Remove now unused RoomSubList code

This commit is contained in:
Luke Barnard 2018-02-08 14:08:20 +00:00
parent 662942ec29
commit 495090c9ba
1 changed files with 0 additions and 117 deletions

View File

@ -38,31 +38,6 @@ var debug = false;
const TRUNCATE_AT = 10;
var roomListTarget = {
canDrop: function() {
return true;
},
drop: function(props, monitor, component) {
if (debug) console.log("dropped on sublist")
},
hover: function(props, monitor, component) {
var item = monitor.getItem();
if (component.state.sortedList.length == 0 && props.editable) {
if (debug) console.log("hovering on sublist " + props.label + ", isOver=" + monitor.isOver());
if (item.targetList !== component) {
item.targetList.removeRoomTile(item.room);
item.targetList = component;
}
component.moveRoomTile(item.room, 0);
}
},
};
var RoomSubList = React.createClass({
displayName: 'RoomSubList',
@ -279,98 +254,6 @@ var RoomSubList = React.createClass({
this.setState(this.state);
},
moveRoomTile: function(room, atIndex) {
if (debug) console.log("moveRoomTile: id " + room.roomId + ", atIndex " + atIndex);
//console.log("moveRoomTile before: " + JSON.stringify(this.state.rooms));
var found = this.findRoomTile(room);
var rooms = this.state.sortedList;
if (found.room) {
if (debug) console.log("removing at index " + found.index + " and adding at index " + atIndex);
rooms.splice(found.index, 1);
rooms.splice(atIndex, 0, found.room);
}
else {
if (debug) console.log("Adding at index " + atIndex);
rooms.splice(atIndex, 0, room);
}
this.setState({ sortedList: rooms });
// console.log("moveRoomTile after: " + JSON.stringify(this.state.rooms));
},
// XXX: this isn't invoked via a property method but indirectly via
// the roomList property method. Unsure how evil this is.
removeRoomTile: function(room) {
if (debug) console.log("remove room " + room.roomId);
var found = this.findRoomTile(room);
var rooms = this.state.sortedList;
if (found.room) {
rooms.splice(found.index, 1);
}
else {
console.warn("Can't remove room " + room.roomId + " - can't find it");
}
this.setState({ sortedList: rooms });
},
findRoomTile: function(room) {
var index = this.state.sortedList.indexOf(room);
if (index >= 0) {
// console.log("found: room: " + room.roomId + " with index " + index);
}
else {
if (debug) console.log("didn't find room");
room = null;
}
return ({
room: room,
index: index,
});
},
calcManualOrderTagData: function(index) {
// we sort rooms by the lexicographic ordering of the 'order' metadata on their tags.
// for convenience, we calculate this for now a floating point number between 0.0 and 1.0.
let orderA = 0.0; // by default we're next to the beginning of the list
if (index > 0) {
const prevTag = this.state.sortedList[index - 1].tags[this.props.tagName];
if (!prevTag) {
console.error("Previous room in sublist is not tagged to be in this list. This should never happen.");
} else if (prevTag.order === undefined) {
console.error("Previous room in sublist has no ordering metadata. This should never happen.");
} else {
orderA = prevTag.order;
}
}
let orderB = 1.0; // by default we're next to the end of the list too
if (index < this.state.sortedList.length - 1) {
const nextTag = this.state.sortedList[index + 1].tags[this.props.tagName];
if (!nextTag) {
console.error("Next room in sublist is not tagged to be in this list. This should never happen.");
} else if (nextTag.order === undefined) {
console.error("Next room in sublist has no ordering metadata. This should never happen.");
} else {
orderB = nextTag.order;
}
}
const order = (orderA + orderB) / 2.0;
if (order === orderA || order === orderB) {
console.error("Cannot describe new list position. This should be incredibly unlikely.");
this.state.sortedList.forEach((room, index) => {
MatrixClientPeg.get().setRoomTag(
room.roomId, this.props.tagName,
{order: index / this.state.sortedList.length},
);
});
return index / this.state.sortedList.length;
}
return order;
},
makeRoomTiles: function() {
var self = this;
var DNDRoomTile = sdk.getComponent("rooms.DNDRoomTile");