diff --git a/src/skins/vector/views/molecules/RoomTile.js b/src/skins/vector/views/molecules/RoomTile.js index 471bd8a1..31dead45 100644 --- a/src/skins/vector/views/molecules/RoomTile.js +++ b/src/skins/vector/views/molecules/RoomTile.js @@ -43,9 +43,9 @@ var roomTileSource = { originalList: props.roomSubList, originalIndex: props.roomSubList.findRoomTile(props.room).index, targetList: props.roomSubList, // at first target is same as original - lastTargetRoom: null, - lastYOffset: null, - lastYDelta: null, + // lastTargetRoom: null, + // lastYOffset: null, + // lastYDelta: null, }; if (props.roomSubList.debug) console.log("roomTile beginDrag for " + item.room.roomId); @@ -123,7 +123,7 @@ var roomTileTarget = { hover: function(props, monitor) { var item = monitor.getItem(); - var off = monitor.getClientOffset(); + //var off = monitor.getClientOffset(); // console.log("hovering on room " + props.room.roomId + ", isOver=" + monitor.isOver()); //console.log("item.targetList=" + item.targetList + ", roomSubList=" + props.roomSubList); @@ -150,7 +150,7 @@ var roomTileTarget = { // stop us from flickering between our droptarget and the previous room. // whenever the cursor changes direction we have to reset the flicker-damping. - +/* var yDelta = off.y - item.lastYOffset; if ((yDelta > 0 && item.lastYDelta < 0) || @@ -170,6 +170,7 @@ var roomTileTarget = { if (yDelta) item.lastYDelta = yDelta; item.lastYOffset = off.y; +*/ } else if (switchedTarget) { if (!props.roomSubList.findRoomTile(item.room).room) { @@ -216,10 +217,12 @@ var RoomTile = React.createClass({ // //console.log("room " + this.props.room.roomId + " has dropTarget clientOffset " + this.props.clientOffset.x + "," + this.props.clientOffset.y); // } +/* if (this.props.room._dragging) { var RoomDropTarget = sdk.getComponent("molecules.RoomDropTarget"); return ; } +*/ var myUserId = MatrixClientPeg.get().credentials.userId; var me = this.props.room.currentState.members[myUserId];