2019-11-26 10:00:15 +01:00
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# Native Node Modules
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2019-11-21 10:56:25 +01:00
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Since v???, the electron version of Riot can make use of native node modules.
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These allow Riot to integrate with the desktop in ways that a browser cannot.
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While handy, these modules must be compiled and are thus downloaded
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pre-compiled during build so that a single OS can compile Riot for all
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platforms. If you would like to compile the native node modules from source,
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as is done for Riot releases, instead of trusting binaries hosted on npm,
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then please read on.
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Do note that compiling a module for a particular operating system
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(Linux/Mac/Windows) and will need to be done on that operating system.
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## Adding Seshat support
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Seshat is a native node library that adds support for local event indexing and
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full text search in E2E encrypted rooms.
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Since Seshat is written in rust the rust compiler and cargo tool-chain need to be
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installed before installing Seshat itself. After installing the compiler Seshat
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support can be added using yarn inside the `electron_app/` directory:
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yarn add matrix-seshat
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After this is done the electron version of riot can be run from the main folder
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as usual using:
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yarn electron
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If for some reason recompilation of Seshat is needed, e.g. when using a
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development version of Seshat using `yarn link`, or if the initial compilation was
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done for the wrong electron version, Seshat can be recompiled with the
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`electron-build-env` tool. Again from the `electron_app/` directory:
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yarn add electron-build-env
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Recompiling Seshat itself can be done like so:
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yarn run electron-build-env -- --electron 6.1.1 -- neon build matrix-seshat --release`
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Please make sure to include all the `--` as well as the `--release` command line
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switch at the end. Modify your electron version accordingly depending on the
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version that is installed on your system.
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