This avoids a canvas permission prompt from appearing on page load for users in
Firefox's resist fingerprinting mode. The prompt will still happen once you log
in and receive a notification, but at least this prevents it from happening
during the initial app experience.
Fixes https://github.com/vector-im/riot-web/issues/9605
See https://github.com/vector-im/riot-web/issues/9360
This is to prevent it from always working. Cookies without an expiration are supposed to expire at the end of the session, however the nature of mobile browsers means that the session is unlikely to ever end.
App checks at startup for an existing session, if there isn't one,
it will start the tool to check for a login in the file:// origin.
If there is one, it will copy the login over to the vector://vector
origin.
In principle this could also be used to migrate logins between
other origins on the web if this were ever required.
This includes a minified copy of the browserified js-sdk with
a getAllEndToEndSessions() function added to the crypto store
(https://github.com/matrix-org/matrix-js-sdk/pull/812). This is
not great, but for a short-lived tool this seems better than
introducing more entry points into webpack only used for the
electron app.
Looks like this was broken in the webpack 4 upgrade due to the
worker script setter and the bundle being re-ordered in index.html.
* Remove the loop: we only use two scripts now, so import them
explicitly
* Remove outdated olm import code.
* Stop generating a script import for each theme: we were pulling
in 3 js files that did absolutely nothing.
* Fix worker 'onmessage' scope (set it as a global rather than
trying to make it an ES6 module which it isn't).
* Fail hard if the indexeddb worker script isn't set to avoid
this happening again.
Looks like this was broken in the webpack 4 upgrade due to the
worker script setter and the bundle being re-ordered in index.html.
* Remove the loop: we only use two scripts now, so import them
explicitly
* Remove outdated olm import code.
* Stop generating a script import for each theme: we were pulling
in 3 js files that did absolutely nothing.
* Fix worker 'onmessage' scope (set it as a global rather than
trying to make it an ES6 module which it isn't).
* Fail hard if the indexeddb worker script isn't set to avoid
this happening again.
* Turn off node integration in the electron renderer process
* Enable the chromium sandbox to put the renderer into its own process
* Expose just the ipc module with a preload script
* Introduce a little IPC call wrapper so we can call into the
renderer process and await on the result.
* Use this in a bunch of places we previously used direct calls
to electron modules.
* Convert other uses of node, eg. use of process to derive the
platform (just look at the user agent)
* Strip out the desktopCapturer integration which doesn't appear
to have ever worked (probably best to just wait until
getDisplayMedia() is available in chrome at this point:
https://github.com/vector-im/riot-web/issues/4880).
This is mostly useful for cases when the UI is broken or the user can't access the button because they aren't logged in. This is particularly helpful for troubleshooting issues with .well-known discovery if/when they come up.
Ref: https://github.com/vector-im/riot-web/issues/4802
Some of the js-sdk logging was going missing due to js-sdk's
loglevel library being initialised before the rageshake logging.
Fix by doing the rageshake setup within an import, as commented.
I seemingly need babel-eslint version 8 for VectorHomePage.js but might as well just upgrade to version 10
Signed-off-by: Aaron Raimist <aaron@raim.ist>
They are to suppress notifications that don't want to be shown in
addition to each other. This makes no sense for our notifications:
they're each for independent messages. Also settings tags on
notifications makes electron crash on windows when you close the
notif, as per https://github.com/vector-im/riot-web/issues/7512
Now that Olm needs to be inited asynchronously anyway, we can just
pass the options to Olm.init(), and as long as we do that before we
start the js-sdk, we're all good.
This will means the olm js is now part of the main bundle but since
it's now just a wrapper around the wasm, this is probably faster.
Also add the directwatch flag to olm.wasm because otherwise it
doesn't seem to copy the file in watch mode...
* Olm no longer supports setting the stack/memory size at runtime,
so don't (they're now set to be that in the Olm build).
* Copy the wasm file from the Olm library (see multiple comments
about it being in the wrong place and webpack being awful).
Non-functional changes (before I start messing with it).
Switch to import, move code out of the top level, switch to one
consistent way of declaring functions, keep imports at the top.
This if checks if we got a Firefox using a variable that is undefined everywhere except in Firefox. In Firefox because of how it renders the DOM ensure that css is always loaded before it loads/runs the js code. Therefor onload 1. never triggers and 2. we can just call setTheme.
Add add direct dependencies on the packages they come from, because
referring to them by path like this doesn't work in a frash
checkout / npm install because of how npm lays out the packages.
A bug in firefox means "disabled" isn't honoured when set in the
HTML. Doing `a.disabled = false` does work however, and Chrome
also appears to honour this.