSendUpdateStatus(status) {
if (global.mainWindow) {
global.mainWindow.webContents.send('check_updates', status);
}
}
autoUpdater.on('update-available', function() {
ipcChannelSendUpdateStatus(true);
}).on('update-not-available', function() {
ipcChannelSendUpdateStatus(false);
}).on('error', function(error) {
ipcChannelSendUpdateStatus(error.message);
});

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/*
Copyright 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
const {app, shell, Menu} = require('electron');
// Menu template from http://electron.atom.io/docs/api/menu/, edited
const template = [
{
label: '&Edit',
submenu: [
{ role: 'undo' },
{ role: 'redo' },
{ type: 'separator' },
{ role: 'cut' },
{ role: 'copy' },
{ role: 'paste' },
{ role: 'pasteandmatchstyle' },
{ role: 'delete' },
{ role: 'selectall' },
],
},
{
label: '&View',
submenu: [
{ type: 'separator' },
{ role: 'resetzoom' },
{ role: 'zoomin', accelerator: 'CommandOrControl+=' },
{ role: 'zoomout' },
{ type: 'separator' },
{ role: 'togglefullscreen' },
{ role: 'toggledevtools' },
],
},
{
label: '&Window',
role: 'window',
submenu: [
{ role: 'minimize' },
{ role: 'close' },
],
},
{
label: '&Help',
role: 'help',
submenu: [
{
label: 'Riot Help',
click() { shell.openExternal('https://about.riot.im/help'); },
},
],
},
];
// macOS has specific menu conventions...
if (process.platform === 'darwin') {
// first macOS menu is the name of the app
const name = app.getName();
template.unshift({
label: name,
submenu: [
{ role: 'about' },
{ type: 'separator' },
{
role: 'services',
submenu: [],
},
{ type: 'separator' },
{ role: 'hide' },
{ role: 'hideothers' },
{ role: 'unhide' },
{ type: 'separator' },
{ role: 'quit' },
],
});
// Edit menu.
// This has a 'speech' section on macOS
template[1].submenu.push(
{ type: 'separator' },
{
label: 'Speech',
submenu: [
{ role: 'startspeaking' },
{ role: 'stopspeaking' },
],
});
// Window menu.
// This also has specific functionality on macOS
template[3].submenu = [
{
label: 'Close',
accelerator: 'CmdOrCtrl+W',
role: 'close',
},
{
label: 'Minimize',
accelerator: 'CmdOrCtrl+M',
role: 'minimize',
},
{
label: 'Zoom',
role: 'zoom',
},
{
type: 'separator',
},
{
label: 'Bring All to Front',
role: 'front',
},
];
} else {
template.unshift({
label: '&File',
submenu: [
// For some reason, 'about' does not seem to work on windows.
/*{
role: 'about'
},*/
{ role: 'quit' },
],
});
}
module.exports = Menu.buildFromTemplate(template);

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@ -0,0 +1,200 @@
const {clipboard, nativeImage, Menu, MenuItem, shell, dialog} = require('electron');
const url = require('url');
const fs = require('fs');
const request = require('request');
const MAILTO_PREFIX = "mailto:";
const PERMITTED_URL_SCHEMES = [
'http:',
'https:',
MAILTO_PREFIX,
];
function safeOpenURL(target) {
// openExternal passes the target to open/start/xdg-open,
// so put fairly stringent limits on what can be opened
// (for instance, open /bin/sh does indeed open a terminal
// with a shell, albeit with no arguments)
const parsedUrl = url.parse(target);
if (PERMITTED_URL_SCHEMES.indexOf(parsedUrl.protocol) > -1) {
// explicitly use the URL re-assembled by the url library,
// so we know the url parser has understood all the parts
// of the input string
const newTarget = url.format(parsedUrl);
shell.openExternal(newTarget);
}
}
function onWindowOrNavigate(ev, target) {
// always prevent the default: if something goes wrong,
// we don't want to end up opening it in the electron
// app, as we could end up opening any sort of random
// url in a window that has node scripting access.
ev.preventDefault();
safeOpenURL(target);
}
function onLinkContextMenu(ev, params) {
let url = params.linkURL || params.srcURL;
if (url.startsWith('vector://vector/webapp')) {
url = "https://riot.im/app/" + url.substring(23);
}
const popupMenu = new Menu();
// No point trying to open blob: URLs in an external browser: it ain't gonna work.
if (!url.startsWith('blob:')) {
popupMenu.append(new MenuItem({
label: url,
click() {
safeOpenURL(url);
},
}));
}
let addSaveAs = false;
if (params.mediaType && params.mediaType === 'image' && !url.startsWith('file://')) {
popupMenu.append(new MenuItem({
label: '&Copy image',
click() {
if (url.startsWith('data:')) {
clipboard.writeImage(nativeImage.createFromDataURL(url));
} else {
ev.sender.copyImageAt(params.x, params.y);
}
},
}));
// We want the link to be ordered below the copy stuff, but don't want to duplicate
// the `if` statement, so use a flag.
addSaveAs = true;
}
// No point offering to copy a blob: URL either
if (!url.startsWith('blob:')) {
// Special-case e-mail URLs to strip the `mailto:` like modern browsers do
if (url.startsWith(MAILTO_PREFIX)) {
popupMenu.append(new MenuItem({
label: 'Copy email &address',
click() {
clipboard.writeText(url.substr(MAILTO_PREFIX.length));
},
}));
} else {
popupMenu.append(new MenuItem({
label: 'Copy link &address',
click() {
clipboard.writeText(url);
},
}));
}
}
if (addSaveAs) {
popupMenu.append(new MenuItem({
label: 'Sa&ve image as...',
click() {
const targetFileName = params.titleText || "image.png";
const filePath = dialog.showSaveDialog({
defaultPath: targetFileName,
});
if (!filePath) return; // user cancelled dialog
try {
if (url.startsWith("data:")) {
fs.writeFileSync(filePath, nativeImage.createFromDataURL(url));
} else {
request.get(url).pipe(fs.createWriteStream(filePath));
}
} catch (err) {
console.error(err);
dialog.showMessageBox({
type: "error",
title: "Failed to save image",
message: "The image failed to save",
});
}
},
}));
}
// popup() requires an options object even for no options
popupMenu.popup({});
ev.preventDefault();
}
function _CutCopyPasteSelectContextMenus(params) {
return [{
role: 'cut',
label: 'Cu&t',
enabled: params.editFlags.canCut,
}, {
role: 'copy',
label: '&Copy',
enabled: params.editFlags.canCopy,
}, {
role: 'paste',
label: '&Paste',
enabled: params.editFlags.canPaste,
}, {
role: 'pasteandmatchstyle',
enabled: params.editFlags.canPaste,
}, {
role: 'selectall',
label: "Select &All",
enabled: params.editFlags.canSelectAll,
}];
}
function onSelectedContextMenu(ev, params) {
const items = _CutCopyPasteSelectContextMenus(params);
const popupMenu = Menu.buildFromTemplate(items);
// popup() requires an options object even for no options
popupMenu.popup({});
ev.preventDefault();
}
function onEditableContextMenu(ev, params) {
const items = [
{ role: 'undo' },
{ role: 'redo', enabled: params.editFlags.canRedo },
{ type: 'separator' },
].concat(_CutCopyPasteSelectContextMenus(params));
const popupMenu = Menu.buildFromTemplate(items);
// popup() requires an options object even for no options
popupMenu.popup({});
ev.preventDefault();
}
module.exports = (webContents) => {
webContents.on('new-window', onWindowOrNavigate);
// XXX: The below now does absolutely nothing because of
// https://github.com/electron/electron/issues/8841
// Whilst this isn't a security issue since without
// node integration and with the sandbox, it should be
// no worse than opening the site in Chrome, it obviously
// means the user has to restart Riot to make it usable
// again (often unintuitive because it minimises to the
// system tray). We therefore need to be vigilant about
// putting target="_blank" on links in Riot (although
// we should generally be doing this anyway since links
// navigating you away from Riot in the browser is
// also annoying).
webContents.on('will-navigate', onWindowOrNavigate);
webContents.on('context-menu', function(ev, params) {
if (params.linkURL || params.srcURL) {
onLinkContextMenu(ev, params);
} else if (params.selectionText) {
onSelectedContextMenu(ev, params);
} else if (params.isEditable) {
onEditableContextMenu(ev, params);
}
});
};

837
electron_app/yarn.lock Normal file
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# THIS IS AN AUTOGENERATED FILE. DO NOT EDIT THIS FILE DIRECTLY.
# yarn lockfile v1
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version "9.6.45"
resolved "https://registry.yarnpkg.com/@types/node/-/node-9.6.45.tgz#a9e5cfd026a3abaaf17e3c0318a470da9f2f178e"
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ajv@^6.5.5:
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dependencies:
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fast-json-stable-stringify "^2.0.0"
json-schema-traverse "^0.4.1"
uri-js "^4.2.2"
applescript@^1.0.0:
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resolved "https://registry.yarnpkg.com/applescript/-/applescript-1.0.0.tgz#bb87af568cad034a4e48c4bdaf6067a3a2701317"
integrity sha1-u4evVoytA0pOSMS9r2Bno6JwExc=
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dependencies:
safer-buffer "~2.1.0"
assert-plus@1.0.0, assert-plus@^1.0.0:
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resolved "https://registry.yarnpkg.com/assert-plus/-/assert-plus-1.0.0.tgz#f12e0f3c5d77b0b1cdd9146942e4e96c1e4dd525"
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auto-launch@^5.0.1:
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dependencies:
applescript "^1.0.0"
mkdirp "^0.5.1"
path-is-absolute "^1.0.0"
untildify "^3.0.2"
winreg "1.2.4"
aws-sign2@~0.7.0:
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conf@^2.0.0:
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dependencies:
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env-paths "^1.0.0"
make-dir "^1.0.0"
pkg-up "^2.0.0"
write-file-atomic "^2.3.0"
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assert-plus "^1.0.0"
deep-equal@^1.0.1:
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dependencies:
object-keys "^1.0.12"
delayed-stream@~1.0.0:
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resolved "https://registry.yarnpkg.com/delayed-stream/-/delayed-stream-1.0.0.tgz#df3ae199acadfb7d440aaae0b29e2272b24ec619"
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View File

@ -1,7 +1,8 @@
{ {
"name": "riot-web", "name": "riot-web",
"productName": "Riot", "productName": "Riot",
"version": "1.7.2", "main": "electron_app/src/electron-main.js",
"version": "1.5.10",
"description": "A feature-rich client for Matrix.org", "description": "A feature-rich client for Matrix.org",
"author": "New Vector Ltd.", "author": "New Vector Ltd.",
"repository": { "repository": {
@ -34,34 +35,41 @@
"reskindex": "reskindex -h src/header", "reskindex": "reskindex -h src/header",
"reskindex:watch": "reskindex -h src/header -w", "reskindex:watch": "reskindex -h src/header -w",
"reskindex:watch-react": "node scripts/yarn-sub.js matrix-react-sdk reskindex:watch", "reskindex:watch-react": "node scripts/yarn-sub.js matrix-react-sdk reskindex:watch",
"clean": "rimraf lib webapp", "clean": "rimraf lib webapp electron_app/dist",
"build": "yarn clean && yarn build:genfiles && yarn build:compile && yarn build:types && yarn build:bundle", "build": "yarn clean && yarn build:genfiles && yarn build:compile && yarn build:types && yarn build:bundle",
"build-stats": "yarn clean && yarn build:genfiles && yarn build:compile && yarn build:types && yarn build:bundle-stats",
"build:jitsi": "node scripts/build-jitsi.js",
"build:res": "node scripts/copy-res.js", "build:res": "node scripts/copy-res.js",
"build:genfiles": "yarn reskindex && yarn build:res && yarn build:jitsi", "build:genfiles": "yarn reskindex && yarn build:res",
"build:modernizr": "modernizr -c .modernizr.json -d src/vector/modernizr.js", "build:modernizr": "modernizr -c .modernizr.json -d src/vector/modernizr.js",
"build:compile": "babel -d lib --verbose --extensions \".ts,.js,.tsx\" src", "build:compile": "babel -d lib --verbose --extensions \".ts,.js\" src",
"build:bundle": "webpack --progress --bail --mode production", "build:bundle": "cross-env NODE_ENV=production webpack -p --progress --bail --mode production",
"build:bundle-stats": "webpack --progress --bail --mode production --json > webpack-stats.json", "build:electron": "yarn build && yarn install:electron && electron-builder -wml --ia32 --x64",
"build:types": "tsc --emitDeclarationOnly --jsx react", "build:electron:linux": "yarn build && electron-builder -l --x64",
"build:electron:macos": "yarn build && electron-builder -m --x64",
"build:electron:windows": "yarn build && electron-builder -w --ia32 --x64",
"build:types": "tsc --emitDeclarationOnly",
"install:electron": "electron-builder install-app-deps",
"dist": "scripts/package.sh", "dist": "scripts/package.sh",
"start": "concurrently --kill-others-on-fail --prefix \"{time} [{name}]\" -n reskindex,reskindex-react,res,riot-js \"yarn reskindex:watch\" \"yarn reskindex:watch-react\" \"yarn start:res\" \"yarn start:js\"", "start": "concurrently --kill-others-on-fail --prefix \"{time} [{name}]\" -n reskindex,reskindex-react,res,riot-js \"yarn reskindex:watch\" \"yarn reskindex:watch-react\" \"yarn start:res\" \"yarn start:js\"",
"start:res": "yarn build:jitsi && node scripts/copy-res.js -w", "start:res": "node scripts/copy-res.js -w",
"start:js": "webpack-dev-server --host=0.0.0.0 --output-filename=bundles/_dev_/[name].js --output-chunk-filename=bundles/_dev_/[name].js -w --progress --mode development", "start:js": "webpack-dev-server --host=0.0.0.0 --output-filename=bundles/_dev_/[name].js --output-chunk-filename=bundles/_dev_/[name].js -w --progress --mode development",
"lint": "yarn lint:types && yarn lint:js && yarn lint:style", "electron": "yarn build && yarn install:electron && electron .",
"lint": "yarn lint:types && yarn lint:ts && yarn lint:js && yarn lint:style",
"lint:js": "eslint src", "lint:js": "eslint src",
"lint:types": "tsc --noEmit --jsx react", "lint:ts": "echo 'We don't actually have a typescript linter at this layer because tslint is being removed from our stack. Presumably your TS is fine.'",
"lint:types": "tsc --noEmit",
"lint:style": "stylelint 'res/css/**/*.scss'", "lint:style": "stylelint 'res/css/**/*.scss'",
"test": "jest" "test": "jest"
}, },
"dependencies": { "dependencies": {
"browser-request": "^0.3.3", "browser-request": "^0.3.3",
"favico.js": "^0.3.10",
"gemini-scrollbar": "github:matrix-org/gemini-scrollbar#91e1e566",
"gfm.css": "^1.1.2", "gfm.css": "^1.1.2",
"highlight.js": "^9.13.1", "highlight.js": "^9.13.1",
"matrix-js-sdk": "github:matrix-org/matrix-js-sdk#develop", "matrix-js-sdk": "github:matrix-org/matrix-js-sdk#develop",
"matrix-react-sdk": "github:matrix-org/matrix-react-sdk#develop", "matrix-react-sdk": "github:matrix-org/matrix-react-sdk#develop",
"olm": "https://packages.matrix.org/npm/olm/olm-3.1.4.tgz", "olm": "https://packages.matrix.org/npm/olm/olm-3.1.4.tgz",
"postcss-easings": "^2.0.0",
"prop-types": "^15.7.2", "prop-types": "^15.7.2",
"react": "^16.9.0", "react": "^16.9.0",
"react-dom": "^16.9.0", "react-dom": "^16.9.0",
@ -86,10 +94,7 @@
"@babel/preset-typescript": "^7.7.4", "@babel/preset-typescript": "^7.7.4",
"@babel/register": "^7.7.4", "@babel/register": "^7.7.4",
"@babel/runtime": "^7.7.6", "@babel/runtime": "^7.7.6",
"@types/flux": "^3.1.9", "@types/react": "^16.9.17",
"@types/modernizr": "^3.5.3",
"@types/node": "^12.12.41",
"@types/react": "16.9",
"@types/react-dom": "^16.9.4", "@types/react-dom": "^16.9.4",
"autoprefixer": "^9.7.3", "autoprefixer": "^9.7.3",
"babel-eslint": "^10.0.3", "babel-eslint": "^10.0.3",
@ -99,11 +104,17 @@
"chokidar": "^3.3.1", "chokidar": "^3.3.1",
"concurrently": "^4.0.1", "concurrently": "^4.0.1",
"cpx": "^1.3.2", "cpx": "^1.3.2",
"cross-env": "^6.0.3",
"css-loader": "^3.3.2", "css-loader": "^3.3.2",
"eslint": "7.3.1", "electron-builder": "^22.3.2",
"eslint-config-matrix-org": "^0.1.2", "electron-builder-squirrel-windows": "^22.3.2",
"electron-devtools-installer": "^2.2.4",
"electron-notarize": "^0.2.0",
"eslint": "^5.8.0",
"eslint-config-google": "^0.7.1",
"eslint-plugin-babel": "^4.1.2", "eslint-plugin-babel": "^4.1.2",
"eslint-plugin-flowtype": "^2.50.3", "eslint-plugin-flowtype": "^2.50.3",
"eslint-plugin-jest": "^23.0.4",
"eslint-plugin-react": "^7.11.1", "eslint-plugin-react": "^7.11.1",
"eslint-plugin-react-hooks": "^2.2.0", "eslint-plugin-react-hooks": "^2.2.0",
"extract-text-webpack-plugin": "^4.0.0-beta.0", "extract-text-webpack-plugin": "^4.0.0-beta.0",
@ -121,11 +132,8 @@
"minimist": "^1.2.0", "minimist": "^1.2.0",
"mkdirp": "^0.5.1", "mkdirp": "^0.5.1",
"modernizr": "^3.6.0", "modernizr": "^3.6.0",
"node-fetch": "^2.6.0",
"optimize-css-assets-webpack-plugin": "^5.0.3", "optimize-css-assets-webpack-plugin": "^5.0.3",
"postcss-easings": "^2.0.0",
"postcss-extend": "^1.0.5", "postcss-extend": "^1.0.5",
"postcss-hexrgba": "^2.0.0",
"postcss-import": "^12.0.1", "postcss-import": "^12.0.1",
"postcss-loader": "^3.0.0", "postcss-loader": "^3.0.0",
"postcss-mixins": "^6.2.3", "postcss-mixins": "^6.2.3",
@ -143,7 +151,49 @@
"webpack-cli": "^3.3.10", "webpack-cli": "^3.3.10",
"webpack-dev-server": "^3.9.0" "webpack-dev-server": "^3.9.0"
}, },
"build": {
"appId": "im.riot.app",
"electronVersion": "8.0.2",
"files": [
"node_modules/**",
"src/**"
],
"extraResources": [
{
"from": "electron_app/img",
"to": "img"
},
"webapp/**/*"
],
"linux": {
"target": "deb",
"category": "Network;InstantMessaging;Chat",
"maintainer": "support@riot.im",
"desktop": {
"StartupWMClass": "riot"
}
},
"mac": {
"category": "public.app-category.social-networking",
"darkModeSupport": true
},
"win": {
"target": {
"target": "squirrel"
},
"sign": "scripts/electron_winSign"
},
"directories": {
"buildResources": "electron_app/build",
"output": "electron_app/dist",
"app": "electron_app"
},
"afterSign": "scripts/electron_afterSign.js"
},
"jest": { "jest": {
"modulePathIgnorePatterns": [
"<rootDir>/electron_app"
],
"testEnvironment": "jest-environment-jsdom-fourteen", "testEnvironment": "jest-environment-jsdom-fourteen",
"testMatch": [ "testMatch": [
"<rootDir>/test/**/*-test.js" "<rootDir>/test/**/*-test.js"
@ -152,7 +202,6 @@
"<rootDir>/node_modules/matrix-react-sdk/test/setupTests.js" "<rootDir>/node_modules/matrix-react-sdk/test/setupTests.js"
], ],
"moduleNameMapper": { "moduleNameMapper": {
"\\.(css|scss)$": "<rootDir>/__mocks__/cssMock.js",
"\\.(gif|png|svg|ttf|woff2)$": "<rootDir>/node_modules/matrix-react-sdk/__mocks__/imageMock.js", "\\.(gif|png|svg|ttf|woff2)$": "<rootDir>/node_modules/matrix-react-sdk/__mocks__/imageMock.js",
"\\$webapp/i18n/languages.json": "<rootDir>/node_modules/matrix-react-sdk/__mocks__/languages.json", "\\$webapp/i18n/languages.json": "<rootDir>/node_modules/matrix-react-sdk/__mocks__/languages.json",
"^browser-request$": "<rootDir>/node_modules/matrix-react-sdk/__mocks__/browser-request.js", "^browser-request$": "<rootDir>/node_modules/matrix-react-sdk/__mocks__/browser-request.js",

View File

@ -1,6 +1,6 @@
#!/bin/bash #!/bin/bash
# #
# Script to perform a release of element-web. # Script to perform a release of riot-web.
# #
# Requires github-changelog-generator; to install, do # Requires github-changelog-generator; to install, do
# pip install git+https://github.com/matrix-org/github-changelog-generator.git # pip install git+https://github.com/matrix-org/github-changelog-generator.git
@ -20,7 +20,6 @@ cd `dirname $0`
for i in matrix-js-sdk matrix-react-sdk for i in matrix-js-sdk matrix-react-sdk
do do
echo "Checking version of $i..."
depver=`cat package.json | jq -r .dependencies[\"$i\"]` depver=`cat package.json | jq -r .dependencies[\"$i\"]`
latestver=`yarn info -s $i dist-tags.next` latestver=`yarn info -s $i dist-tags.next`
if [ "$depver" != "$latestver" ] if [ "$depver" != "$latestver" ]
@ -45,8 +44,6 @@ do
fi fi
done done
./node_modules/matrix-js-sdk/release.sh -u vector-im -z "$orig_args"
release="${1#v}" release="${1#v}"
tag="v${release}" tag="v${release}"
prerelease=0 prerelease=0
@ -56,6 +53,16 @@ prerelease=0
# with a hyphen is a prerelease. # with a hyphen is a prerelease.
echo $release | grep -q '-' && prerelease=1 echo $release | grep -q '-' && prerelease=1
# bump Electron's package.json first
echo "electron yarn version"
cd electron_app
yarn version --no-git-tag-version --new-version "$release"
git commit package.json -m "$tag"
cd ..
./node_modules/matrix-js-sdk/release.sh -u vector-im -z "$orig_args"
if [ $prerelease -eq 0 ] if [ $prerelease -eq 0 ]
then then
# For a release, reset SDK deps back to the `develop` branch. # For a release, reset SDK deps back to the `develop` branch.

View File

@ -1,101 +0,0 @@
/*
Copyright 2020 New Vector Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// import font-size variables manually, ideally this scss would get loaded by the theme which has all variables in context
@import "../../../node_modules/matrix-react-sdk/res/css/_font-sizes.scss";
.mx_ErrorView {
background: #c5e0f7;
background: -moz-linear-gradient(top, #c5e0f7 0%, #ffffff 100%);
background: -webkit-linear-gradient(top, #c5e0f7 0%, #ffffff 100%);
background: linear-gradient(to bottom, #c5e0f7 0%, #ffffff 100%);
filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#c5e0f7', endColorstr='#ffffff',GradientType=0 );
font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif, "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol";
width: 100%;
min-height: 100%;
height: auto;
color: #000;
.mx_ErrorView_container {
max-width: 680px;
margin: auto;
}
.mx_Button {
border: 0;
border-radius: 4px;
font-size: $font-18px;
margin-left: 4px;
margin-right: 4px;
min-width: 80px;
background-color: #03B381;
color: #fff;
cursor: pointer;
padding: 12px 22px;
word-break: break-word;
text-decoration: none;
}
.mx_Center {
justify-content: center;
}
.mx_HomePage_header {
color: #2E2F32;
display: flex;
align-items: center;
justify-content: center;
}
font-size: $font-16px;
h1 {
font-size: $font-32px;
}
h2 {
font-size: $font-24px;
color: #000;
}
.mx_HomePage_col {
display: flex;
flex-direction: row;
}
.mx_HomePage_row {
flex: 1 1 0;
display: flex;
flex-direction: row;
flex-wrap: wrap;
}
.mx_HomePage_logo {
margin: auto 20px auto 0;
}
h1, h2 {
font-weight: 600;
margin-bottom: 32px;
}
.mx_Spacer {
margin-top: 24px;
}
.mx_FooterLink {
color: #368BD6;
text-decoration: none;
}
}

View File

@ -1,107 +0,0 @@
/*
* Quick-n-dirty algebraic datatypes.
*
* These let us handle the possibility of failure without having to constantly write code to check for it.
* We can apply all of the transformations we need as if the data is present using `map`.
* If there's a None, or a FetchError, or a Pending, those are left untouched.
*
* I've used perhaps an odd bit of terminology from scalaz in `fold`. This is basically a `switch` statement:
* You pass it a set of functions to handle the various different states of the datatype, and if it finds the
* function it'll call it on its value.
*
* It's handy to have this in functional style when dealing with React as we can dispatch different ways of rendering
* really simply:
* ```
* bundleFetchStatus.fold({
* some: (fetchStatus) => <ProgressBar fetchsStatus={fetchStatus} />,
* }),
* ```
*/
class Optional {
static from(value) {
return value && Some.of(value) || None;
}
map(f) {
return this;
}
flatMap(f) {
return this;
}
fold({ none }) {
return none && none();
}
}
class Some extends Optional {
constructor(value) {
super();
this.value = value;
}
map(f) {
return Some.of(f(this.value));
}
flatMap(f) {
return f(this.value);
}
fold({ some }) {
return some && some(this.value);
}
static of(value) {
return new Some(value);
}
}
const None = new Optional();
class FetchStatus {
constructor(opt = {}) {
this.opt = { at: Date.now(), ...opt };
}
map(f) {
return this;
}
flatMap(f) {
return this;
}
}
class Success extends FetchStatus {
static of(value) {
return new Success(value);
}
constructor(value, opt) {
super(opt);
this.value = value;
}
map(f) {
return new Success(f(this.value), this.opt);
}
flatMap(f) {
return f(this.value, this.opt);
}
fold({ success }) {
return success instanceof Function ? success(this.value, this.opt) : undefined;
}
}
class Pending extends FetchStatus {
static of(opt) {
return new Pending(opt);
}
constructor(opt) {
super(opt);
}
fold({ pending }) {
return pending instanceof Function ? pending(this.opt) : undefined;
}
}
class FetchError extends FetchStatus {
static of(reason, opt) {
return new FetchError(reason, opt);
}
constructor(reason, opt) {
super(opt);
this.reason = reason;
}
fold({ error }) {
return error instanceof Function ? error(this.reason, this.opt) : undefined;
}
}

View File

@ -1,336 +0,0 @@
class StartupError extends Error {}
/*
* We need to know the bundle path before we can fetch the sourcemap files. In a production environment, we can guess
* it using this.
*/
async function getBundleName(baseUrl) {
const res = await fetch(new URL("index.html", baseUrl).toString());
if (!res.ok) {
throw new StartupError(`Couldn't fetch index.html to prefill bundle; ${res.status} ${res.statusText}`);
}
const index = await res.text();
return index.split("\n").map((line) =>
line.match(/<script src="bundles\/([^/]+)\/bundle.js"/),
)
.filter((result) => result)
.map((result) => result[1])[0];
}
function validateBundle(value) {
return value.match(/^[0-9a-f]{20}$/) ? Some.of(value) : None;
}
/* A custom fetcher that abandons immediately upon getting a response.
* The purpose of this is just to validate that the user entered a real bundle, and provide feedback.
*/
const bundleCache = new Map();
function bundleSubject(baseUrl, bundle) {
if (!bundle.match(/^[0-9a-f]{20}$/)) throw new Error("Bad input");
if (bundleCache.has(bundle)) {
return bundleCache.get(bundle);
}
const fetcher = new rxjs.BehaviorSubject(Pending.of());
bundleCache.set(bundle, fetcher);
fetch(new URL(`bundles/${bundle}/bundle.js.map`, baseUrl).toString()).then((res) => {
res.body.cancel(); /* Bail on the download immediately - it could be big! */
const status = res.ok;
if (status) {
fetcher.next(Success.of());
} else {
fetcher.next(FetchError.of(`Failed to fetch: ${res.status} ${res.statusText}`));
}
});
return fetcher;
}
/*
* Convert a ReadableStream of bytes into an Observable of a string
* The observable will emit a stream of Pending objects and will concatenate
* the number of bytes received with whatever pendingContext has been supplied.
* Finally, it will emit a Success containing the result.
* You'd use this on a Response.body.
*/
function observeReadableStream(readableStream, pendingContext = {}) {
let bytesReceived = 0;
let buffer = "";
const pendingSubject = new rxjs.BehaviorSubject(Pending.of({ ...pendingContext, bytesReceived }));
const throttledPending = pendingSubject.pipe(rxjs.operators.throttleTime(100));
const resultObservable = new rxjs.Subject();
const reader = readableStream.getReader();
const utf8Decoder = new TextDecoder("utf-8");
function readNextChunk() {
reader.read().then(({ done, value }) => {
if (done) {
pendingSubject.complete();
resultObservable.next(Success.of(buffer));
return;
}
bytesReceived += value.length;
pendingSubject.next(Pending.of({...pendingContext, bytesReceived }));
/* string concatenation is apparently the most performant way to do this */
buffer += utf8Decoder.decode(value);
readNextChunk();
});
}
readNextChunk();
return rxjs.concat(throttledPending, resultObservable);
}
/*
* A wrapper which converts the browser's `fetch()` mechanism into an Observable. The Observable then provides us with
* a stream of datatype values: first, a sequence of Pending objects that keep us up to date with the download progress,
* finally followed by either a Success or Failure object. React then just has to render each of these appropriately.
*/
const fetchCache = new Map();
function fetchAsSubject(endpoint) {
if (fetchCache.has(endpoint)) {
// TODO: expiry/retry logic here?
return fetchCache.get(endpoint);
}
const fetcher = new rxjs.BehaviorSubject(Pending.of());
fetchCache.set(endpoint, fetcher);
fetch(endpoint).then((res) => {
if (!res.ok) {
fetcher.next(FetchError.of(`Failed to fetch endpoint ${endpoint}: ${res.status} ${res.statusText}`));
return;
}
const contentLength = res.headers.get("content-length");
const context = contentLength ? { length: parseInt(contentLength) } : {};
const streamer = observeReadableStream(res.body, context, endpoint);
streamer.subscribe((value) => {
fetcher.next(value);
});
});
return fetcher;
}
/* ===================== */
/* ==== React stuff ==== */
/* ===================== */
/* Rather than importing an entire build infrastructure, for now we just use React without JSX */
const e = React.createElement;
/*
* Provides user feedback given a FetchStatus object.
*/
function ProgressBar({ fetchStatus }) {
return e('span', { className: "progress "},
fetchStatus.fold({
pending: ({ bytesReceived, length }) => {
if (!bytesReceived) {
return e('span', { className: "spinner" }, "\u29b5");
}
const kB = Math.floor(10 * bytesReceived / 1024) / 10;
if (!length) {
return e('span', null, `Fetching (${kB}kB)`);
}
const percent = Math.floor(100 * bytesReceived / length);
return e('span', null, `Fetching (${kB}kB) ${percent}%`);
},
success: () => e('span', null, "\u2713"),
error: (reason) => {
return e('span', { className: 'error'}, `\u2717 ${reason}`);
},
},
));
}
/*
* The main component.
*/
function BundlePicker() {
const [baseUrl, setBaseUrl] = React.useState(new URL("..", window.location).toString());
const [bundle, setBundle] = React.useState("");
const [file, setFile] = React.useState("");
const [line, setLine] = React.useState("1");
const [column, setColumn] = React.useState("");
const [result, setResult] = React.useState(None);
const [bundleFetchStatus, setBundleFetchStatus] = React.useState(None);
const [fileFetchStatus, setFileFetchStatus] = React.useState(None);
/* On baseUrl change, try to fill in the bundle name for the user */
React.useEffect(() => {
console.log("DEBUG", baseUrl);
getBundleName(baseUrl).then((name) => {
console.log("DEBUG", name);
if (bundle === "" && validateBundle(name) !== None) {
setBundle(name);
}
}, console.log.bind(console));
}, [baseUrl]);
/* ------------------------- */
/* Follow user state changes */
/* ------------------------- */
const onBaseUrlChange = React.useCallback((event) => {
const value = event.target.value;
setBaseUrl(value);
}, []);
const onBundleChange = React.useCallback((event) => {
const value = event.target.value;
setBundle(value);
}, []);
const onFileChange = React.useCallback((event) => {
const value = event.target.value;
setFile(value);
}, []);
const onLineChange = React.useCallback((event) => {
const value = event.target.value;
setLine(value);
}, []);
const onColumnChange = React.useCallback((event) => {
const value = event.target.value;
setColumn(value);
}, []);
/* ------------------------------------------------ */
/* Plumb data-fetching observables through to React */
/* ------------------------------------------------ */
/* Whenever a valid bundle name is input, go see if it's a real bundle on the server */
React.useEffect(() =>
validateBundle(bundle).fold({
some: (value) => {
const subscription = bundleSubject(baseUrl, value)
.pipe(rxjs.operators.map(Some.of))
.subscribe(setBundleFetchStatus);
return () => subscription.unsubscribe();
},
none: () => setBundleFetchStatus(None),
}),
[baseUrl, bundle]);
/* Whenever a valid javascript file is input, see if it corresponds to a sourcemap file and initiate a fetch
* if so. */
React.useEffect(() => {
if (!file.match(/.\.js$/) || validateBundle(bundle) === None) {
setFileFetchStatus(None);
return;
}
const observable = fetchAsSubject(new URL(`bundles/${bundle}/${file}.map`, baseUrl).toString())
.pipe(
rxjs.operators.map((fetchStatus) => fetchStatus.flatMap(value => {
try {
return Success.of(JSON.parse(value));
} catch (e) {
return FetchError.of(e);
}
})),
rxjs.operators.map(Some.of),
);
const subscription = observable.subscribe(setFileFetchStatus);
return () => subscription.unsubscribe();
}, [baseUrl, bundle, file]);
/*
* Whenever we have a valid fetched sourcemap, and a valid line, attempt to find the original position from the
* sourcemap.
*/
React.useEffect(() => {
// `fold` dispatches on the datatype, like a switch statement
fileFetchStatus.fold({
some: (fetchStatus) =>
// `fold` just returns null for all of the cases that aren't `Success` objects here
fetchStatus.fold({
success: (value) => {
if (!line) return setResult(None);
const pLine = parseInt(line);
const pCol = parseInt(column);
sourceMap.SourceMapConsumer.with(value, undefined, (consumer) =>
consumer.originalPositionFor({ line: pLine, column: pCol }),
).then((result) => setResult(Some.of(JSON.stringify(result))));
},
}),
none: () => setResult(None),
});
}, [fileFetchStatus, line, column]);
/* ------ */
/* Render */
/* ------ */
return e('div', {},
e('div', { className: 'inputs' },
e('div', { className: 'baseUrl' },
e('label', { htmlFor: 'baseUrl'}, 'Base URL'),
e('input', {
name: 'baseUrl',
required: true,
pattern: ".+",
onChange: onBaseUrlChange,
value: baseUrl,
}),
),
e('div', { className: 'bundle' },
e('label', { htmlFor: 'bundle'}, 'Bundle'),
e('input', {
name: 'bundle',
required: true,
pattern: "[0-9a-f]{20}",
onChange: onBundleChange,
value: bundle,
}),
bundleFetchStatus.fold({
some: (fetchStatus) => e(ProgressBar, { fetchStatus }),
none: () => null,
}),
),
e('div', { className: 'file' },
e('label', { htmlFor: 'file' }, 'File'),
e('input', {
name: 'file',
required: true,
pattern: ".+\\.js",
onChange: onFileChange,
value: file,
}),
fileFetchStatus.fold({
some: (fetchStatus) => e(ProgressBar, { fetchStatus }),
none: () => null,
}),
),
e('div', { className: 'line' },
e('label', { htmlFor: 'line' }, 'Line'),
e('input', {
name: 'line',
required: true,
pattern: "[0-9]+",
onChange: onLineChange,
value: line,
}),
),
e('div', { className: 'column' },
e('label', { htmlFor: 'column' }, 'Column'),
e('input', {
name: 'column',
required: true,
pattern: "[0-9]+",
onChange: onColumnChange,
value: column,
}),
),
),
e('div', null,
result.fold({
none: () => "Select a bundle, file and line",
some: (value) => e('pre', null, value),
}),
),
);
}
/* Global stuff */
window.Decoder = {
BundlePicker,
};

View File

@ -1,79 +0,0 @@
<html>
<head>
<title>Rageshake decoder ring</title>
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<body>
<header><h2>Decoder ring</h2></header>
<content id="main">Waiting for javascript to run...</content>
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document.addEventListener("DOMContentLoaded", () => {
try {
ReactDOM.render(React.createElement(Decoder.BundlePicker), document.getElementById("main"))
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