forked from matrix/element-web
Collapsing and truncation initial state and onClick event logic
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97daca4b31
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@ -27,6 +27,8 @@ var MatrixClientPeg = require('matrix-react-sdk/lib/MatrixClientPeg');
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// turn this on for drop & drag console debugging galore
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// turn this on for drop & drag console debugging galore
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var debug = false;
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var debug = false;
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const TRUNCATE_AT = 6;
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var roomListTarget = {
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var roomListTarget = {
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canDrop: function() {
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canDrop: function() {
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return true;
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return true;
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@ -81,7 +83,8 @@ var RoomSubList = React.createClass({
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getInitialState: function() {
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getInitialState: function() {
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return {
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return {
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hidden: this.props.startAsHidden || false,
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hidden: this.props.startAsHidden || false,
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truncateAt: 20,
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capTruncate: this.props.list.length > TRUNCATE_AT,
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truncateAt: this.props.list.length > TRUNCATE_AT ? TRUNCATE_AT : -1,
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sortedList: [],
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sortedList: [],
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};
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};
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},
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},
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@ -111,15 +114,32 @@ var RoomSubList = React.createClass({
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},
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},
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onClick: function(ev) {
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onClick: function(ev) {
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var isHidden = !this.state.hidden;
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// Collapse and truncation logic
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this.setState({ hidden : isHidden });
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var isHidden = false;
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var isTruncatable = this.props.list.length > TRUNCATE_AT;
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if (isHidden) {
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if (this.state.hidden && (this.state.capTruncate && isTruncatable)) {
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// as good a way as any to reset the truncate state
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isHidden = false;
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this.setState({ truncateAt : 20 });
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this.setState({ hidden : isHidden });
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this.props.onShowMoreRooms();
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this.setState({ capTruncate : true });
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// Show truncated list
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this.setState({ truncateAt : TRUNCATE_AT });
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} else if ((!this.state.hidden && this.state.capTruncate) ||
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(this.state.hidden && (this.state.capTruncate && !isTruncatable))) {
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isHidden = false;
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this.setState({ hidden : isHidden });
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this.setState({ capTruncate : false });
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// Show full list
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this.setState({ truncateAt : -1 });
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} else if (!this.state.hidden && !this.state.capTruncate) {
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isHidden = true;
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this.setState({ hidden : isHidden });
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this.setState({ capTruncate : true });
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// Truncated list
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this.setState({ truncateAt : TRUNCATE_AT });
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}
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}
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this.props.onShowMoreRooms();
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this.props.onHeaderClick(isHidden);
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this.props.onHeaderClick(isHidden);
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},
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},
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@ -304,7 +324,8 @@ var RoomSubList = React.createClass({
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var classes = classNames({
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var classes = classNames({
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'mx_RoomSubList_chevron': true,
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'mx_RoomSubList_chevron': true,
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'mx_RoomSubList_chevronUp': this.state.hidden,
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'mx_RoomSubList_chevronUp': this.state.hidden,
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'mx_RoomSubList_chevronDown': !this.state.hidden,
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'mx_RoomSubList_chevronRight': !this.state.hidden && this.state.capTruncate,
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'mx_RoomSubList_chevronDown': !this.state.hidden && !this.state.capTruncate,
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});
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});
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return (
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return (
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<div onClick={ this.onClick } className="mx_RoomSubList_label">
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<div onClick={ this.onClick } className="mx_RoomSubList_label">
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@ -314,25 +335,7 @@ var RoomSubList = React.createClass({
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);
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);
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},
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},
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_createOverflowTile: function(overflowCount, totalCount) {
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_createOverflowTile: function() {}, // NOP
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var BaseAvatar = sdk.getComponent('avatars.BaseAvatar');
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// XXX: this is duplicated from RoomTile - factor it out
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return (
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<div className="mx_RoomTile mx_RoomTile_ellipsis" onClick={this._showFullMemberList}>
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<div className="mx_RoomTile_avatar">
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<BaseAvatar url="img/ellipsis.svg" name="..." width={24} height={24} />
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</div>
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<div className="mx_RoomTile_name">and { overflowCount } others...</div>
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</div>
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);
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},
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_showFullMemberList: function() {
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this.setState({
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truncateAt: -1
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});
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this.props.onShowMoreRooms();
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},
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// Fix any undefined order elements of a room in a manual ordered list
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// Fix any undefined order elements of a room in a manual ordered list
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// room.tag[tagname].order
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// room.tag[tagname].order
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